anv/nir: Delete the apply_dynamic_offsets prototype
authorJason Ekstrand <jason.ekstrand@intel.com>
Wed, 22 Mar 2017 22:10:14 +0000 (15:10 -0700)
committerJason Ekstrand <jason.ekstrand@intel.com>
Wed, 3 May 2017 18:25:46 +0000 (11:25 -0700)
That pass hasn't existed since dd4db84640bbb694f180dd50850c3388f67228be
but the prototype stuck around for no reason.

Reviewed-by: Elie Tournier <elie.tournier@collabora.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
src/intel/vulkan/anv_nir.h

index a929dd9fe7bb948ff9d1c5b3dce651ab08df71f6..3f977017988c4c87308a288b3a777dcfbb703ab3 100644 (file)
@@ -35,9 +35,6 @@ void anv_nir_lower_input_attachments(nir_shader *shader);
 
 void anv_nir_lower_push_constants(nir_shader *shader);
 
-void anv_nir_apply_dynamic_offsets(struct anv_pipeline *pipeline,
-                                   nir_shader *shader,
-                                   struct brw_stage_prog_data *prog_data);
 void anv_nir_apply_pipeline_layout(struct anv_pipeline *pipeline,
                                    nir_shader *shader,
                                    struct brw_stage_prog_data *prog_data,