#include "intel_buffer_objects.h"
#include "intel_tex.h"
-struct brw_array_state {
- union header_union header;
-
- struct {
- union {
- struct {
- GLuint pitch:11;
- GLuint pad:15;
- GLuint access_type:1;
- GLuint vb_index:5;
- } bits;
- GLuint dword;
- } vb0;
-
- dri_bo *buffer;
- GLuint offset;
-
- GLuint max_index;
- GLuint instance_data_step_rate;
-
- } vb[BRW_VBP_MAX];
-};
-
-
static dri_bo *array_buffer( struct intel_context *intel,
const struct gl_client_array *array )
{