--- /dev/null
+/*
+ * Copyright © 2016 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <gtest/gtest.h>
+#include "brw_fs.h"
+#include "brw_cfg.h"
+#include "program/program.h"
+
+using namespace brw;
+
+class copy_propagation_test : public ::testing::Test {
+ virtual void SetUp();
+
+public:
+ struct brw_compiler *compiler;
+ struct gen_device_info *devinfo;
+ struct gl_context *ctx;
+ struct brw_wm_prog_data *prog_data;
+ struct gl_shader_program *shader_prog;
+ fs_visitor *v;
+};
+
+class copy_propagation_fs_visitor : public fs_visitor
+{
+public:
+ copy_propagation_fs_visitor(struct brw_compiler *compiler,
+ struct brw_wm_prog_data *prog_data,
+ nir_shader *shader)
+ : fs_visitor(compiler, NULL, NULL, NULL,
+ &prog_data->base, (struct gl_program *) NULL,
+ shader, 8, -1) {}
+};
+
+
+void copy_propagation_test::SetUp()
+{
+ ctx = (struct gl_context *)calloc(1, sizeof(*ctx));
+ compiler = (struct brw_compiler *)calloc(1, sizeof(*compiler));
+ devinfo = (struct gen_device_info *)calloc(1, sizeof(*devinfo));
+ compiler->devinfo = devinfo;
+
+ prog_data = ralloc(NULL, struct brw_wm_prog_data);
+ nir_shader *shader =
+ nir_shader_create(NULL, MESA_SHADER_FRAGMENT, NULL, NULL);
+
+ v = new copy_propagation_fs_visitor(compiler, prog_data, shader);
+
+ devinfo->gen = 4;
+}
+
+static fs_inst *
+instruction(bblock_t *block, int num)
+{
+ fs_inst *inst = (fs_inst *)block->start();
+ for (int i = 0; i < num; i++) {
+ inst = (fs_inst *)inst->next;
+ }
+ return inst;
+}
+
+static bool
+copy_propagation(fs_visitor *v)
+{
+ const bool print = getenv("TEST_DEBUG");
+
+ if (print) {
+ fprintf(stderr, "= Before =\n");
+ v->cfg->dump(v);
+ }
+
+ bool ret = v->opt_copy_propagation();
+
+ if (print) {
+ fprintf(stderr, "\n= After =\n");
+ v->cfg->dump(v);
+ }
+
+ return ret;
+}
+
+TEST_F(copy_propagation_test, basic)
+{
+ const fs_builder &bld = v->bld;
+ fs_reg vgrf0 = v->vgrf(glsl_type::float_type);
+ fs_reg vgrf1 = v->vgrf(glsl_type::float_type);
+ fs_reg vgrf2 = v->vgrf(glsl_type::float_type);
+ fs_reg vgrf3 = v->vgrf(glsl_type::float_type);
+ bld.MOV(vgrf0, vgrf2);
+ bld.ADD(vgrf1, vgrf0, vgrf3);
+
+ /* = Before =
+ *
+ * 0: mov(8) vgrf0 vgrf2
+ * 1: add(8) vgrf1 vgrf0 vgrf3
+ *
+ * = After =
+ * 0: mov(8) vgrf0 vgrf2
+ * 1: add(8) vgrf1 vgrf2 vgrf3
+ */
+
+ v->calculate_cfg();
+ bblock_t *block0 = v->cfg->blocks[0];
+
+ EXPECT_EQ(0, block0->start_ip);
+ EXPECT_EQ(1, block0->end_ip);
+
+ EXPECT_TRUE(copy_propagation(v));
+ EXPECT_EQ(0, block0->start_ip);
+ EXPECT_EQ(1, block0->end_ip);
+
+ fs_inst *mov = instruction(block0, 0);
+ EXPECT_EQ(BRW_OPCODE_MOV, mov->opcode);
+ EXPECT_TRUE(mov->dst.equals(vgrf0));
+ EXPECT_TRUE(mov->src[0].equals(vgrf2));
+
+ fs_inst *add = instruction(block0, 1);
+ EXPECT_EQ(BRW_OPCODE_ADD, add->opcode);
+ EXPECT_TRUE(add->dst.equals(vgrf1));
+ EXPECT_TRUE(add->src[0].equals(vgrf2));
+ EXPECT_TRUE(add->src[1].equals(vgrf3));
+}
+
+TEST_F(copy_propagation_test, maxmax_sat_imm)
+{
+ const fs_builder &bld = v->bld;
+ fs_reg vgrf0 = v->vgrf(glsl_type::float_type);
+ fs_reg vgrf1 = v->vgrf(glsl_type::float_type);
+ fs_reg vgrf2 = v->vgrf(glsl_type::float_type);
+
+ static const struct {
+ enum brw_conditional_mod conditional_mod;
+ float immediate;
+ bool expected_result;
+ } test[] = {
+ /* conditional mod, imm, expected_result */
+ { BRW_CONDITIONAL_GE , 0.1f, true },
+ { BRW_CONDITIONAL_L , 0.1f, true },
+ { BRW_CONDITIONAL_GE , 0.5f, true },
+ { BRW_CONDITIONAL_L , 0.5f, true },
+ { BRW_CONDITIONAL_GE , 0.9f, true },
+ { BRW_CONDITIONAL_L , 0.9f, true },
+ { BRW_CONDITIONAL_GE , -1.5f, false },
+ { BRW_CONDITIONAL_L , -1.5f, false },
+ { BRW_CONDITIONAL_GE , 1.5f, false },
+ { BRW_CONDITIONAL_L , 1.5f, false },
+ };
+
+ for (unsigned i = 0; i < sizeof(test) / sizeof(test[0]); i++) {
+ fs_inst *mov = set_saturate(true, bld.MOV(vgrf0, vgrf1));
+ fs_inst *sel = set_condmod(test[i].conditional_mod,
+ bld.SEL(vgrf2, vgrf0,
+ brw_imm_f(test[i].immediate)));
+
+ v->calculate_cfg();
+
+ bblock_t *block0 = v->cfg->blocks[0];
+
+ EXPECT_EQ(0, block0->start_ip);
+ EXPECT_EQ(1, block0->end_ip);
+
+ EXPECT_EQ(test[i].expected_result, copy_propagation(v));
+ EXPECT_EQ(0, block0->start_ip);
+ EXPECT_EQ(1, block0->end_ip);
+
+ EXPECT_EQ(BRW_OPCODE_MOV, mov->opcode);
+ EXPECT_TRUE(mov->saturate);
+ EXPECT_TRUE(mov->dst.equals(vgrf0));
+ EXPECT_TRUE(mov->src[0].equals(vgrf1));
+
+ EXPECT_EQ(BRW_OPCODE_SEL, sel->opcode);
+ EXPECT_EQ(test[i].conditional_mod, sel->conditional_mod);
+ EXPECT_EQ(test[i].expected_result, sel->saturate);
+ EXPECT_TRUE(sel->dst.equals(vgrf2));
+ if (test[i].expected_result) {
+ EXPECT_TRUE(sel->src[0].equals(vgrf1));
+ } else {
+ EXPECT_TRUE(sel->src[0].equals(vgrf0));
+ }
+ EXPECT_TRUE(sel->src[1].equals(brw_imm_f(test[i].immediate)));
+
+ delete v->cfg;
+ v->cfg = NULL;
+ }
+}