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call FLUSH_VERTICES() in st_flush()
author
Brian
<brian.paul@tungstengraphics.com>
Fri, 2 Nov 2007 17:43:33 +0000
(11:43 -0600)
committer
Brian
<brian.paul@tungstengraphics.com>
Mon, 5 Nov 2007 15:04:47 +0000
(08:04 -0700)
src/mesa/state_tracker/st_cb_flush.c
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diff --git
a/src/mesa/state_tracker/st_cb_flush.c
b/src/mesa/state_tracker/st_cb_flush.c
index fe920a44abee022fbcc9419b21939fbddf7a998e..5af391d8ed3ff97b92341378c5da64ad10792c6a 100644
(file)
--- a/
src/mesa/state_tracker/st_cb_flush.c
+++ b/
src/mesa/state_tracker/st_cb_flush.c
@@
-46,6
+46,8
@@
void st_flush( struct st_context *st )
{
GLframebuffer *fb = st->ctx->DrawBuffer;
+ FLUSH_VERTICES(st->ctx, 0);
+
/* If there has been no rendering to the frontbuffer, consider
* short-circuiting this, or perhaps pass an "optional" flag down
* to the driver so that it can make the decision.