struct mali_vertex_tiler_postfix postfix;
} __attribute__((packed));
-struct bifrost_payload_fused {
- struct mali_vertex_tiler_prefix prefix;
- struct bifrost_tiler_only tiler;
- struct mali_vertex_tiler_postfix tiler_postfix;
- u64 padding; /* zero */
- struct mali_vertex_tiler_postfix vertex_postfix;
-} __attribute__((packed));
-
/* Purposeful off-by-one in width, height fields. For example, a (64, 64)
* texture is stored as (63, 63) in these fields. This adjusts for that.
* There's an identical pattern in the framebuffer descriptor. Even vertex