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v3d: Add missing always_flush debug flag.
author
Eric Anholt
<eric@anholt.net>
Mon, 18 Jun 2018 22:00:04 +0000
(15:00 -0700)
committer
Eric Anholt
<eric@anholt.net>
Tue, 19 Jun 2018 16:42:20 +0000
(09:42 -0700)
The #define existed and was checked in the driver.
src/broadcom/common/v3d_debug.c
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diff --git
a/src/broadcom/common/v3d_debug.c
b/src/broadcom/common/v3d_debug.c
index 630bfe0fc25618adb5d1802728c0f9276a09323c..4fe8698018805299e9aead35d0ee9bd62e0c94be 100644
(file)
--- a/
src/broadcom/common/v3d_debug.c
+++ b/
src/broadcom/common/v3d_debug.c
@@
-52,6
+52,7
@@
static const struct debug_control debug_control[] = {
{ "fs", V3D_DEBUG_FS},
{ "vs", V3D_DEBUG_VS},
{ "cs", V3D_DEBUG_CS},
+ { "always_flush", V3D_DEBUG_ALWAYS_FLUSH},
{ NULL, 0 }
};