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r600g: fix depth buffer decompression after states rework
author
Jerome Glisse
<jglisse@redhat.com>
Sat, 28 Aug 2010 21:47:13 +0000
(17:47 -0400)
committer
Jerome Glisse
<jglisse@redhat.com>
Mon, 30 Aug 2010 19:00:55 +0000
(15:00 -0400)
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
src/gallium/drivers/r600/r600_blit.c
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diff --git
a/src/gallium/drivers/r600/r600_blit.c
b/src/gallium/drivers/r600/r600_blit.c
index 6b8487695c94ca8d8ec314481e5e8e27ee931dbb..be1fcf9662332eef981d8cf62f749e9af91929d2 100644
(file)
--- a/
src/gallium/drivers/r600/r600_blit.c
+++ b/
src/gallium/drivers/r600/r600_blit.c
@@
-215,7
+215,7
@@
static int r600_blit_state_vs_resources(struct r600_screen *rscreen, struct r600
}
bstates->vs_resource0 = rstate;
- rstate = radeon_state_shader(rscreen->rw, R600_STATE_RESOURCE,
0
, R600_SHADER_VS);
+ rstate = radeon_state_shader(rscreen->rw, R600_STATE_RESOURCE,
1
, R600_SHADER_VS);
if (rstate == NULL) {
return -ENOMEM;
}