This function is called from many OS-dependent versions of MakeCurrent.
Move the check for multithreading to this central location to avoid
having to make this check from all the callers.
c->xm_buffer = drawBuffer;
c->xm_read_buffer = readBuffer;
- /* Call this periodically to detect when the user has begun using
- * GL rendering from multiple threads.
- */
- _glapi_check_multithread();
-
st_make_current(c->st, drawBuffer->stfb, readBuffer->stfb);
xmesa_check_and_update_buffer_size(c, drawBuffer);
struct st_framebuffer *draw,
struct st_framebuffer *read)
{
+ /* Call this periodically to detect when the user has begun using
+ * GL rendering from multiple threads.
+ */
+ _glapi_check_multithread();
+
if (st) {
GLboolean firstTime = st->ctx->FirstTimeCurrent;
_mesa_make_current(st->ctx, &draw->Base, &read->Base);