/* Very easy to do this, in fact would remove a fallback case
* elsewhere, but I haven't done it yet... Fallback:
*/
- fprintf(stderr, "fallback Q_BIT\n");
+ if (RADEON_DEBUG & DEBUG_FALLBACKS)
+ fprintf(stderr, "fallback Q_BIT\n");
return GL_FALSE;
}
else if ((texUnit->TexGenEnabled & (S_BIT|T_BIT)) != (S_BIT|T_BIT) ||
texUnit->GenModeS != texUnit->GenModeT) {
/* Mixed modes, fallback:
*/
- /* fprintf(stderr, "fallback mixed texgen\n"); */
+ if (RADEON_DEBUG & DEBUG_FALLBACKS)
+ fprintf(stderr, "fallback mixed texgen\n");
return GL_FALSE;
}
else