lp_build_endif(&ctx->merged_wrap_if_state);
}
-static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context *bld_base)
+static void si_llvm_emit_vs_epilogue(struct ac_shader_abi *abi,
+ unsigned max_outputs,
+ LLVMValueRef *addrs)
{
- struct si_shader_context *ctx = si_shader_context(bld_base);
+ struct si_shader_context *ctx = si_shader_context_from_abi(abi);
struct gallivm_state *gallivm = &ctx->gallivm;
struct tgsi_shader_info *info = &ctx->shader->selector->info;
struct si_shader_output_values *outputs = NULL;
int i,j;
assert(!ctx->shader->is_gs_copy_shader);
+ assert(info->num_outputs <= max_outputs);
outputs = MALLOC((info->num_outputs + 1) * sizeof(outputs[0]));
}
for (j = 0; j < 4; j++) {
- addr = ctx->outputs[i][j];
+ addr = addrs[4 * i + j];
val = LLVMBuildLoad(gallivm->builder, addr, "");
val = ac_build_clamp(&ctx->ac, val);
LLVMBuildStore(gallivm->builder, val, addr);
for (j = 0; j < 4; j++) {
outputs[i].values[j] =
LLVMBuildLoad(gallivm->builder,
- ctx->outputs[i][j],
+ addrs[4 * i + j],
"");
outputs[i].vertex_stream[j] =
(info->output_streams[i] >> (2 * j)) & 3;
if (ctx->shader->key.mono.u.vs_export_prim_id) {
outputs[i].semantic_name = TGSI_SEMANTIC_PRIMID;
outputs[i].semantic_index = 0;
- outputs[i].values[0] = bitcast(bld_base, TGSI_TYPE_FLOAT,
- get_primitive_id(ctx, 0));
+ outputs[i].values[0] = LLVMBuildBitCast(gallivm->builder,
+ get_primitive_id(ctx, 0), ctx->f32, "");
for (j = 1; j < 4; j++)
outputs[i].values[j] = LLVMConstReal(ctx->f32, 0);
i++;
}
- si_llvm_export_vs(bld_base, outputs, i);
+ si_llvm_export_vs(&ctx->bld_base, outputs, i);
FREE(outputs);
}
+static void si_tgsi_emit_epilogue(struct lp_build_tgsi_context *bld_base)
+{
+ struct si_shader_context *ctx = si_shader_context(bld_base);
+
+ ctx->abi.emit_outputs(&ctx->abi, RADEON_LLVM_MAX_OUTPUTS,
+ &ctx->outputs[0][0]);
+}
+
struct si_ps_exports {
unsigned num;
struct ac_export_args args[10];
bld_base->emit_epilogue = si_llvm_emit_ls_epilogue;
else if (shader->key.as_es)
bld_base->emit_epilogue = si_llvm_emit_es_epilogue;
- else
- bld_base->emit_epilogue = si_llvm_emit_vs_epilogue;
+ else {
+ ctx->abi.emit_outputs = si_llvm_emit_vs_epilogue;
+ bld_base->emit_epilogue = si_tgsi_emit_epilogue;
+ }
break;
case PIPE_SHADER_TESS_CTRL:
bld_base->emit_fetch_funcs[TGSI_FILE_INPUT] = fetch_input_tcs;
bld_base->emit_fetch_funcs[TGSI_FILE_INPUT] = fetch_input_tes;
if (shader->key.as_es)
bld_base->emit_epilogue = si_llvm_emit_es_epilogue;
- else
- bld_base->emit_epilogue = si_llvm_emit_vs_epilogue;
+ else {
+ ctx->abi.emit_outputs = si_llvm_emit_vs_epilogue;
+ bld_base->emit_epilogue = si_tgsi_emit_epilogue;
+ }
break;
case PIPE_SHADER_GEOMETRY:
bld_base->emit_fetch_funcs[TGSI_FILE_INPUT] = fetch_input_gs;