/*doc*
@setfilename archive-info
-@section Archives
+SECTION
+ Archives
-Gumby, you promised to write this bit...
+DESCRIPTION
+ Gumby, you promised to write this bit...
-Archives are supported in BFD in @code{archive.c}.
+ Archives are supported in BFD in <<archive.c>>.
-An archive is represented internally just like another BFD, with a
-pointer to a chain of contained BFDs. Archives can be created by
-opening BFDs, linking them together and attaching them as children to
-another BFD and then closing the parent BFD.
+ An archive is represented internally just like another BFD,
+ with a pointer to a chain of contained BFDs. Archives can be
+ created by opening BFDs, linking them together and attaching
+ them as children to another BFD and then closing the parent
+ BFD.
-*-*/
+*/
/* Assumes:
o - all archive elements start on an even boundary, newline padded;
return true;
}
-/*proto* bfd_get_next_mapent
-What this does
-*; PROTO(symindex, bfd_get_next_mapent, (bfd *, symindex, carsym **));
+/*
+FUNCTION
+ bfd_get_next_mapent
+
+DESCRIPTION
+ What this does
+
+SYNOPSIS
+ symindex bfd_get_next_mapent(bfd *, symindex, carsym **);
*/
symindex
bfd_get_next_mapent (abfd, prev, entry)
return nbfd;
}
-/*proto* bfd_set_archive_head
+/*
+FUNCTION
+ bfd_set_archive_head
-Used whilst processing archives. Sets the head of the chain of BFDs
-contained in an archive to @var{new_head}. (see chapter on archives)
+DESCRIPTION
+ Used whilst processing archives. Sets the head of the chain of
+ BFDs contained in an archive to @var{new_head}. (see chapter
+ on archives)
-*; PROTO(boolean, bfd_set_archive_head, (bfd *output, bfd *new_head));
+SYNOPSIS
+ boolean bfd_set_archive_head(bfd *output, bfd *new_head);
*/
return NULL;
}
-/*proto* bfd_get_elt_at_index
-Return the sub bfd contained within the archive at archive index n.
+/*
+FUNCTION
+ bfd_get_elt_at_index
-*; PROTO(bfd *, bfd_get_elt_at_index, (bfd *, int));
+DESCRIPTION
+ Return the sub bfd contained within the archive at archive index n.
+
+SYNOPSIS
+ bfd *bfd_get_elt_at_index(bfd *, int);
*/
bfd *
return result;
}
-/*proto* bfd_openr_next_archived_file
-Initially provided a BFD containing an archive and NULL, opens a BFD
-on the first contained element and returns that. Subsequent calls to
-bfd_openr_next_archived_file should pass the archive and the previous
-return value to return a created BFD to the next contained element.
-NULL is returned when there are no more.
+/*
+FUNCTION
+ bfd_openr_next_archived_file
+
+DESCRIPTION
+ Initially provided a BFD containing an archive and NULL, opens
+ a BFD on the first contained element and returns that.
+ Subsequent calls to bfd_openr_next_archived_file should pass
+ the archive and the previous return value to return a created
+ BFD to the next contained element. NULL is returned when there
+ are no more.
-*; PROTO(bfd*, bfd_openr_next_archived_file,
- (bfd *archive, bfd *previous));
+SYNOPSIS
+ bfd* bfd_openr_next_archived_file(bfd *archive, bfd *previous);
*/
\f
/* A coff armap looks like :
- ARMAG
+ lARMAG
struct ar_hdr with name = '/'
number of symbols
offset of file for symbol 0
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
-/*doc*
-@section Core files
-Buff output this facinating topic
+/*
+SECTION
+ Core files
+
+DESCRIPTION
+ Buff output this facinating topic
*/
#include "bfd.h"
#include "sysdep.h"
#include "libbfd.h"
-/** Some core file info commands */
-/*proto* bfd_core_file_failing_command
-Returns a read-only string explaining what program was running when
-it failed and produced the core file being read
+/*
+FUNCTION
+ bfd_core_file_failing_command
+
+DESCRIPTION
+ Returns a read-only string explaining what program was running
+ when it failed and produced the core file being read
-*; PROTO(CONST char *, bfd_core_file_failing_command, (bfd *));
+SYNOPSIS
+ CONST char *bfd_core_file_failing_command(bfd *);
*/
CONST char *
return BFD_SEND (abfd, _core_file_failing_command, (abfd));
}
-/*proto* bfd_core_file_failing_signal
-Returns the signal number which caused the core dump which generated
-the file the BFD is attached to.
+/*
+FUNCTION
+ bfd_core_file_failing_signal
-*; PROTO(int, bfd_core_file_failing_signal, (bfd *));
+DESCRIPTION
+ Returns the signal number which caused the core dump which
+ generated the file the BFD is attached to.
+
+SYNOPSIS
+ int bfd_core_file_failing_signal(bfd *);
*/
+
int
bfd_core_file_failing_signal (abfd)
bfd *abfd;
}
-/*proto* core_file_matches_executable_p
-Returns @code{true} if the core file attached to @var{core_bfd} was
-generated by a run of the executable file attached to @var{exec_bfd},
-or else @code{false}.
