#define WRITE_DEPTH( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \
- GLuint tmp = *_ptr; \
+ GLuint tmp = LE32_TO_CPU(*_ptr); \
tmp &= 0x000000ff; \
tmp |= ((d << 8) & 0xffffff00); \
- *_ptr = tmp; \
+ *_ptr = CPU_TO_LE32(tmp); \
} while (0)
#elif defined(RADEON_R600)
#define WRITE_DEPTH( _x, _y, d ) \
#define WRITE_DEPTH( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off ); \
- GLuint tmp = *_ptr; \
+ GLuint tmp = LE32_TO_CPU(*_ptr); \
tmp &= 0xff000000; \
tmp |= ((d) & 0x00ffffff); \
- *_ptr = tmp; \
+ *_ptr = CPU_TO_LE32(tmp); \
} while (0)
#else
#define WRITE_DEPTH( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \
- GLuint tmp = *_ptr; \
+ GLuint tmp = LE32_TO_CPU(*_ptr); \
tmp &= 0xff000000; \
tmp |= ((d) & 0x00ffffff); \
- *_ptr = tmp; \
+ *_ptr = CPU_TO_LE32(tmp); \
} while (0)
#endif
#if defined(RADEON_R300)
#define READ_DEPTH( d, _x, _y ) \
do { \
- d = (*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off)) & 0xffffff00) >> 8; \
+ d = (LE32_TO_CPU(*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))) & 0xffffff00) >> 8; \
}while(0)
#elif defined(RADEON_R600)
#define READ_DEPTH( d, _x, _y ) \
#elif defined(RADEON_R200)
#define READ_DEPTH( d, _x, _y ) \
do { \
- d = *(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off)) & 0x00ffffff; \
+ d = LE32_TO_CPU(*(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off))) & 0x00ffffff; \
}while(0)
#else
#define READ_DEPTH( d, _x, _y ) \
- d = *(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off)) & 0x00ffffff;
+ d = LE32_TO_CPU(*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))) & 0x00ffffff;
#endif
#define TAG(x) radeon##x##_z24
#define WRITE_DEPTH( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \
- *_ptr = d; \
+ *_ptr = CPU_TO_LE32(d); \
} while (0)
#elif defined(RADEON_R600)
#define WRITE_DEPTH( _x, _y, d ) \
#define WRITE_DEPTH( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off ); \
- *_ptr = d; \
+ *_ptr = CPU_TO_LE32(d); \
} while (0)
#else
#define WRITE_DEPTH( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \
- *_ptr = d; \
+ *_ptr = CPU_TO_LE32(d); \
} while (0)
#endif
#if defined(RADEON_R300)
#define READ_DEPTH( d, _x, _y ) \
do { \
- d = (*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))); \
+ d = LE32_TO_CPU(*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))); \
}while(0)
#elif defined(RADEON_R600)
#define READ_DEPTH( d, _x, _y ) \
#elif defined(RADEON_R200)
#define READ_DEPTH( d, _x, _y ) \
do { \
- d = *(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off)); \
+ d = LE32_TO_CPU(*(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off))); \
}while(0)
#else
#define READ_DEPTH( d, _x, _y ) do { \
- d = *(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off )); \
+ d = LE32_TO_CPU(*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))); \
} while (0)
#endif
#define WRITE_STENCIL( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte(rrb, _x + x_off, _y + y_off); \
- GLuint tmp = *_ptr; \
+ GLuint tmp = LE32_TO_CPU(*_ptr); \
tmp &= 0xffffff00; \
tmp |= (d) & 0xff; \
- *_ptr = tmp; \
+ *_ptr = CPU_TO_LE32(tmp); \
} while (0)
#elif defined(RADEON_R600)
#define WRITE_STENCIL( _x, _y, d ) \
#define WRITE_STENCIL( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)r200_depth_4byte(rrb, _x + x_off, _y + y_off); \
- GLuint tmp = *_ptr; \
+ GLuint tmp = LE32_TO_CPU(*_ptr); \
tmp &= 0x00ffffff; \
tmp |= (((d) & 0xff) << 24); \
- *_ptr = tmp; \
+ *_ptr = CPU_TO_LE32(tmp); \
} while (0)
#else
#define WRITE_STENCIL( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte(rrb, _x + x_off, _y + y_off); \
- GLuint tmp = *_ptr; \
+ GLuint tmp = LE32_TO_CPU(*_ptr); \
tmp &= 0x00ffffff; \
tmp |= (((d) & 0xff) << 24); \
- *_ptr = tmp; \
+ *_ptr = CPU_TO_LE32(tmp); \
} while (0)
#endif
#define READ_STENCIL( d, _x, _y ) \
do { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \
- GLuint tmp = *_ptr; \
+ GLuint tmp = LE32_TO_CPU(*_ptr); \
d = tmp & 0x000000ff; \
} while (0)
#elif defined(RADEON_R600)
#define READ_STENCIL( d, _x, _y ) \
do { \
GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off ); \
- GLuint tmp = *_ptr; \
+ GLuint tmp = LE32_TO_CPU(*_ptr); \
d = (tmp & 0xff000000) >> 24; \
} while (0)
#else
#define READ_STENCIL( d, _x, _y ) \
do { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \
- GLuint tmp = *_ptr; \
+ GLuint tmp = LE32_TO_CPU(*_ptr); \
d = (tmp & 0xff000000) >> 24; \
} while (0)
#endif