r600: update vertex program selection for draw path
authorAndre Maasikas <amaasikas@gmail.com>
Mon, 5 Oct 2009 09:53:40 +0000 (12:53 +0300)
committerAndre Maasikas <amaasikas@gmail.com>
Mon, 5 Oct 2009 10:38:53 +0000 (13:38 +0300)
src/mesa/drivers/dri/r600/r700_vertprog.c

index e7a209be9d8fe6fefbd8ee38f6acf70dbf75e697..d12c39c9f73eafed3ae4f48c7addfa77e8128a3d 100644 (file)
@@ -319,8 +319,10 @@ struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx,
                 _mesa_insert_mvp_code(ctx, vp->mesa_program);
         }
 
-       for(i=0; i<VERT_ATTRIB_MAX; i++)
+       if( 1 == nVer )
        {
+           for(i=0; i<VERT_ATTRIB_MAX; i++)
+           {
                unBit = 1 << i;
                if(vp->mesa_program->Base.InputsRead & unBit) /* ctx->Array.ArrayObj->xxxxxxx */
                {
@@ -328,7 +330,17 @@ struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx,
                        vp->aos_desc[i].stride = vb->AttribPtr[i]->size * sizeof(GL_FLOAT);/* when emit array, data is packed. vb->AttribPtr[i]->stride;*/
                        vp->aos_desc[i].type   = GL_FLOAT;
                }
+           }
        }
+       else
+       {
+               for(i=0; i<context->nNumActiveAos; i++)
+               {
+                       vp->aos_desc[i].size   = context->stream_desc[i].size;
+                       vp->aos_desc[i].stride = context->stream_desc[i].stride;
+                       vp->aos_desc[i].type   = context->stream_desc[i].type;
+               }
+       }       
        
        if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)
        {
@@ -388,17 +400,35 @@ void r700SelectVertexShader(GLcontext *ctx, GLint nVersion)
     
     for (vp = vpc->progs; vp; vp = vp->next)
     {
+       if (vp->uiVersion != nVersion ) 
+           continue;
        match = GL_TRUE;        
-       for(i=0; i<VERT_ATTRIB_MAX; i++)
+       if ( 1 == nVersion ) 
        {
+           for(i=0; i<VERT_ATTRIB_MAX; i++)
+           {
                unBit = 1 << i;
                if(InputsRead & unBit)
                {
-                       if (vp->aos_desc[i].size != vb->AttribPtr[i]->size)
-                               match = GL_FALSE;
-                               break;
+                   if (vp->aos_desc[i].size != vb->AttribPtr[i]->size)
+                   {
+                       match = GL_FALSE;
+                       break;
+                   }
                }
+           }
        }
+       else
+       {
+           for(i=0; i<context->nNumActiveAos; i++)
+           {
+               if (vp->aos_desc[i].size != context->stream_desc[i].size)
+               {
+                   match = GL_FALSE;
+                   break;
+               }
+           }
+       }       
        if (match) 
        {
                context->selected_vp = vp;