<center><h1>Mesa fbdev/DRI Drivers</h1></center>
<br>
+<h1><center>NOTE: this information is obsolete and will be removed at
+a future date</center></h1>
+
<h1>1. Introduction</h1>
<p>
<p>
Applications in the fbdev/DRI environment use
-the <a href="http://www.nabble.com/file/p15480666/MiniGXL.html"> MiniGLX</a> interface to choose pixel
+the MiniGLX interface to choose pixel
formats, create rendering contexts, etc. It's a subset of the GLX and
Xlib interfaces allowing some degree of application portability between
the X and X-less environments.
<h1>5.0 Programming Information</h1>
<p>
-OpenGL/Mesa is interfaced to fbdev via the <a href="http://www.nabble.com/file/p15480666/MiniGLX.html">MiniGLX</a>
-interface.
+OpenGL/Mesa is interfaced to fbdev via the MiniGLX interface.
MiniGLX is a subset of Xlib and GLX API functions which provides just
enough functionality to setup OpenGL rendering and respond to simple
input events.
However, the MiniGLX API is not binary-compatible with full Xlib/GLX.
Some of the structures are different and some macros/functions work
differently.
-See the <code>GL/miniglx.h</code> header file for details.
+See the GL/miniglx.h header file for details.
</p>