--- /dev/null
+/* { dg-do run } */
+/* { dg-options "-O3 -fstrict-aliasing" } */
+
+union U {
+ struct A { int : 2; int x : 8; } a;
+ struct B { int : 6; int x : 8; } b;
+};
+
+int __attribute__((noipa))
+foo (union U *p, union U *q)
+{
+ p->a.x = 1;
+ q->b.x = 1;
+ return p->a.x;
+}
+
+int
+main()
+{
+ union U x;
+ if (foo (&x, &x) != x.a.x)
+ __builtin_abort ();
+ return 0;
+}
+
+/* We support arbitrary punning through unions when it happens through
+ the union type and thus p == q is valid here. */
#include "tree-ssa-loop.h"
#include "tree-scalar-evolution.h"
#include "tree-ssa-loop-niter.h"
+#include "builtins.h"
#include "tree-ssa-sccvn.h"
/* This algorithm is based on the SCC algorithm presented by Keith
/* If we reach a clobbering statement try to skip it and see if
we find a VN result with exactly the same value as the
possible clobber. In this case we can ignore the clobber
- and return the found value.
- Note that we don't need to worry about partial overlapping
- accesses as we then can use TBAA to disambiguate against the
- clobbering statement when looking up a load (thus the
- VN_WALKREWRITE guard). */
- if (data->vn_walk_kind == VN_WALKREWRITE
- && is_gimple_reg_type (TREE_TYPE (lhs))
+ and return the found value. */
+ if (is_gimple_reg_type (TREE_TYPE (lhs))
&& types_compatible_p (TREE_TYPE (lhs), vr->type)
- /* The overlap restriction breaks down when either access
- alias-set is zero. Still for accesses of the size of
- an addressable unit there can be no overlaps. Overlaps
- between different union members are not an issue since
- activation of a union member via a store makes the
- values of untouched bytes unspecified. */
- && (known_eq (ref->size, BITS_PER_UNIT)
- || (flag_strict_aliasing
- && get_alias_set (lhs) != 0
- && ao_ref_alias_set (ref) != 0)))
+ && ref->ref)
{
tree *saved_last_vuse_ptr = data->last_vuse_ptr;
/* Do not update last_vuse_ptr in vn_reference_lookup_2. */
if (TREE_CODE (rhs) == SSA_NAME)
rhs = SSA_VAL (rhs);
if (vnresult->result
- && operand_equal_p (vnresult->result, rhs, 0))
+ && operand_equal_p (vnresult->result, rhs, 0)
+ /* We have to honor our promise about union type punning
+ and also support arbitrary overlaps with
+ -fno-strict-aliasing. So simply resort to alignment to
+ rule out overlaps. Do this check last because it is
+ quite expensive compared to the hash-lookup above. */
+ && multiple_p (get_object_alignment (ref->ref), ref->size)
+ && multiple_p (get_object_alignment (lhs), ref->size))
return res;
}
}