<ul>
<li>GL_AMD_framebuffer_multisample_advanced on radeonsi.</li>
+<li>GL_EXT_window_rectangles on radeonsi.</li>
</ul>
<h2>Bug fixes</h2>
#define S_02820C_CLIP_RULE(x) (((unsigned)(x) & 0xFFFF) << 0)
#define G_02820C_CLIP_RULE(x) (((x) >> 0) & 0xFFFF)
#define C_02820C_CLIP_RULE 0xFFFF0000
+#define V_02820C_OUT 0x0001
+#define V_02820C_IN_0 0x0002
+#define V_02820C_IN_1 0x0004
+#define V_02820C_IN_10 0x0008
+#define V_02820C_IN_2 0x0010
+#define V_02820C_IN_20 0x0020
+#define V_02820C_IN_21 0x0040
+#define V_02820C_IN_210 0x0080
+#define V_02820C_IN_3 0x0100
+#define V_02820C_IN_30 0x0200
+#define V_02820C_IN_31 0x0400
+#define V_02820C_IN_310 0x0800
+#define V_02820C_IN_32 0x1000
+#define V_02820C_IN_320 0x2000
+#define V_02820C_IN_321 0x4000
+#define V_02820C_IN_3210 0x8000
#define R_028210_PA_SC_CLIPRECT_0_TL 0x028210
#define S_028210_TL_X(x) (((unsigned)(x) & 0x7FFF) << 0)
#define G_028210_TL_X(x) (((x) >> 0) & 0x7FFF)
util_blitter_save_fragment_shader(sctx->blitter, sctx->ps_shader.cso);
util_blitter_save_sample_mask(sctx->blitter, sctx->sample_mask);
util_blitter_save_scissor(sctx->blitter, &sctx->scissors.states[0]);
+ util_blitter_save_window_rectangles(sctx->blitter,
+ sctx->window_rectangles_include,
+ sctx->num_window_rectangles,
+ sctx->window_rectangles);
}
if (op & SI_SAVE_FRAMEBUFFER)
case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
case PIPE_CAP_MAX_VERTEX_STREAMS:
case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
+ case PIPE_CAP_MAX_WINDOW_RECTANGLES:
return 4;
case PIPE_CAP_GLSL_FEATURE_LEVEL:
case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
case PIPE_CAP_VERTEXID_NOBASE:
case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
- case PIPE_CAP_MAX_WINDOW_RECTANGLES:
case PIPE_CAP_TGSI_MUL_ZERO_WINS:
case PIPE_CAP_UMA:
case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
si_mark_atom_dirty(ctx, &ctx->atoms.s.spi_map);
si_mark_atom_dirty(ctx, &ctx->atoms.s.streamout_enable);
si_mark_atom_dirty(ctx, &ctx->atoms.s.render_cond);
+ /* CLEAR_STATE disables all window rectangles. */
+ if (!has_clear_state || ctx->num_window_rectangles > 0)
+ si_mark_atom_dirty(ctx, &ctx->atoms.s.window_rectangles);
si_all_descriptors_begin_new_cs(ctx);
si_all_resident_buffers_begin_new_cs(ctx);
ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_GB_VERT_DISC_ADJ] = 0x3f800000;
ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_GB_HORZ_CLIP_ADJ] = 0x3f800000;
ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_GB_HORZ_DISC_ADJ] = 0x3f800000;
+ ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_CLIPRECT_RULE] = 0xffff;
/* Set all saved registers state to saved. */
ctx->tracked_regs.reg_saved = 0xffffffff;
struct si_scissors scissors;
struct si_streamout streamout;
struct si_viewports viewports;
+ unsigned num_window_rectangles;
+ bool window_rectangles_include;
+ struct pipe_scissor_state window_rectangles[4];
/* Precomputed states. */
struct si_pm4_state *init_config;
}
if (!has_clear_state) {
- si_pm4_set_reg(pm4, R_02820C_PA_SC_CLIPRECT_RULE, 0xFFFF);
si_pm4_set_reg(pm4, R_028230_PA_SC_EDGERULE,
S_028230_ER_TRI(0xA) |
S_028230_ER_POINT(0xA) |
struct si_atom stencil_ref;
struct si_atom spi_map;
struct si_atom scratch_state;
+ struct si_atom window_rectangles;
} s;
struct si_atom array[0];
};
SI_TRACKED_PA_CL_GB_HORZ_CLIP_ADJ,
SI_TRACKED_PA_CL_GB_HORZ_DISC_ADJ,
+ SI_TRACKED_PA_SC_CLIPRECT_RULE,
+
SI_NUM_TRACKED_REGS,
};
si_mark_atom_dirty(ctx, &ctx->atoms.s.viewports);
}
+static void si_emit_window_rectangles(struct si_context *sctx)
+{
+ /* There are four clipping rectangles. Their corner coordinates are inclusive.
