push out far clip plane to 200
authorBrian <brian.paul@tungstengraphics.com>
Mon, 28 Jan 2008 19:41:47 +0000 (12:41 -0700)
committerBen Skeggs <skeggsb@gmail.com>
Fri, 15 Feb 2008 02:50:23 +0000 (13:50 +1100)
progs/demos/gears.c

index 7abbd3670bd4def368ad2f36718c6ade46aaf72d..2a9fefefb53fded73397f3223c8bb36767ee6de3 100644 (file)
@@ -320,7 +320,7 @@ reshape(int width, int height)
   glViewport(0, 0, (GLint) width, (GLint) height);
   glMatrixMode(GL_PROJECTION);
   glLoadIdentity();
-  glFrustum(-1.0, 1.0, -h, h, 5.0, 60.0);
+  glFrustum(-1.0, 1.0, -h, h, 5.0, 200.0);
   glMatrixMode(GL_MODELVIEW);
 }