-*; PROTO(boolean, core_file_matches_executable_p,
- (bfd *core_bfd, bfd *exec_bfd));
+/*
+FUNCTION
+ core_file_matches_executable_p
+
+DESCRIPTION
+ Returns <<true>> if the core file attached to @var{core_bfd}
+ was generated by a run of the executable file attached to
+ @var{exec_bfd}, or else <<false>>.
+
+SYNOPSIS
+ boolean core_file_matches_executable_p
+ (bfd *core_bfd, bfd *exec_bfd);
*/
+
boolean
core_file_matches_executable_p (core_bfd, exec_bfd)
bfd *core_bfd, *exec_bfd;
{
- if ((core_bfd->format != bfd_core) || (exec_bfd->format != bfd_object)) {
- bfd_error = wrong_format;
- return false;
- }
+ if ((core_bfd->format != bfd_core) || (exec_bfd->format != bfd_object)) {
+ bfd_error = wrong_format;
+ return false;
+ }
- return BFD_SEND (core_bfd, _core_file_matches_executable_p, (core_bfd, exec_bfd));
+ return BFD_SEND (core_bfd, _core_file_matches_executable_p,
+ (core_bfd, exec_bfd));
}
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
-/*doc*
-@section Constructors
-Classes in C++ have 'constructors' and 'destructors'. These are
-functions which are called automatically by the language whenever data
-of a class is created or destroyed. Class data which is static data
-may also be have a type which requires 'construction', the contructor
-must be called before the data can be referenced, so the contructor
-must be called before the program begins.
-
-The common solution to this problem is for the compiler to call a
-magic function as the first statement @code{main}. This magic
-function, (often called @code{__main}) runs around calling the
-constructors for all the things needing it.
-
-With COFF the compile has a bargain with the linker et al. All
-constructors are given strange names, for example
-@code{__GLOBAL__$I$foo} might be the label of a contructor for the
-class @var{foo}. The solution on unfortunate systems (most system V
-machines) is to perform a partial link on all the .o files, do an
-@code{nm} on the result, run @code{awk} or some such over the result
-looking for strange @code{__GLOBAL__$} symbols, generate a C program
-from this, compile it and link with the partially linked input. This
-process is usually called @code{collect}.
-
-Some versions of @code{a.out} use something called the
-@code{set_vector} mechanism. The constructor symbols are output from
-the compiler with a special stab code saying that they are
-constructors, and the linker can deal with them directly.
-
-BFD allows applications (ie the linker) to deal with constructor
-information independently of their external implimentation by
-providing a set of entry points for the indiviual object back ends to
-call which maintains a database of the contructor information. The
-application can interrogate the database to find out what it wants.
-
-The construction data essential for the linker to be able to perform
-its job are:
-
-@itemize @bullet
-@item asymbol
-The asymbol of the contructor entry point contains all the information
-necessary to call the function.
-@item table id
-The type of symbol, ie is it a contructor, a destructor or something
-else someone dreamed up to make our lives difficult.
-@end itemize
-
-This module takes this information and then builds extra sections
-attached to the bfds which own the entry points. It creates these
-sections as if they were tables of pointers to the entry points, and
-builds relocation entries to go with them so that the tables can be
-relocated along with the data they reference.
-
-These sections are marked with a special bit (@code{SEC_CONSTRUCTOR})
-which the linker notices and do with what it wants.
-
+/*
+SECTION
+ Constructors
+
+DESCRIPTION
+ Classes in C++ have 'constructors' and 'destructors'. These
+ are functions which are called automatically by the language
+ whenever data of a class is created or destroyed. Class data
+ which is static data may also be have a type which requires
+ 'construction', the contructor must be called before the data
+ can be referenced, so the contructor must be called before the
+ program begins.
+
+ The common solution to this problem is for the compiler to
+ call a magic function as the first statement <<main>>.
+ This magic function, (often called <<__main>>) runs around
+ calling the constructors for all the things needing it.
+
+ With COFF the compile has a bargain with the linker et al.
+ All constructors are given strange names, for example
+ <<__GLOBAL__$I$foo>> might be the label of a contructor for
+ the class @var{foo}. The solution on unfortunate systems
+ (most system V machines) is to perform a partial link on all
+ the .o files, do an <<nm>> on the result, run <<awk>> or some
+ such over the result looking for strange <<__GLOBAL__$>>
+ symbols, generate a C program from this, compile it and link
+ with the partially linked input. This process is usually
+ called <<collect>>.
+
+ Some versions of <<a.out>> use something called the
+ <<set_vector>> mechanism. The constructor symbols are output
+ from the compiler with a special stab code saying that they
+ are constructors, and the linker can deal with them directly.
+
+ BFD allows applications (ie the linker) to deal with
+ constructor information independently of their external
+ implimentation by providing a set of entry points for the
+ indiviual object back ends to call which maintains a database
+ of the contructor information. The application can
+ interrogate the database to find out what it wants. The
+ construction data essential for the linker to be able to
+ perform its job are:
+
+ o asymbol
+ The asymbol of the contructor entry point contains all the
+ information necessary to call the function.
