This shuold really have been implemented before starting to use these,
but I guess I missed them.
Fixes a crash when starting a game in Warzone 2100.
Fixes: 7f6a491eec0 ("zink: lower b2b to b2i")
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5053>
nir_src_bit_size(alu->src[0].src),
num_components, 0));
break;
+ case nir_op_i2b1:
+ assert(nir_op_infos[alu->op].num_inputs == 1);
+ result = emit_binop(ctx, SpvOpINotEqual, dest_type, src[0],
+ get_ivec_constant(ctx,
+ nir_src_bit_size(alu->src[0].src),
+ num_components, 0));
+ break;
#define BINOP(nir_op, spirv_op) \