mesa: bump MAX_PROGRAM_TEMPS to 256 (there's some big shaders out there)
authorAlan Hourihane <alanh@vmware.com>
Tue, 24 Mar 2009 22:59:20 +0000 (22:59 +0000)
committerAlan Hourihane <alanh@vmware.com>
Tue, 24 Mar 2009 23:00:26 +0000 (23:00 +0000)
src/mesa/main/config.h

index fc31155b35bd88204adfdbae4201c98a7e5995ae..2a9fdf9ca0554d873e8f0dfa42b5e48a655ae586 100644 (file)
 #define MAX_PROGRAM_MATRICES 8
 #define MAX_PROGRAM_MATRIX_STACK_DEPTH 4
 #define MAX_PROGRAM_CALL_DEPTH 8
-#define MAX_PROGRAM_TEMPS 128
+#define MAX_PROGRAM_TEMPS 256
 #define MAX_PROGRAM_ADDRESS_REGS 2
 #define MAX_UNIFORMS 1024  /**< number of vec4 uniforms */
 #define MAX_VARYING 8      /**< number of float[4] vectors */