}
}
+/**
+ * Helper function that builds an LLVM IR PHI node and immediately adds
+ * incoming edges.
+ */
+static LLVMValueRef
+build_phi(struct ac_llvm_context *ctx, LLVMTypeRef type,
+ unsigned count_incoming, LLVMValueRef *values,
+ LLVMBasicBlockRef *blocks)
+{
+ LLVMValueRef phi = LLVMBuildPhi(ctx->builder, type, "");
+ LLVMAddIncoming(phi, values, blocks, count_incoming);
+ return phi;
+}
+
/**
* Get the value of a shader input parameter and extract a bitfield.
*/
static void si_llvm_emit_tcs_epilogue(struct lp_build_tgsi_context *bld_base)
{
struct si_shader_context *ctx = si_shader_context(bld_base);
+ LLVMBuilderRef builder = ctx->gallivm.builder;
LLVMValueRef rel_patch_id, invocation_id, tf_lds_offset;
si_copy_tcs_inputs(bld_base);
invocation_id = unpack_param(ctx, ctx->param_tcs_rel_ids, 8, 5);
tf_lds_offset = get_tcs_out_current_patch_data_offset(ctx);
+ if (ctx->screen->b.chip_class >= GFX9) {
+ LLVMBasicBlockRef blocks[2] = {
+ LLVMGetInsertBlock(builder),
+ ctx->merged_wrap_if_state.entry_block
+ };
+ LLVMValueRef values[2];
+
+ lp_build_endif(&ctx->merged_wrap_if_state);
+
+ values[0] = rel_patch_id;
+ values[1] = LLVMGetUndef(ctx->i32);
+ rel_patch_id = build_phi(&ctx->ac, ctx->i32, 2, values, blocks);
+
+ values[0] = tf_lds_offset;
+ values[1] = LLVMGetUndef(ctx->i32);
+ tf_lds_offset = build_phi(&ctx->ac, ctx->i32, 2, values, blocks);
+
+ values[0] = invocation_id;
+ values[1] = ctx->i32_1; /* cause the epilog to skip threads */
+ invocation_id = build_phi(&ctx->ac, ctx->i32, 2, values, blocks);
+ }
+
/* Return epilog parameters from this function. */
- LLVMBuilderRef builder = ctx->gallivm.builder;
LLVMValueRef ret = ctx->return_value;
unsigned vgpr;
ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_NOP | AC_SENDMSG_GS_DONE,
si_get_gs_wave_id(ctx));
+
+ if (ctx->screen->b.chip_class >= GFX9)
+ lp_build_endif(&ctx->merged_wrap_if_state);
}
static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context *bld_base)
preload_ring_buffers(ctx);
/* For GFX9 merged shaders:
- * - Set EXEC. If the prolog is present, set EXEC there instead.
+ * - Set EXEC for the first shader. If the prolog is present, set
+ * EXEC there instead.
* - Add a barrier before the second shader.
+ * - In the second shader, reset EXEC to ~0 and wrap the main part in
+ * an if-statement. This is required for correctness in geometry
+ * shaders, to ensure that empty GS waves do not send GS_EMIT and
+ * GS_CUT messages.
*
- * The same thing for monolithic shaders is done in
- * si_build_wrapper_function.
+ * For monolithic merged shaders, the first shader is wrapped in an
+ * if-block together with its prolog in si_build_wrapper_function.
*/
- if (ctx->screen->b.chip_class >= GFX9 && !is_monolithic) {
- if (sel->info.num_instructions > 1 && /* not empty shader */
+ if (ctx->screen->b.chip_class >= GFX9) {
+ if (!is_monolithic &&
+ sel->info.num_instructions > 1 && /* not empty shader */
(shader->key.as_es || shader->key.as_ls) &&
(ctx->type == PIPE_SHADER_TESS_EVAL ||
(ctx->type == PIPE_SHADER_VERTEX &&
ctx->param_merged_wave_info, 0);
} else if (ctx->type == PIPE_SHADER_TESS_CTRL ||
ctx->type == PIPE_SHADER_GEOMETRY) {
- si_init_exec_from_input(ctx,
- ctx->param_merged_wave_info, 8);
+ if (!is_monolithic)
+ si_init_exec_full_mask(ctx);
+
+ /* The barrier must execute for all shaders in a
+ * threadgroup.
+ */
si_llvm_emit_barrier(NULL, bld_base, NULL);
+
+ LLVMValueRef num_threads = unpack_param(ctx, ctx->param_merged_wave_info, 8, 8);
+ LLVMValueRef ena =
+ LLVMBuildICmp(ctx->ac.builder, LLVMIntULT,
+ ac_get_thread_id(&ctx->ac), num_threads, "");
+ lp_build_if(&ctx->merged_wrap_if_state, &ctx->gallivm, ena);
}
}
/* Merged shaders are executed conditionally depending
* on the number of enabled threads passed in the input SGPRs. */
- if (is_merged_shader(ctx->shader) &&
- (part == 0 || part == next_shader_first_part)) {
+ if (is_merged_shader(ctx->shader) && part == 0) {
LLVMValueRef ena, count = initial[3];
- /* The thread count for the 2nd shader is at bit-offset 8. */
- if (part == next_shader_first_part) {
- count = LLVMBuildLShr(builder, count,
- LLVMConstInt(ctx->i32, 8, 0), "");
- }
count = LLVMBuildAnd(builder, count,
LLVMConstInt(ctx->i32, 0x7f, 0), "");
ena = LLVMBuildICmp(builder, LLVMIntULT,
ret = LLVMBuildCall(builder, parts[part], in, num_params, "");
if (is_merged_shader(ctx->shader) &&
- (part + 1 == next_shader_first_part ||
- part + 1 == num_parts)) {
+ part + 1 == next_shader_first_part) {
lp_build_endif(&if_state);
- if (part + 1 == next_shader_first_part) {
- /* A barrier is required between 2 merged shaders. */
- si_llvm_emit_barrier(NULL, &ctx->bld_base, NULL);
-
- /* The second half of the merged shader should use
- * the inputs from the toplevel (wrapper) function,
- * not the return value from the last call.
- *
- * That's because the last call was executed condi-
- * tionally, so we can't consume it in the main
- * block.
- */
- memcpy(out, initial, sizeof(initial));
- num_out = initial_num_out;
- num_out_sgpr = initial_num_out_sgpr;
- }
+ /* The second half of the merged shader should use
+ * the inputs from the toplevel (wrapper) function,
+ * not the return value from the last call.
+ *
+ * That's because the last call was executed condi-
+ * tionally, so we can't consume it in the main
+ * block.
+ */
+ memcpy(out, initial, sizeof(initial));
+ num_out = initial_num_out;
+ num_out_sgpr = initial_num_out_sgpr;
continue;
}