<center>
<h1>Mesa Frequently Asked Questions</h1>
-Last updated: 21 October 2004
+Last updated: 8 June 2006
</center>
<br>
rendering, etc.
</p>
+<p>
+<a href="http://www.ticalc.org/archives/files/fileinfo/361/36173.html"
+target="_parent">ClosedGL</a> is an OpenGL subset library for TI
+graphing calculators.
+</p>
+
<p>
There may be other open OpenGL implementations, but Mesa is the most
popular and feature-complete.
</p>
-<h2>4.3 Why isn't GL_EXT_texture_compression_s3tc implemented in Mesa and/or the DRI drivers?</h2>
+<h2>4.3 Why isn't GL_EXT_texture_compression_s3tc implemented in Mesa?</h2>
<p>
The <a href="http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_compression_s3tc.txt" target="_parent">specification for the extension</a>
indicates that there are intellectual property (IP) and/or patent issues
algorithms).
</p>
<p>
-Until we can get official permission to do so, this extension will not
-be implemented in Mesa.
+In the mean time, a 3rd party <a href=
+"http://homepage.hispeed.ch/rscheidegger/dri_experimental/s3tc_index.html"
+target="_parent">plug-in library</a> is available.
</p>