+
+ o table id
+ The type of symbol, ie is it a contructor, a destructor or
+ something else someone dreamed up to make our lives difficult.
+
+ This module takes this information and then builds extra
+ sections attached to the bfds which own the entry points. It
+ creates these sections as if they were tables of pointers to
+ the entry points, and builds relocation entries to go with
+ them so that the tables can be relocated along with the data
+ they reference.
+
+ These sections are marked with a special bit
+ (<<SEC_CONSTRUCTOR>>) which the linker notices and do with
+ what it wants.
*/
-/*proto-internal* bfd_constructor_entry
-
-This function is called with an a symbol describing the
-function to be called, an string which descibes the xtor type, eg
-something like "CTOR" or "DTOR" would be fine. And the bfd which owns
-the function.
-
-It's duty is to create a section called "CTOR" or "DTOR" or whatever
-if the bfd doesn't already have one, and grow a relocation table for
-the entry points as they accumulate.
+/*
+INTERNAL FUNCTION
+ bfd_constructor_entry
+DESCRIPTION
+ This function is called with an a symbol describing the
+ function to be called, an string which descibes the xtor type,
+ eg something like "CTOR" or "DTOR" would be fine. And the bfd
+ which owns the function. Its duty is to create a section
+ called "CTOR" or "DTOR" or whatever if the bfd doesn't already
+ have one, and grow a relocation table for the entry points as
+ they accumulate.
-*; PROTO(void, bfd_constructor_entry,
- (bfd *abfd,
- asymbol **symbol_ptr_ptr,
- CONST char*type));
+SYNOPSIS
+ void bfd_constructor_entry(bfd *abfd,
+ asymbol **symbol_ptr_ptr,
+ CONST char*type);
*/
/* THE FOLLOWING IS EXTRACTED FROM THE SOURCE*/
/*:init.c*/
-/* bfd_check_init
-
-This routine is called before any other bfd function using initialized
-data is used to ensure that the structures have been initialized.
-Soon this function will go away, and the bfd library will assume that
-bfd_init has been called.
-*/
-
- void EXFUN(bfd_check_init,(void));
-
-/*
-*/
+void EXFUN(bfd_check_init, (void));
/*:libbfd.c*/
-/* bfd_xmalloc
-bfd_xmalloc -- Like malloc, but exit if no more memory.
-*/
- PROTO(PTR, bfd_xmalloc,( bfd_size_type size));
-
-/*
-
- bfd_write_bigendian_4byte_int
-*/
-
- PROTO(void, bfd_write_bigendian_4byte_int,( bfd *abfd, int i));
-
-/*
-
-*i bfd_log2
-Return the log base 2 of the value supplied, rounded up. eg an arg
-of 1025 would return 11.
-*/
- PROTO(bfd_vma, bfd_log2,(bfd_vma x));
-
-/*
-*/
+bfd_vma EXFUN(bfd_log2, (bfd_vma x));
/*:cache.c*/
-/* BFD_CACHE_MAX_OPEN
-The maxiumum number of files which the cache will keep open at one
-time.
-*/
#define BFD_CACHE_MAX_OPEN 10
-
-/*
-
- bfd_last_cache
-Zero, or a pointer to the topmost BFD on the chain. This is used by
-the @code{bfd_cache_lookup} macro in @file{libbfd.h} to determine when
-it can avoid a function call.
-*/
extern bfd *bfd_last_cache;
-
-/*
-
- bfd_cache_lookup
-Checks to see if the required BFD is the same as the last one looked
-up. If so then it can use the iostream in the BFD with impunity, since
-it can't have changed since the last lookup, otherwise it has to
-perform the complicated lookup function
-*/
#define bfd_cache_lookup(x) \
- ((x)==bfd_last_cache? \
- (FILE*)(bfd_last_cache->iostream): \
- bfd_cache_lookup_worker(x))
-
-/*
-
-*i bfd_cache_init
-Initialize a BFD by putting it on the cache LRU.
-*/
- PROTO(void, bfd_cache_init, (bfd *));
-
-/*
-
-*i bfd_cache_close
-Remove the BFD from the cache. If the attached file is open, then close it too.
-*/
- PROTO(void, bfd_cache_close, (bfd *));
-
-/*
-
-*i bfd_open_file
-Call the OS to open a file for this BFD. Returns the FILE *
-(possibly null) that results from this operation. Sets up the
-BFD so that future accesses know the file is open. If the FILE *
-returned is null, then there is won't have been put in the cache, so
-it won't have to be removed from it.
-*/
- PROTO(FILE *, bfd_open_file, (bfd *));
-
-/*
-
-*i bfd_cache_lookup_worker
-Called when the macro @code{bfd_cache_lookup} fails to find a quick
-answer. Finds a file descriptor for this BFD. If necessary, it open it.
