radv: Disable HTILE for textures with multiple layers/levels.
authorBas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Mon, 6 Mar 2017 22:23:57 +0000 (23:23 +0100)
committerBas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Mon, 6 Mar 2017 22:58:57 +0000 (23:58 +0100)
It has issues and the fix I'm working on is too complicated for stable,
so disable for now.

Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
CC: 13.0 17.0 <mesa-stable@lists.freedesktop.org>
src/amd/vulkan/radv_image.c

index 461d6689c7d28ac18a17bd723d7ef1d62fcee4e8..b71d8b75a0bf5755da455a4a79d0c3358beab7ed 100644 (file)
@@ -655,6 +655,9 @@ radv_image_alloc_htile(struct radv_device *device,
        if (device->debug_flags & RADV_DEBUG_NO_HIZ)
                return;
 
+       if (image->array_size > 1 || image->levels > 1)
+               return;
+
        image->htile.size = radv_image_get_htile_size(device, image);
 
        if (!image->htile.size)