GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
GLbitfield mask, GLenum filter);
- void (*DiscardFramebuffer)(struct gl_context *ctx,
- GLenum target, GLsizei numAttachments,
- const GLenum *attachments);
+ void (*DiscardFramebuffer)(struct gl_context *ctx, struct gl_framebuffer *fb,
+ struct gl_renderbuffer_attachment *att);
/**
* \name Functions for GL_ARB_sample_locations
return;
}
+static struct gl_renderbuffer_attachment *
+get_fb_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
+ const GLenum attachment)
+{
+ switch (attachment) {
+ case GL_COLOR:
+ return &fb->Attachment[BUFFER_BACK_LEFT];
+ case GL_COLOR_ATTACHMENT0:
+ case GL_COLOR_ATTACHMENT1:
+ case GL_COLOR_ATTACHMENT2:
+ case GL_COLOR_ATTACHMENT3:
+ case GL_COLOR_ATTACHMENT4:
+ case GL_COLOR_ATTACHMENT5:
+ case GL_COLOR_ATTACHMENT6:
+ case GL_COLOR_ATTACHMENT7:
+ case GL_COLOR_ATTACHMENT8:
+ case GL_COLOR_ATTACHMENT9:
+ case GL_COLOR_ATTACHMENT10:
+ case GL_COLOR_ATTACHMENT11:
+ case GL_COLOR_ATTACHMENT12:
+ case GL_COLOR_ATTACHMENT13:
+ case GL_COLOR_ATTACHMENT14:
+ case GL_COLOR_ATTACHMENT15:
+ return &fb->Attachment[BUFFER_COLOR0 + attachment - GL_COLOR_ATTACHMENT0];
+ case GL_DEPTH:
+ case GL_DEPTH_ATTACHMENT:
+ case GL_DEPTH_STENCIL_ATTACHMENT:
+ return &fb->Attachment[BUFFER_DEPTH];
+ case GL_STENCIL:
+ case GL_STENCIL_ATTACHMENT:
+ return &fb->Attachment[BUFFER_STENCIL];
+ default:
+ return NULL;
+ }
+}
+
+static void
+discard_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
+ GLsizei numAttachments, const GLenum *attachments)
+{
+ if (!ctx->Driver.DiscardFramebuffer)
+ return;
+
+ for (int i = 0; i < numAttachments; i++) {
+ struct gl_renderbuffer_attachment *att =
+ get_fb_attachment(ctx, fb, attachments[i]);
+
+ if (!att)
+ continue;
+
+ ctx->Driver.DiscardFramebuffer(ctx, fb, att);
+ }
+}
void GLAPIENTRY
_mesa_InvalidateSubFramebuffer_no_error(GLenum target, GLsizei numAttachments,
"glInvalidateNamedFramebufferSubData");
}
-
void GLAPIENTRY
_mesa_InvalidateFramebuffer_no_error(GLenum target, GLsizei numAttachments,
const GLenum *attachments)
{
- /* no-op */
+ struct gl_framebuffer *fb;
+ GET_CURRENT_CONTEXT(ctx);
+
+ fb = get_framebuffer_target(ctx, target);
+ if (!fb)
+ return;
+
+ discard_framebuffer(ctx, fb, numAttachments, attachments);
}
ctx->Const.MaxViewportWidth,
ctx->Const.MaxViewportHeight,
"glInvalidateFramebuffer");
+
+ discard_framebuffer(ctx, fb, numAttachments, attachments);
}
}
}
- if (ctx->Driver.DiscardFramebuffer)
- ctx->Driver.DiscardFramebuffer(ctx, target, numAttachments, attachments);
+ discard_framebuffer(ctx, fb, numAttachments, attachments);
return;