ac_build_export(&ctx->ac, &args);
}
+static struct radv_stream_output *
+radv_get_stream_output_by_loc(struct radv_streamout_info *so, unsigned location)
+{
+ for (unsigned i = 0; i < so->num_outputs; ++i) {
+ if (so->outputs[i].location == location)
+ return &so->outputs[i];
+ }
+
+ return NULL;
+}
+
static void build_streamout_vertex(struct radv_shader_context *ctx,
LLVMValueRef *so_buffer, LLVMValueRef *wg_offset_dw,
unsigned stream, LLVMValueRef offset_vtx,
offset[buffer] = LLVMBuildShl(builder, tmp, LLVMConstInt(ctx->ac.i32, 2, false), "");
}
- for (unsigned i = 0; i < so->num_outputs; ++i) {
- struct radv_stream_output *output =
- &ctx->shader_info->so.outputs[i];
+ if (ctx->stage == MESA_SHADER_GEOMETRY) {
+ struct radv_shader_output_values outputs[AC_LLVM_MAX_OUTPUTS];
+ unsigned noutput = 0;
+ unsigned out_idx = 0;
- if (stream != output->stream)
- continue;
+ for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
+ unsigned output_usage_mask =
+ ctx->shader_info->gs.output_usage_mask[i];
+ uint8_t output_stream =
+ output_stream = ctx->shader_info->gs.output_streams[i];
- struct radv_shader_output_values out = {};
+ if (!(ctx->output_mask & (1ull << i)) ||
+ output_stream != stream)
+ continue;
- for (unsigned comp = 0; comp < 4; comp++) {
- if (!(output->component_mask & (1 << comp)))
+ outputs[noutput].slot_name = i;
+ outputs[noutput].slot_index = i == VARYING_SLOT_CLIP_DIST1;
+ outputs[noutput].usage_mask = output_usage_mask;
+
+ int length = util_last_bit(output_usage_mask);
+
+ for (unsigned j = 0; j < length; j++, out_idx++) {
+ if (!(output_usage_mask & (1 << j)))
+ continue;
+
+ tmp = ac_build_gep0(&ctx->ac, vertexptr,
+ LLVMConstInt(ctx->ac.i32, out_idx, false));
+ outputs[noutput].values[j] = LLVMBuildLoad(builder, tmp, "");
+ }
+
+ for (unsigned j = length; j < 4; j++)
+ outputs[noutput].values[j] = LLVMGetUndef(ctx->ac.f32);
+
+ noutput++;
+ }
+
+ for (unsigned i = 0; i < noutput; i++) {
+ struct radv_stream_output *output =
+ radv_get_stream_output_by_loc(so, outputs[i].slot_name);
+
+ if (!output ||
+ output->stream != stream)
continue;
- tmp = ac_build_gep0(&ctx->ac, vertexptr,
- LLVMConstInt(ctx->ac.i32, 4 * i + comp, false));
- out.values[comp] = LLVMBuildLoad(builder, tmp, "");
+ struct radv_shader_output_values out = {};
+
+ for (unsigned j = 0; j < 4; j++) {
+ out.values[j] = outputs[i].values[j];
+ }
+
+ radv_emit_stream_output(ctx, so_buffer, offset, output, &out);
}
+ } else {
+ for (unsigned i = 0; i < so->num_outputs; ++i) {
+ struct radv_stream_output *output =
+ &ctx->shader_info->so.outputs[i];
+
+ if (stream != output->stream)
+ continue;
+
+ struct radv_shader_output_values out = {};
+
+ for (unsigned comp = 0; comp < 4; comp++) {
+ if (!(output->component_mask & (1 << comp)))
+ continue;
- radv_emit_stream_output(ctx, so_buffer, offset, output, &out);
+ tmp = ac_build_gep0(&ctx->ac, vertexptr,
+ LLVMConstInt(ctx->ac.i32, 4 * i + comp, false));
+ out.values[comp] = LLVMBuildLoad(builder, tmp, "");
+ }
+
+ radv_emit_stream_output(ctx, so_buffer, offset, output, &out);
+ }
}
}