-If there are already more than BFD_CACHE_MAX_OPEN files open, it trys to close
-one first, to avoid running out of file descriptors.
-*/
- PROTO(FILE *, bfd_cache_lookup_worker, (bfd *));
-
-/*
-*/
-
+ ((x)==bfd_last_cache? \
+ (FILE*)(bfd_last_cache->iostream): \
+ bfd_cache_lookup_worker(x))
+void EXFUN(bfd_cache_init , (bfd *));
+void EXFUN(bfd_cache_close , (bfd *));
+FILE* EXFUN(bfd_open_file, (bfd *));
+FILE *EXFUN(bfd_cache_lookup_worker, (bfd *));
/*:ctor.c*/
-/* bfd_constructor_entry
-
-This function is called with an a symbol describing the
-function to be called, an string which descibes the xtor type, eg
-something like "CTOR" or "DTOR" would be fine. And the bfd which owns
-the function.
-
-It's duty is to create a section called "CTOR" or "DTOR" or whatever
-if the bfd doesn't already have one, and grow a relocation table for
-the entry points as they accumulate.
-*/
-
- PROTO(void, bfd_constructor_entry,
- (bfd *abfd,
- asymbol **symbol_ptr_ptr,
- CONST char*type));
-
-/*
-*/
-
+void EXFUN(bfd_constructor_entry, (bfd *abfd,
+asymbol **symbol_ptr_ptr,
+CONST char*type));
/*:reloc.c*/
-/* bfd_default_reloc_type_lookup
-
-Provides a default relocation lookuperer for any architectue
-*/
-
- CONST struct reloc_howto_struct *EXFUN(bfd_default_reloc_type_lookup,
- (CONST struct bfd_arch_info *,
- bfd_reloc_code_type code));
-
-/*
-*/
-
+CONST struct reloc_howto_struct *EXFUN(bfd_default_reloc_type_lookup
+, (CONST struct bfd_arch_info *,
+bfd_reloc_code_type code));
/*:cpu-h8300.c*/
/*:cpu-empty.c*/
/*:archures.c*/
-/* bfd_default_arch_struct
-
-What bfds are seeded with
-*/
-
-extern bfd_arch_info_type bfd_default_arch_struct;
-
-/*
- bfd_default_set_arch_mach
-
-Set the architecture and machine type in a bfd. This finds the correct
-pointer to structure and inserts it into the arch_info pointer.
-*/
-
- boolean EXFUN(bfd_default_set_arch_mach,(bfd *abfd,
- enum bfd_architecture arch,
- unsigned long mach));
-
-/*
-
-This routine initializes the architecture dispatch table by calling
-all installed architecture packages and getting them to poke around.
-*/
-
- PROTO(void, bfd_arch_init,(void));
-
-/*
-
- bfd_arch_linkin
-
-Link the provided arch info structure into the list
-*/
-
- void EXFUN(bfd_arch_linkin,(bfd_arch_info_type *));
-
-/*
-
- bfd_default_compatible
-
-The default function for testing for compatibility
-*/
-
- CONST bfd_arch_info_type *EXFUN(bfd_default_compatible,
- (CONST bfd_arch_info_type *a,
- CONST bfd_arch_info_type *b));
-
-/*
-
- bfd_default_scan
-The default function for working out whether this is an architecture
-hit and a machine hit
-*/
-
- boolean EXFUN(bfd_default_scan,(CONST struct bfd_arch_info *, CONST char *));
-
-/*
-*/
-
+boolean EXFUN(bfd_default_set_arch_mach, (bfd *abfd,
+enum bfd_architecture arch,
+unsigned long mach));
+void EXFUN(bfd_arch_init, (void));
+void EXFUN(bfd_arch_linkin, (bfd_arch_info_type *));
+CONST bfd_arch_info_type *EXFUN(bfd_default_compatible
+, (CONST bfd_arch_info_type *a,
+CONST bfd_arch_info_type *b));
+boolean EXFUN(bfd_default_scan, (CONST struct bfd_arch_info *, CONST char *));
#define obj_relocbase(bfd) (coff_data(bfd)->relocbase)
#define obj_raw_syments(bfd) (coff_data(bfd)->raw_syments)
#define obj_convert(bfd) (coff_data(bfd)->conversion_table)
+#if CFILE_STUFF
+#define obj_symbol_slew(bfd) (coff_data(bfd)->symbol_index_slew)
+#else
+#define obj_symbol_slew(bfd) 0
+#endif
+
+#if 0
+typedef struct coff_ptr_struct
+{
+ unsigned int offset;
+ char fix_tag;
+ char fix_end;
+ union {
+ union internal_auxent auxent;
+ struct internal_syment syment;
+ } u;
+} combined_entry_type;
+
+typedef struct
+{
+ asymbol symbol;
+ combined_entry_type *native;
+ struct lineno_cache_entry *lineno;
+} coff_symbol_type;
+#endif
/* `Tdata' information kept for COFF files. */
/*THE FOLLOWING IS EXTRACTED FROM THE SOURCE*/
/*:coffcode.h*/
-
-/*
-The hidden information for an asymbol is:
-*/
-
- typedef struct coff_ptr_struct
- {
-
-/*
-Remembers the offset from the first symbol in the file for this
-symbol. Generated by @code{coff_renumber_symbols}.
