#include <stdio.h>
#include "main/mm.h"
-#include "swrast/swrast.h"
#include "savagedd.h"
#include "savagestate.h"
-#include "savagespan.h"
#include "savagetex.h"
-#include "savagetris.h"
#include "savagecontext.h"
-#include "main/extensions.h"
#include "utils.h"
#include "savagecontext.h"
#include "savageioctl.h"
-#include "savage_bci.h"
#include "savagestate.h"
#include "savagespan.h"
#include "drm.h"
-#include <sys/ioctl.h>
#include <sys/timeb.h>
#define DEPTH_SCALE_16 ((1<<16)-1)
#include "tnl/t_context.h"
#include "savagecontext.h"
-#include "savagetris.h"
#include "savagestate.h"
#include "savageioctl.h"
#include "savagedd.h"
#include "savagespan.h"
#include "savageioctl.h"
-#include "savage_bci.h"
#include "savage_3d_reg.h"
#include "swrast/swrast.h"
#include "main/simple_list.h"
#include "main/enums.h"
-#include "swrast/swrast.h"
-
#include "savagecontext.h"
#include "savagetex.h"
#include "savagetris.h"
#include "savagestate.h"
#include "savagetex.h"
#include "savageioctl.h"
-#include "savage_bci.h"
static void savageRasterPrimitive( GLcontext *ctx, GLuint prim );
static void savageRenderPrimitive( GLcontext *ctx, GLenum prim );