return TRUE;
}
+
+/* Get the output vma of the section pointed to by the sh_link field. */
+
+static bfd_vma
+elf_get_linked_section_vma (struct bfd_link_order *p)
+{
+ Elf_Internal_Shdr **elf_shdrp;
+ asection *s;
+ int elfsec;
+
+ s = p->u.indirect.section;
+ elf_shdrp = elf_elfsections (s->owner);
+ elfsec = _bfd_elf_section_from_bfd_section (s->owner, s);
+ elfsec = elf_shdrp[elfsec]->sh_link;
+ s = elf_shdrp[elfsec]->bfd_section;
+ return s->output_section->vma + s->output_offset;
+}
+
+
+/* Compare two sections based on the locations of the sections they are
+ linked to. Used by elf_fixup_link_order. */
+
+static int
+compare_link_order (const void * a, const void * b)
+{
+ bfd_vma apos;
+ bfd_vma bpos;
+
+ apos = elf_get_linked_section_vma (*(struct bfd_link_order **)a);
+ bpos = elf_get_linked_section_vma (*(struct bfd_link_order **)b);
+ if (apos < bpos)
+ return -1;
+ return apos > bpos;
+}
+
+
+/* Looks for sections with SHF_LINK_ORDER set. Rearranges them into the same
+ order as their linked sections. Returns false if this could not be done
+ because an output section includes both ordered and unordered
+ sections. Ideally we'd do this in the linker proper. */
+
+static bfd_boolean
+elf_fixup_link_order (bfd *abfd, asection *o)
+{
+ int seen_linkorder;
+ int seen_other;
+ int n;
+ struct bfd_link_order *p;
+ bfd *sub;
+ const struct elf_backend_data *bed = get_elf_backend_data (abfd);
+ int elfsec;
+ struct bfd_link_order **sections;
+ asection *s;
+ bfd_vma offset;
+
+ seen_other = 0;
+ seen_linkorder = 0;
+ for (p = o->link_order_head; p != NULL; p = p->next)
+ {
+ if (p->type == bfd_indirect_link_order
+ && (bfd_get_flavour ((sub = p->u.indirect.section->owner))
+ == bfd_target_elf_flavour)
+ && elf_elfheader (sub)->e_ident[EI_CLASS] == bed->s->elfclass)
+ {
+ s = p->u.indirect.section;
+ elfsec = _bfd_elf_section_from_bfd_section (sub, s);
+ if (elfsec != -1
+ && elf_elfsections (sub)[elfsec]->sh_flags & SHF_LINK_ORDER)
+ seen_linkorder++;
+ else
+ seen_other++;
+ }
+ else
+ seen_other++;
+ }
+
+ if (!seen_linkorder)
+ return TRUE;
+
+ if (seen_other && seen_linkorder)
+ return FALSE;
+
+ sections = (struct bfd_link_order **)
+ xmalloc (seen_linkorder * sizeof (struct bfd_link_order *));
+ seen_linkorder = 0;
+
+ for (p = o->link_order_head; p != NULL; p = p->next)
+ {
+ sections[seen_linkorder++] = p;
+ }
+ /* Sort the input sections in the order of their linked section. */
+ qsort (sections, seen_linkorder, sizeof (struct bfd_link_order *),
+ compare_link_order);
+
+ /* Change the offsets of the sections. */
+ offset = 0;
+ for (n = 0; n < seen_linkorder; n++)
+ {
+ s = sections[n]->u.indirect.section;
+ offset &= ~(bfd_vma)((1 << s->alignment_power) - 1);
+ s->output_offset = offset;
+ sections[n]->offset = offset;
+ offset += sections[n]->size;
+ }
+
+ return TRUE;
+}
+
+
/* Do the final step of an ELF link. */
bfd_boolean
elf_hash_table (info)->tls_size = end - base;
}
+ /* Reorder SHF_LINK_ORDER sections. */
+ for (o = abfd->sections; o != NULL; o = o->next)
+ {
+ if (!elf_fixup_link_order (abfd, o))
+ return FALSE;
+ }
+
/* Since ELF permits relocations to be against local symbols, we
must have the local symbols available when we do the relocations.
Since we would rather only read the local symbols once, and we