{
__DRIscreen *sPriv = cPriv->driScreenPriv;
struct dri_screen *screen = dri_screen(sPriv);
- struct st_api *stapi;
+ struct st_api *stapi = screen->st_api;
struct dri_context *ctx = NULL;
struct st_context_iface *st_share = NULL;
struct st_context_attribs attribs;
memset(&attribs, 0, sizeof(attribs));
switch (api) {
- case API_OPENGL:
- stapi = screen->st_api[ST_API_OPENGL];
- attribs.profile = ST_PROFILE_DEFAULT;
- break;
case API_OPENGLES:
- stapi = screen->st_api[ST_API_OPENGL_ES1];
attribs.profile = ST_PROFILE_OPENGL_ES1;
break;
case API_OPENGLES2:
- stapi = screen->st_api[ST_API_OPENGL_ES2];
attribs.profile = ST_PROFILE_OPENGL_ES2;
break;
default:
- stapi = NULL;
+ attribs.profile = ST_PROFILE_DEFAULT;
break;
}
- if (!stapi)
- return GL_FALSE;
if (sharedContextPrivate) {
st_share = ((struct dri_context *)sharedContextPrivate)->st;
dri_get_current(__DRIscreen *sPriv)
{
struct dri_screen *screen = dri_screen(sPriv);
- struct st_api *stapi;
- struct st_context_iface *st = NULL;
- gl_api api;
-
- /* XXX: How do we do this when the screen supports
- multiple rendering API's? Pick the first one,
- like this? (NB: all three API's use the same
- implementation of get_current (see st_manager.c),
- so maybe it doesn't matter right now since
- they'll all return the same result.) */
- for (api = API_OPENGL; api <= API_OPENGLES2; ++api) {
- stapi = screen->st_api[api];
- if (!stapi)
- continue;
- st = stapi->get_current(stapi);
- if (st)
- break;
- }
+ struct st_api *stapi = screen->st_api;
+ struct st_context_iface *st;
+
+ st = stapi->get_current(stapi);
return (struct dri_context *) (st) ? st->st_manager_private : NULL;
}
void
dri_destroy_screen_helper(struct dri_screen * screen)
{
- int i;
-
- for (i = 0; i < ST_API_COUNT; i++) {
- if (screen->st_api[i] && screen->st_api[i]->destroy)
- screen->st_api[i]->destroy(screen->st_api[i]);
- }
+ if (screen->st_api && screen->st_api->destroy)
+ screen->st_api->destroy(screen->st_api);
if (screen->base.screen)
screen->base.screen->destroy(screen->base.screen);
screen->base.get_egl_image = dri_get_egl_image;
screen->base.get_param = dri_get_param;
- screen->st_api[ST_API_OPENGL] = st_gl_api_create();
- screen->st_api[ST_API_OPENGL_ES1] = st_gl_api_create_es1();
- screen->st_api[ST_API_OPENGL_ES2] = st_gl_api_create_es2();
- /* no ST_API_OPENVG */
-
- if (!screen->st_api[ST_API_OPENGL] &&
- !screen->st_api[ST_API_OPENGL_ES1] &&
- !screen->st_api[ST_API_OPENGL_ES2])
+ screen->st_api = st_gl_api_create();
+ if (!screen->st_api)
return NULL;
if(pscreen->get_param(pscreen, PIPE_CAP_NPOT_TEXTURES))
goto fail;
sPriv->api_mask = 0;
- if (screen->st_api[ST_API_OPENGL])
+ if (screen->st_api->profile_mask & ST_PROFILE_DEFAULT_MASK)
sPriv->api_mask |= 1 << __DRI_API_OPENGL;
- if (screen->st_api[ST_API_OPENGL_ES1])
+ if (screen->st_api->profile_mask & ST_PROFILE_OPENGL_ES1_MASK)
sPriv->api_mask |= 1 << __DRI_API_GLES;
- if (screen->st_api[ST_API_OPENGL_ES2])
+ if (screen->st_api->profile_mask & ST_PROFILE_OPENGL_ES2_MASK)
sPriv->api_mask |= 1 << __DRI_API_GLES2;
screen->auto_fake_front = dri_with_format(sPriv);