#include <assert.h>
#include "isl.h"
+#include "isl_priv.h"
#include "dev/gen_device_info.h"
+#include "main/macros.h" /* Needed for MAX3 and MAX2 for format_rgb9e5 */
+#include "util/format_srgb.h"
+#include "util/format_rgb9e5.h"
+#include "util/format_r11g11b10f.h"
+
+/* Header-only format conversion include */
+#include "main/format_utils.h"
+
struct surface_format_info {
bool exists;
uint8_t sampling;
return rgbx;
}
}
+
+static inline void
+pack_channel(const union isl_color_value *value, unsigned i,
+ const struct isl_channel_layout *layout,
+ enum isl_colorspace colorspace,
+ uint32_t data_out[4])
+{
+ if (layout->type == ISL_VOID)
+ return;
+
+ if (colorspace == ISL_COLORSPACE_SRGB)
+ assert(layout->type == ISL_UNORM);
+
+ uint32_t packed;
+ switch (layout->type) {
+ case ISL_UNORM:
+ if (colorspace == ISL_COLORSPACE_SRGB) {
+ if (layout->bits == 8) {
+ packed = util_format_linear_float_to_srgb_8unorm(value->f32[i]);
+ } else {
+ float srgb = util_format_linear_to_srgb_float(value->f32[i]);
+ packed = _mesa_float_to_unorm(srgb, layout->bits);
+ }
+ } else {
+ packed = _mesa_float_to_unorm(value->f32[i], layout->bits);
+ }
+ break;
+ case ISL_SNORM:
+ packed = _mesa_float_to_snorm(value->f32[i], layout->bits);
+ break;
+ case ISL_SFLOAT:
+ assert(layout->bits == 16 || layout->bits == 32);
+ if (layout->bits == 16) {
+ packed = _mesa_float_to_half(value->f32[i]);
+ } else {
+ packed = value->u32[i];
+ }
+ break;
+ case ISL_UINT:
+ packed = MIN(value->u32[i], MAX_UINT(layout->bits));
+ break;
+ case ISL_SINT:
+ packed = MIN(MAX(value->u32[i], MIN_INT(layout->bits)),
+ MAX_INT(layout->bits));
+ break;
+
+ default:
+ unreachable("Invalid channel type");
+ }
+
+ unsigned dword = layout->start_bit / 32;
+ unsigned bit = layout->start_bit % 32;
+ assert(bit + layout->bits <= 32);
+ data_out[dword] |= (packed & MAX_UINT(layout->bits)) << bit;
+}
+
+/**
+ * Take an isl_color_value and pack it into the actual bits as specified by
+ * the isl_format. This function is very slow for a format conversion
+ * function but should be fine for a single pixel worth of data.
+ */
+void
+isl_color_value_pack(const union isl_color_value *value,
+ enum isl_format format,
+ uint32_t *data_out)
+{
+ const struct isl_format_layout *fmtl = isl_format_get_layout(format);
+ assert(fmtl->colorspace == ISL_COLORSPACE_LINEAR ||
+ fmtl->colorspace == ISL_COLORSPACE_SRGB);
+ assert(!isl_format_is_compressed(format));
+
+ memset(data_out, 0, isl_align(fmtl->bpb, 32) / 8);
+
+ if (format == ISL_FORMAT_R9G9B9E5_SHAREDEXP) {
+ data_out[0] = float3_to_rgb9e5(value->f32);
+ return;
+ } else if (format == ISL_FORMAT_R11G11B10_FLOAT) {
+ data_out[0] = float3_to_r11g11b10f(value->f32);
+ return;
+ }
+
+ pack_channel(value, 0, &fmtl->channels.r, fmtl->colorspace, data_out);
+ pack_channel(value, 1, &fmtl->channels.g, fmtl->colorspace, data_out);
+ pack_channel(value, 2, &fmtl->channels.b, fmtl->colorspace, data_out);
+ pack_channel(value, 3, &fmtl->channels.a, ISL_COLORSPACE_LINEAR, data_out);
+ pack_channel(value, 0, &fmtl->channels.l, fmtl->colorspace, data_out);
+ pack_channel(value, 0, &fmtl->channels.i, ISL_COLORSPACE_LINEAR, data_out);
+ assert(fmtl->channels.p.bits == 0);
+}
+
+/** Extend an N-bit signed integer to 32 bits */
