-/* $Id: cubemap.c,v 1.4 2002/10/25 17:20:26 brianp Exp $ */
-
/*
* GL_ARB_texture_cube_map demo
*
glutInitWindowPosition(0, 0);
glutInitWindowSize(600, 500);
glutInitDisplayMode( GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE );
- glutCreateWindow("Texture Cube Maping");
+ glutCreateWindow("Texture Cube Mapping");
if (argc > 1 && strcmp(argv[1] , "-i") == 0)
init( 1 );
-/* $Id: glxinfo.c,v 1.21 2002/11/04 16:24:18 brianp Exp $ */
-
/*
* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
printf("\t-h: This information.\n");
printf("\t-i: Force an indirect rendering context.\n");
printf("\t-b: Find the 'best' visual and print it's number.\n");
- printf("\t-l: Print interesting OpenGLl imits.\n");
+ printf("\t-l: Print interesting OpenGL limits.\n");
}