-*/
-
- unsigned int offset;
-
-/*
-Should the tag field of this symbol be renumbered.
-Created by @code{coff_pointerize_aux}.
-*/
-
- char fix_tag;
-
-/*
-Should the endidx field of this symbol be renumbered.
-Created by @code{coff_pointerize_aux}.
-*/
-
- char fix_end;
-
-/*
-The container for the symbol structure as read and translated from the file.
-*/
-
- union {
- union internal_auxent auxent;
- struct internal_syment syment;
- } u;
- } combined_entry_type;
-
-/*
-
-Each canonical asymbol really looks like this:
-*/
-
- typedef struct coff_symbol_struct
- {
-
-/*
-The actual symbol which the rest of BFD works with
-*/
-
- asymbol symbol;
-
-/*
-A pointer to the hidden information for this symbol
-*/
-
- combined_entry_type *native;
-
-/*
-A pointer to the linenumber information for this symbol
-*/
-
- struct lineno_cache_entry *lineno;
- } coff_symbol_type;
-
-/*
-*/
-
+typedef struct coff_ptr_struct
+{
+unsigned int offset;
+char fix_tag;
+char fix_end;
+union {
+ union internal_auxent auxent;
+ struct internal_syment syment;
+ } u;
+} combined_entry_type;
+typedef struct coff_symbol_struct
+{
+asymbol symbol;
+combined_entry_type *native;
+struct lineno_cache_entry *lineno;
+} coff_symbol_type;
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
-/*doc*
-@section Relocations
+/*
+SECTION
+ Relocations
-BFD maintains relocations in much the same was as it maintains
-symbols; they are left alone until required, then read in en-mass and
-traslated into an internal form. There is a common routine
-@code{bfd_perform_relocation} which acts upon the canonical form to to
-the actual fixup.
+DESCRIPTION
+ BFD maintains relocations in much the same was as it maintains
+ symbols; they are left alone until required, then read in
+ en-mass and traslated into an internal form. There is a common
+ routine <<bfd_perform_relocation>> which acts upon the
+ canonical form to to the actual fixup.
-Note that relocations are maintained on a per section basis, whilst
-symbols are maintained on a per BFD basis.
+ Note that relocations are maintained on a per section basis,
+ whilst symbols are maintained on a per BFD basis.
-All a back end has to do to fit the BFD interface is to create as many
-@code{struct reloc_cache_entry} as there are relocations in a
-particuar section, and fill in the right bits:
+ All a back end has to do to fit the BFD interface is to create
+ as many <<struct reloc_cache_entry>> as there are relocations
+ in a particuar section, and fill in the right bits:
@menu
* typedef arelent::
-* reloc handling functions::
+* howto manager::
@end menu
*/
-#include "sysdep.h"
#include "bfd.h"
+#include "sysdep.h"
#include "libbfd.h"
-/*doc
-@node typedef arelent, Relocations, reloc handling functions, Relocations
-@section typedef arelent
+/*doc*
+@node typedef arelent, howto manager, Relocations, Relocations
+SUBSECTION
+ typedef arelent
*/
-/*proto* bfd_perform_relocation
-The relocation routine returns as a status an enumerated type:
+/*
+FUNCTION
+ bfd_perform_relocation
-*+++
+DESCRIPTION
+ The relocation routine returns as a status an enumerated type:
-$typedef enum bfd_reloc_status {
-No errors detected
+.typedef enum bfd_reloc_status {
+ No errors detected
-$ bfd_reloc_ok,
+. bfd_reloc_ok,
-The relocation was performed, but there was an overflow.
+ The relocation was performed, but there was an overflow.
-$ bfd_reloc_overflow,
+. bfd_reloc_overflow,
-The address to relocate was not within the section supplied
+ The address to relocate was not within the section supplied
-$ bfd_reloc_outofrange,
+. bfd_reloc_outofrange,
-Used by special functions
+ Used by special functions
-$ bfd_reloc_continue,
+. bfd_reloc_continue,
-Unused
+ Unused
-$ bfd_reloc_notsupported,
+. bfd_reloc_notsupported,
-Unsupported relocation size requested.
+ Unsupported relocation size requested.
-$ bfd_reloc_other,
+. bfd_reloc_other,
-The symbol to relocate against was undefined.
+ The symbol to relocate against was undefined.
-$ bfd_reloc_undefined,
+. bfd_reloc_undefined,
-The relocation was performed, but may not be ok - presently generated
-only when linking i960 coff files with i960 b.out symbols.
-
-$ bfd_reloc_dangerous
-$ }
-$ bfd_reloc_status_enum_type;
-
-*---
-
-*/
+ The relocation was performed, but may not be ok - presently
+ generated only when linking i960 coff files with i960 b.out symbols.
