When immutable samplers are set we call write_image_view with a NULL
image view. This causes issues on IVB where we have to fake texture
swizzling.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110999
Fixes: d2aa65eb18 "anv: Emulate texture swizzle in the shader when..."
anv_descriptor_set_write_image_param(desc_map, image_param);
}
- if (bind_layout->data & ANV_DESCRIPTOR_TEXTURE_SWIZZLE) {
+ if (image_view && (bind_layout->data & ANV_DESCRIPTOR_TEXTURE_SWIZZLE)) {
assert(!(bind_layout->data & ANV_DESCRIPTOR_SAMPLED_IMAGE));
assert(image_view);
struct anv_texture_swizzle_descriptor desc_data[3];