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mesa/meta: Move declaration before statements.
author
José Fonseca
<jose.r.fonseca@gmail.com>
Sat, 8 Dec 2012 01:05:52 +0000
(
01:05
+0000)
committer
José Fonseca
<jose.r.fonseca@gmail.com>
Sat, 8 Dec 2012 01:05:52 +0000
(
01:05
+0000)
src/mesa/drivers/common/meta.c
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diff --git
a/src/mesa/drivers/common/meta.c
b/src/mesa/drivers/common/meta.c
index f95d207200df5e235ff4fce0399f17c1c4dd32f0..ac036eaac6ed1cbbe4f90cfc3e5c45c492eb19e4 100644
(file)
--- a/
src/mesa/drivers/common/meta.c
+++ b/
src/mesa/drivers/common/meta.c
@@
-1856,6
+1856,7
@@
meta_glsl_clear_init(struct gl_context *ctx, struct clear_state *clear)
" gl_FragColor = color;\n"
"}\n";
GLuint vs, fs;
+ bool has_integer_textures;
if (clear->ArrayObj != 0)
return;
@@
-1891,7
+1892,7
@@
meta_glsl_clear_init(struct gl_context *ctx, struct clear_state *clear)
clear->ColorLocation = _mesa_GetUniformLocation(clear->ShaderProg,
"color");
-
bool
has_integer_textures = _mesa_is_gles3(ctx) ||
+ has_integer_textures = _mesa_is_gles3(ctx) ||
(_mesa_is_desktop_gl(ctx) && ctx->Const.GLSLVersion >= 130);
if (has_integer_textures) {