#include "util/u_index_modify.h"
#include "util/u_upload_mgr.h"
+#include "util/u_prim.h"
static void si_decompress_textures(struct si_context *sctx)
{
}
static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx,
- const struct pipe_draw_info *info)
+ const struct pipe_draw_info *info,
+ unsigned num_patches)
{
struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
unsigned prim = info->mode;
/* SWITCH_ON_EOP(0) is always preferable. */
bool wd_switch_on_eop = false;
bool ia_switch_on_eop = false;
+ bool ia_switch_on_eoi = false;
bool partial_vs_wave = false;
+ bool partial_es_wave = false;
if (sctx->gs_shader)
primgroup_size = 64; /* recommended with a GS */
+ if (sctx->tes_shader) {
+ unsigned num_cp_out =
+ sctx->tcs_shader ?
+ sctx->tcs_shader->info.properties[TGSI_PROPERTY_TCS_VERTICES_OUT] :
+ info->vertices_per_patch;
+ unsigned max_size = 256 / MAX2(info->vertices_per_patch, num_cp_out);
+
+ primgroup_size = MIN2(primgroup_size, max_size);
+
+ /* primgroup_size must be set to a multiple of NUM_PATCHES */
+ primgroup_size = (primgroup_size / num_patches) * num_patches;
+
+ /* SWITCH_ON_EOI must be set if PrimID is used.
+ * If SWITCH_ON_EOI is set, PARTIAL_ES_WAVE must be set too. */
+ if ((sctx->tcs_shader && sctx->tcs_shader->info.uses_primid) ||
+ sctx->tes_shader->info.uses_primid) {
+ ia_switch_on_eoi = true;
+ partial_es_wave = true;
+ }
+
+ /* Bug with tessellation and GS on Bonaire and older 2 SE chips. */
+ if ((sctx->b.family == CHIP_TAHITI ||
+ sctx->b.family == CHIP_PITCAIRN ||
+ sctx->b.family == CHIP_BONAIRE) &&
+ sctx->gs_shader)
+ partial_vs_wave = true;
+ }
+
/* This is a hardware requirement. */
if ((rs && rs->line_stipple_enable) ||
(sctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {
assert(wd_switch_on_eop || !ia_switch_on_eop);
}
+ /* Hw bug with single-primitive instances and SWITCH_ON_EOI
+ * on multi-SE chips. */
+ if (sctx->b.screen->info.max_se >= 2 && ia_switch_on_eoi &&
+ (info->indirect ||
+ (info->instance_count > 1 &&
+ u_prims_for_vertices(info->mode, info->count) <= 1)))
+ sctx->b.flags |= SI_CONTEXT_VGT_FLUSH;
+
+ /* Instancing bug on 2 SE chips. */
+ if (sctx->b.screen->info.max_se == 2 && ia_switch_on_eoi &&
+ (info->indirect || info->instance_count > 1))
+ partial_vs_wave = true;
+
return S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
+ S_028AA8_SWITCH_ON_EOI(ia_switch_on_eoi) |
S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
+ S_028AA8_PARTIAL_ES_WAVE_ON(partial_es_wave) |
S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1) |
S_028AA8_WD_SWITCH_ON_EOP(sctx->b.chip_class >= CIK ? wd_switch_on_eop : 0);
}
struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
unsigned prim = si_conv_pipe_prim(info->mode);
unsigned gs_out_prim = si_conv_prim_to_gs_out(sctx->current_rast_prim);
- unsigned num_patches = 0;
- unsigned ia_multi_vgt_param = si_get_ia_multi_vgt_param(sctx, info);
+ unsigned ia_multi_vgt_param, num_patches = 0;
if (sctx->tes_shader)
si_emit_derived_tess_state(sctx, info, &num_patches);
+ ia_multi_vgt_param = si_get_ia_multi_vgt_param(sctx, info, num_patches);
+
/* Draw state. */
if (prim != sctx->last_prim ||
ia_multi_vgt_param != sctx->last_multi_vgt_param) {