+static inline int32_t
+sign_extend(int32_t x, unsigned bits)
+{
+ if (bits < 32) {
+ unsigned shift = 32 - bits;
+ return (x << shift) >> shift;
+ } else {
+ return x;
+ }
+}
+
+static inline void
+unpack_channel(union isl_color_value *value,
+ unsigned start, unsigned count,
+ const struct isl_channel_layout *layout,
+ enum isl_colorspace colorspace,
+ const uint32_t *data_in)
+{
+ if (layout->type == ISL_VOID)
+ return;
+
+ unsigned dword = layout->start_bit / 32;
+ unsigned bit = layout->start_bit % 32;
+ assert(bit + layout->bits <= 32);
+ uint32_t packed = (data_in[dword] >> bit) & MAX_UINT(layout->bits);
+
+ union {
+ uint32_t u32;
+ float f32;
+ } unpacked;
+
+ if (colorspace == ISL_COLORSPACE_SRGB)
+ assert(layout->type == ISL_UNORM);
+
+ switch (layout->type) {
+ case ISL_UNORM:
+ unpacked.f32 = _mesa_unorm_to_float(packed, layout->bits);
+ if (colorspace == ISL_COLORSPACE_SRGB) {
+ if (layout->bits == 8) {
+ unpacked.f32 = util_format_srgb_8unorm_to_linear_float(packed);
+ } else {
+ float srgb = _mesa_unorm_to_float(packed, layout->bits);
+ unpacked.f32 = util_format_srgb_to_linear_float(srgb);
+ }
+ } else {
+ unpacked.f32 = _mesa_unorm_to_float(packed, layout->bits);
+ }
+ break;
+ case ISL_SNORM:
+ unpacked.f32 = _mesa_snorm_to_float(sign_extend(packed, layout->bits),
+ layout->bits);
+ break;
+ case ISL_SFLOAT:
+ assert(layout->bits == 16 || layout->bits == 32);
+ if (layout->bits == 16) {
+ unpacked.f32 = _mesa_half_to_float(packed);
+ } else {
+ unpacked.u32 = packed;
+ }
+ break;
+ case ISL_UINT:
+ unpacked.u32 = packed;
+ break;
+ case ISL_SINT:
+ unpacked.u32 = sign_extend(packed, layout->bits);
+ break;
+
+ default:
+ unreachable("Invalid channel type");
+ }
+
+ for (unsigned i = 0; i < count; i++)
+ value->u32[start + i] = unpacked.u32;
+}
+
+/**
+ * Take unpack an isl_color_value from the actual bits as specified by
+ * the isl_format. This function is very slow for a format conversion
+ * function but should be fine for a single pixel worth of data.
+ */
+void
+isl_color_value_unpack(union isl_color_value *value,
+ enum isl_format format,
+ const uint32_t data_in[4])
+{
+ const struct isl_format_layout *fmtl = isl_format_get_layout(format);
+ assert(fmtl->colorspace == ISL_COLORSPACE_LINEAR ||
+ fmtl->colorspace == ISL_COLORSPACE_SRGB);
+ assert(!isl_format_is_compressed(format));
+
+ /* Default to opaque black. */
+ memset(value, 0, sizeof(*value));
+ if (isl_format_has_int_channel(format)) {
+ value->u32[3] = 1u;
+ } else {
+ value->f32[3] = 1.0f;
+ }
+
+ if (format == ISL_FORMAT_R9G9B9E5_SHAREDEXP) {
+ rgb9e5_to_float3(data_in[0], value->f32);
+ return;
+ } else if (format == ISL_FORMAT_R11G11B10_FLOAT) {
+ r11g11b10f_to_float3(data_in[0], value->f32);
+ return;
+ }
+
+ unpack_channel(value, 0, 1, &fmtl->channels.r, fmtl->colorspace, data_in);
+ unpack_channel(value, 1, 1, &fmtl->channels.g, fmtl->colorspace, data_in);
+ unpack_channel(value, 2, 1, &fmtl->channels.b, fmtl->colorspace, data_in);
+ unpack_channel(value, 3, 1, &fmtl->channels.a, ISL_COLORSPACE_LINEAR, data_in);
+ unpack_channel(value, 0, 3, &fmtl->channels.l, fmtl->colorspace, data_in);
+ unpack_channel(value, 0, 4, &fmtl->channels.i, ISL_COLORSPACE_LINEAR, data_in);
+ assert(fmtl->channels.p.bits == 0);
+}