-/*proto*
+. bfd_reloc_dangerous
+. }
+. bfd_reloc_status_type;
-*+++
-$typedef struct reloc_cache_entry
-${
+.typedef struct reloc_cache_entry
+.{
-A pointer into the canonical table of pointers
+ A pointer into the canonical table of pointers
-$ struct symbol_cache_entry **sym_ptr_ptr;
+. struct symbol_cache_entry **sym_ptr_ptr;
-offset in section
+ offset in section
-$ rawdata_offset address;
+. rawdata_offset address;
-addend for relocation value
+ addend for relocation value
-$ bfd_vma addend;
+. bfd_vma addend;
-if sym is null this is the section
+ if sym is null this is the section
-$ struct sec *section;
+. struct sec *section;
-Pointer to how to perform the required relocation
+ Pointer to how to perform the required relocation
-$ CONST struct reloc_howto_struct *howto;
-$} arelent;
+. CONST struct reloc_howto_struct *howto;
+.} arelent;
-*---
*/
-/*doc*
-@table @code
-@item sym_ptr_ptr
-The symbol table pointer points to a pointer to the symbol associated with the
-relocation request. This would naturally be the pointer into the table
-returned by the back end's get_symtab action. @xref{Symbols}. The
-symbol is referenced through a pointer to a pointer so that tools like
-the linker can fix up all the symbols of the same name by modifying
-only one pointer. The relocation routine looks in the symbol and uses
-the base of the section the symbol is attached to and the value of
-the symbol as the initial relocation offset. If the symbol pointer is
-zero, then the section provided is looked up.
-@item address
-The address field gives the offset in bytes from the base of the
-section data which owns the relocation record to the first byte of
-relocatable information. The actual data relocated will be relative to
-this point - for example, a relocation type which modifies the bottom
-two bytes of a four byte word would not touch the first byte pointed
-to in a big endian world.
-@item addend
-The addend is a value provided by the back end to be added (!) to the
-relocation offset. Its interpretation is dependent upon the howto.
-For example, on the 68k the code:
-
-*+
+/*
+DESCRIPTION
+
+ o sym_ptr_ptr
+ The symbol table pointer points to a pointer to the symbol
+ associated with the relocation request. This would naturally
+ be the pointer into the table returned by the back end's
+ get_symtab action. @xref{Symbols}. The symbol is referenced
+ through a pointer to a pointer so that tools like the linker
+ can fix up all the symbols of the same name by modifying only
+ one pointer. The relocation routine looks in the symbol and
+ uses the base of the section the symbol is attached to and the
+ value of the symbol as the initial relocation offset. If the
+ symbol pointer is zero, then the section provided is looked up.
+
+ o address
+ The address field gives the offset in bytes from the base of
+ the section data which owns the relocation record to the first
+ byte of relocatable information. The actual data relocated
+ will be relative to this point - for example, a relocation
+ type which modifies the bottom two bytes of a four byte word
+ would not touch the first byte pointed to in a big endian
+ world. @item addend The addend is a value provided by the back
+ end to be added (!) to the relocation offset. Its
+ interpretation is dependent upon the howto. For example, on
+ the 68k the code:
+
+EXAMPLE
+
char foo[];
main()
{
return foo[0x12345678];
}
-*-
-Could be compiled into:
-*+
+DESCRIPTION
+ Could be compiled into:
+
+EXAMPLE
linkw fp,#-4
moveb @@#12345678,d0
extbl d0
unlk fp
rts
-*-
-This could create a reloc pointing to foo, but leave the offset in the data
-(something like)
+DESCRIPTION
+
+ This could create a reloc pointing to foo, but leave the
+ offset in the data (something like)
-*+
+EXAMPLE
RELOCATION RECORDS FOR [.text]:
-OFFSET TYPE VALUE
+offset type value
00000006 32 _foo
00000000 4e56 fffc ; linkw fp,#-4
0000000a 49c0 ; extbl d0
0000000c 4e5e ; unlk fp
0000000e 4e75 ; rts
-*-
-Using coff and an 88k, some instructions don't have enough space in them to
-represent the full address range, and pointers have to be loaded in
-two parts. So you'd get something like:
+DESCRIPTION
-*+
+ Using coff and an 88k, some instructions don't have enough
+ space in them to represent the full address range, and
+ pointers have to be loaded in two parts. So you'd get something like:
+
+EXAMPLE
or.u r13,r0,hi16(_foo+0x12345678)
ld.b r2,r13,lo16(_foo+0x12345678)
jmp r1
-*-
-This whould create two relocs, both pointing to _foo, and with 0x12340000
-in their addend field. The data would consist of:
-*+
+DESCRIPTION
+ This whould create two relocs, both pointing to _foo, and with
+ 0x12340000 in their addend field. The data would consist of:
+EXAMPLE
RELOCATION RECORDS FOR [.text]:
-OFFSET TYPE VALUE
+offset type value
00000002 HVRT16 _foo+0x12340000
00000006 LVRT16 _foo+0x12340000
00000000 5da05678 ; or.u r13,r0,0x5678
00000004 1c4d5678 ; ld.b r2,r13,0x5678
00000008 f400c001 ; jmp r1
-*-
-The relocation routine digs out the value from the data, adds it to
-the addend to get the original offset and then adds the value of _foo.