+ * Every pixel is assigned a number from 0 and 15 by setting bits 0-3 depending
+ * on whether the pixel is inside cliprects 0-3, respectively. For example,
+ * if a pixel is inside cliprects 0 and 1, but outside 2 and 3, it is assigned
+ * the number 3 (binary 0011).
+ *
+ * If CLIPRECT_RULE & (1 << number), the pixel is rasterized.
+ */
+ struct radeon_cmdbuf *cs = sctx->gfx_cs;
+ static const unsigned outside[4] = {
+ /* outside rectangle 0 */
+ V_02820C_OUT |
+ V_02820C_IN_1 |
+ V_02820C_IN_2 |
+ V_02820C_IN_21 |
+ V_02820C_IN_3 |
+ V_02820C_IN_31 |
+ V_02820C_IN_32 |
+ V_02820C_IN_321,
+ /* outside rectangles 0, 1 */
+ V_02820C_OUT |
+ V_02820C_IN_2 |
+ V_02820C_IN_3 |
+ V_02820C_IN_32,
+ /* outside rectangles 0, 1, 2 */
+ V_02820C_OUT |
+ V_02820C_IN_3,
+ /* outside rectangles 0, 1, 2, 3 */
+ V_02820C_OUT,
+ };
+ const unsigned disabled = 0xffff; /* all inside and outside cases */
+ unsigned num_rectangles = sctx->num_window_rectangles;
+ struct pipe_scissor_state *rects = sctx->window_rectangles;
+ unsigned rule;
+
+ assert(num_rectangles <= 4);
+
+ if (num_rectangles == 0)
+ rule = disabled;
+ else if (sctx->window_rectangles_include)
+ rule = ~outside[num_rectangles - 1];
+ else
+ rule = outside[num_rectangles - 1];
+
+ radeon_opt_set_context_reg(sctx, R_02820C_PA_SC_CLIPRECT_RULE,
+ SI_TRACKED_PA_SC_CLIPRECT_RULE, rule);
+ if (num_rectangles == 0)
+ return;
+
+ radeon_set_context_reg_seq(cs, R_028210_PA_SC_CLIPRECT_0_TL,
+ num_rectangles * 2);
+ for (unsigned i = 0; i < num_rectangles; i++) {
+ radeon_emit(cs, S_028210_TL_X(rects[i].minx) |
+ S_028210_TL_Y(rects[i].miny));
+ radeon_emit(cs, S_028214_BR_X(rects[i].maxx) |
+ S_028214_BR_Y(rects[i].maxy));
+ }
+}
+
+static void si_set_window_rectangles(struct pipe_context *ctx,
+ boolean include,
+ unsigned num_rectangles,
+ const struct pipe_scissor_state *rects)
+{
+ struct si_context *sctx = (struct si_context *)ctx;
+
+ sctx->num_window_rectangles = num_rectangles;
+ sctx->window_rectangles_include = include;
+ if (num_rectangles) {
+ memcpy(sctx->window_rectangles, rects,
+ sizeof(*rects) * num_rectangles);
+ }
+
+ si_mark_atom_dirty(sctx, &sctx->atoms.s.window_rectangles);
+}
+
void si_init_viewport_functions(struct si_context *ctx)
{
ctx->atoms.s.guardband.emit = si_emit_guardband;
ctx->atoms.s.scissors.emit = si_emit_scissors;
ctx->atoms.s.viewports.emit = si_emit_viewport_states;
+ ctx->atoms.s.window_rectangles.emit = si_emit_window_rectangles;
ctx->b.set_scissor_states = si_set_scissor_states;
ctx->b.set_viewport_states = si_set_viewport_states;
+ ctx->b.set_window_rectangles = si_set_window_rectangles;
}