static const struct {
- GLenum format, type;
+ GLenum format;
+ GLenum type;
const char *name;
GLuint pixel_size;
- GLboolean full_test;
} DstFormats[] = {
{ GL_RGBA, GL_UNSIGNED_BYTE, "RGBA/ubyte", 4 },
{ GL_BGRA, GL_UNSIGNED_BYTE, "BGRA/ubyte", 4 },
{ GL_LUMINANCE, GL_UNSIGNED_BYTE, "L/ubyte", 1 },
{ GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, "Z/uint", 4 },
{ GL_DEPTH_STENCIL_EXT, GL_UNSIGNED_INT_24_8_EXT, "Z+S/uint", 4 },
- { 0, 0, NULL, 0, 0 }
+ { 0, 0, NULL, 0 }
};