-Note that all 32 bits have to be kept around somewhere, to cope with
-carry from bit 15 to bit 16.
-
-On further example is the sparc and the a.out format. The sparc has a
-similar problem to the 88k, in that some instructions don't have
-room for an entire offset, but on the sparc the parts are created odd
-sized lumps. The designers of the a.out format chose not to use the
-data within the section for storing part of the offset; all the offset
-is kept within the reloc. Any thing in the data should be ignored.
-
-*+
+
+DESCRIPTION
+ The relocation routine digs out the value from the data, adds
+ it to the addend to get the original offset and then adds the
+ value of _foo. Note that all 32 bits have to be kept around
+ somewhere, to cope with carry from bit 15 to bit 16.
+
+ On further example is the sparc and the a.out format. The
+ sparc has a similar problem to the 88k, in that some
+ instructions don't have room for an entire offset, but on the
+ sparc the parts are created odd sized lumps. The designers of
+ the a.out format chose not to use the data within the section
+ for storing part of the offset; all the offset is kept within
+ the reloc. Any thing in the data should be ignored.
+EXAMPLE
save %sp,-112,%sp
sethi %hi(_foo+0x12345678),%g2
ldsb [%g2+%lo(_foo+0x12345678)],%i0
ret
restore
-*-
-Both relocs contains a pointer to foo, and the offsets would contain junk.
-*+
+DESCRIPTION
+ Both relocs contains a pointer to foo, and the offsets would
+ contain junk.
+
+EXAMPLE
+
RELOCATION RECORDS FOR [.text]:
-OFFSET TYPE VALUE
+offset type value
00000004 HI22 _foo+0x12345678
00000008 LO10 _foo+0x12345678
00000008 f048a000 ; ldsb [%g2+%lo(_foo+0)],%i0
0000000c 81c7e008 ; ret
00000010 81e80000 ; restore
-*-
-@item section
-The section field is only used when the symbol pointer field is null.
-It supplies the section into which the data should be relocated. The
-field's main use comes from assemblers which do most of the symbol fixups
-themselves; an assembler may take an internal reference to a label,
-but since it knows where the label is, it can turn the relocation
-request from a symbol lookup into a section relative relocation - the
-relocation emitted has no symbol, just a section to relocate against.
-
-I'm not sure what it means when both a symbol pointer an a section
-pointer are present. Some formats use this sort of mechanism to
-describe PIC relocations, but BFD can't to that sort of thing yet.
-@item howto
-The howto field can be imagined as a relocation instruction. It is a
-pointer to a struct which contains information on what to do with all
-the other information in the reloc record and data section. A back end
-would normally have a relocation instruction set and turn relocations
-into pointers to the correct structure on input - but it would be
-possible to create each howto field on demand.
-@end table
+
+DESCRIPTION
+
+ o section
+ The section field is only used when the symbol pointer field
+ is null. It supplies the section into which the data should be
+ relocated. The field's main use comes from assemblers which do
+ most of the symbol fixups themselves; an assembler may take an
+ internal reference to a label, but since it knows where the
+ label is, it can turn the relocation request from a symbol
+ lookup into a section relative relocation - the relocation
+ emitted has no symbol, just a section to relocate against. I'm
+ not sure what it means when both a symbol pointer an a section
+ pointer are present. Some formats use this sort of mechanism
+ to describe PIC relocations, but BFD can't to that sort of
+ thing yet. @item howto The howto field can be imagined as a
+ relocation instruction. It is a pointer to a struct which
+ contains information on what to do with all the other
+ information in the reloc record and data section. A back end
+ would normally have a relocation instruction set and turn
+ relocations into pointers to the correct structure on input -
+ but it would be possible to create each howto field on demand.
+
*/
-/*proto* reloc_howto_type
-The @code{reloc_howto_type} is a structure which contains all the
-information that BFD needs to know to tie up a back end's data.
+/*
+SUBSUBSECTION
+ <<reloc_howto_type>>
-*+++
+DESCRIPTION
+ The <<reloc_howto_type>> is a structure which contains all the
+ information that BFD needs to know to tie up a back end's data.
-$typedef CONST struct reloc_howto_struct
-${
-The type field has mainly a documetary use - the back end can to what
-it wants with it, though the normally the back end's external idea of
-what a reloc number would be would be stored in this field. For
-example, the a PC relative word relocation in a coff environment would
-have the type 023 - because that's what the outside world calls a
-R_PCRWORD reloc.
+.typedef CONST struct reloc_howto_struct
+.{
+ The type field has mainly a documetary use - the back end can
+ to what it wants with it, though the normally the back end's
+ external idea of what a reloc number would be would be stored
+ in this field. For example, the a PC relative word relocation
+ in a coff environment would have the type 023 - because that's
+ what the outside world calls a R_PCRWORD reloc.
-$ unsigned int type;
+. unsigned int type;
-The value the final relocation is shifted right by. This drops
-unwanted data from the relocation.
