#include "ffb_lock.h"
#include "ffb_bitmap.h"
#include "swrast/swrast.h"
-#include "main/image.h"
#include "main/macros.h"
/* Compute ceiling of integer quotient of A divided by B: */
*/
#include "main/mtypes.h"
-#include "main/extensions.h"
#include "main/mm.h"
#include "ffb_dd.h"
#include "ffb_span.h"
-#include "ffb_depth.h"
#include "ffb_context.h"
#include "ffb_vb.h"
-#include "ffb_tris.h"
#include "ffb_clear.h"
#include "ffb_lock.h"
#include "main/mtypes.h"
#include "main/mm.h"
-#include "main/extensions.h"
#include "ffb_dd.h"
#include "ffb_span.h"
-#include "ffb_depth.h"
#include "ffb_context.h"
-#include "ffb_vb.h"
-#include "ffb_tris.h"
#include "ffb_clear.h"
#include "ffb_lock.h"
*/
#include "main/mtypes.h"
-#include "swrast/swrast.h"
#include "ffb_dd.h"
#include "ffb_span.h"
#include "ffb_context.h"
#include "main/mtypes.h"
#include "main/mm.h"
-#include "main/extensions.h"
#include "ffb_dd.h"
#include "ffb_span.h"
-#include "ffb_depth.h"
#include "ffb_context.h"
#include "ffb_vb.h"
#include "ffb_lines.h"
-#include "ffb_tris.h"
-#include "ffb_lock.h"
#undef FFB_LINE_TRACE
#include "ffb_context.h"
#include "ffb_vb.h"
#include "ffb_points.h"
-#include "ffb_tris.h"
-#include "ffb_lock.h"
#undef FFB_POINT_TRACE
#include "ffb_context.h"
#include "ffb_lock.h"
-#include "swrast/swrast.h"
-
#define DBG 0
#define HW_LOCK() \
#include "main/mtypes.h"
#include "main/colormac.h"
-#include "main/mm.h"
-#include "main/extensions.h"
#include "main/enums.h"
#include "vbo/vbo.h"
#include "ffb_dd.h"
#include "ffb_span.h"
-#include "ffb_depth.h"
#include "ffb_context.h"
-#include "ffb_vb.h"
#include "ffb_tris.h"
#include "ffb_state.h"
-#include "ffb_lock.h"
#undef STATE_TRACE
#include "ffb_stencil.h"
#include "ffb_lock.h"
-#include "swrast/swrast.h"
-
#undef STENCIL_TRACE
static void FFBWriteStencilSpan( GLcontext *ctx,
#include "ffb_vb.h"
#include "main/imports.h"
#include "tnl/t_context.h"
-#include "swrast_setup/swrast_setup.h"
-#include "math/m_translate.h"
#undef VB_DEBUG
#include "ffb_xmesa.h"
#include "main/context.h"
#include "main/framebuffer.h"
-#include "main/matrix.h"
#include "main/renderbuffer.h"
#include "main/simple_list.h"
#include "main/imports.h"
#include "ffb_lines.h"
#include "ffb_points.h"
#include "ffb_state.h"
-#include "ffb_tex.h"
#include "ffb_lock.h"
#include "ffb_vtxfmt.h"
#include "ffb_bitmap.h"