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anv/device: expose shaderInt16 support in gen8+
author
Iago Toral Quiroga
<itoral@igalia.com>
Fri, 2 Mar 2018 09:58:58 +0000
(10:58 +0100)
committer
Iago Toral Quiroga
<itoral@igalia.com>
Thu, 3 May 2018 09:40:26 +0000
(11:40 +0200)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
src/intel/vulkan/anv_device.c
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diff --git
a/src/intel/vulkan/anv_device.c
b/src/intel/vulkan/anv_device.c
index 0563eae5c18f31956033cbc451d6bdda59ca94f4..fd516fb8466a58109c9f82118f2426bbe70a566b 100644
(file)
--- a/
src/intel/vulkan/anv_device.c
+++ b/
src/intel/vulkan/anv_device.c
@@
-759,7
+759,7
@@
void anv_GetPhysicalDeviceFeatures(
pdevice->info.has_64bit_types,
.shaderInt64 = pdevice->info.gen >= 8 &&
pdevice->info.has_64bit_types,
- .shaderInt16 =
false
,
+ .shaderInt16 =
pdevice->info.gen >= 8
,
.shaderResourceMinLod = false,
.variableMultisampleRate = true,
.inheritedQueries = true,