pan/decode: Append 0:0 spills:fills to blobber-db
authorAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Mon, 23 Dec 2019 16:50:28 +0000 (11:50 -0500)
committerAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Tue, 24 Dec 2019 16:55:46 +0000 (16:55 +0000)
At the moment there's no need to actually count these but we do need a
placeholder for report.py to be happy.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
src/panfrost/pandecode/decode.c

index debb2ab451a88bb878746514b8bd8339e4f8b0f5..e6e29181e61b590fc9c4e53c15fe8cae4968ce97 100644 (file)
@@ -1891,7 +1891,7 @@ pandecode_shader_disassemble(mali_ptr shader_ptr, int shader_no, int type,
 
                 printf("shader%d - MESA_SHADER_%s shader: "
                         "%u inst, %u bundles, %u quadwords, "
-                        "%u registers, %u threads, 0 loops\n\n\n",
+                        "%u registers, %u threads, 0 loops, 0:0 spills:fills\n\n\n",
                         shader_id++,
                         shader_type_for_job(type),
                         stats.instruction_count, stats.bundle_count, stats.quadword_count,