+ The value the final relocation is shifted right by. This drops
+ unwanted data from the relocation.
-$ unsigned int rightshift;
+. unsigned int rightshift;
-The size of the item to be relocated - 0, is one byte, 1 is 2 bytes, 3
-is four bytes.
+ The size of the item to be relocated - 0, is one byte, 1 is 2
+ bytes, 3 is four bytes.
-$ unsigned int size;
+. unsigned int size;
-Now obsolete
+ Now obsolete
-$ unsigned int bitsize;
+. unsigned int bitsize;
-Notes that the relocation is relative to the location in the data
-section of the addend. The relocation function will subtract from the
-relocation value the address of the location being relocated.
+ Notes that the relocation is relative to the location in the
+ data section of the addend. The relocation function will
+ subtract from the relocation value the address of the location
+ being relocated.
-$ boolean pc_relative;
+. boolean pc_relative;
-Now obsolete
+ Now obsolete
-$ unsigned int bitpos;
+. unsigned int bitpos;
-Now obsolete
+ Now obsolete
-$ boolean absolute;
+. boolean absolute;
-Causes the relocation routine to return an error if overflow is
-detected when relocating.
+ Causes the relocation routine to return an error if overflow
+ is detected when relocating.
-$ boolean complain_on_overflow;
+. boolean complain_on_overflow;
-If this field is non null, then the supplied function is called rather
-than the normal function. This allows really strange relocation
-methods to be accomodated (eg, i960 callj instructions).
+ If this field is non null, then the supplied function is
+ called rather than the normal function. This allows really
+ strange relocation methods to be accomodated (eg, i960 callj
+ instructions).
-$ bfd_reloc_status_enum_type (*special_function)();
+. bfd_reloc_status_type (*special_function)();
-The textual name of the relocation type.
+ The textual name of the relocation type.
-$ char *name;
+. char *name;
-When performing a partial link, some formats must modify the
-relocations rather than the data - this flag signals this.
+ When performing a partial link, some formats must modify the
+ relocations rather than the data - this flag signals this.
-$ boolean partial_inplace;
+. boolean partial_inplace;
-The src_mask is used to select what parts of the read in data are to
-be used in the relocation sum. Eg, if this was an 8 bit bit of data
-which we read and relocated, this would be 0x000000ff. When we have
-relocs which have an addend, such as sun4 extended relocs, the value
-in the offset part of a relocating field is garbage so we never use
-it. In this case the mask would be 0x00000000.
+ The src_mask is used to select what parts of the read in data
+ are to be used in the relocation sum. Eg, if this was an 8 bit
+ bit of data which we read and relocated, this would be
+ 0x000000ff. When we have relocs which have an addend, such as
+ sun4 extended relocs, the value in the offset part of a
+ relocating field is garbage so we never use it. In this case
+ the mask would be 0x00000000.
+. bfd_word src_mask;
-$ bfd_word src_mask;
-The dst_mask is what parts of the instruction are replaced into the
-instruction. In most cases src_mask == dst_mask, except in the above
-special case, where dst_mask would be 0x000000ff, and src_mask would
-be 0x00000000.
+ The dst_mask is what parts of the instruction are replaced
+ into the instruction. In most cases src_mask == dst_mask,
+ except in the above special case, where dst_mask would be
+ 0x000000ff, and src_mask would be 0x00000000.
+. bfd_word dst_mask;
-$ bfd_word dst_mask;
+ When some formats create PC relative instructions, they leave
+ the value of the pc of the place being relocated in the offset
+ slot of the instruction, so that a PC relative relocation can
+ be made just by adding in an ordinary offset (eg sun3 a.out).
+ Some formats leave the displacement part of an instruction
+ empty (eg m88k bcs), this flag signals the fact.
+. boolean pcrel_offset;
+.} reloc_howto_type;
-When some formats create PC relative instructions, they leave the
-value of the pc of the place being relocated in the offset slot of the
-instruction, so that a PC relative relocation can be made just by
-adding in an ordinary offset (eg sun3 a.out). Some formats leave the
-displacement part of an instruction empty (eg m88k bcs), this flag
-signals the fact.
+*/
-$ boolean pcrel_offset;
-$} reloc_howto_type;
-*---
+/*
+FUNCTION
+ HOWTO
+DESCRIPTION
+ The HOWTO define is horrible and will go away.
+
+
+.#define HOWTO(C, R,S,B, P, BI, ABS, O, SF, NAME, INPLACE, MASKSRC, MASKDST, PC) \
+. {(unsigned)C,R,S,B, P, BI, ABS,O,SF,NAME,INPLACE,MASKSRC,MASKDST,PC}
+
+DESCRIPTION
+ And will be replaced with the totally magic way. But for the
+ moment, we are compatible, so do it this way..
+
+
+.#define NEWHOWTO( FUNCTION, NAME,SIZE,REL,IN) HOWTO(0,0,SIZE,0,REL,0,false,false,FUNCTION, NAME,false,0,0,IN)
+.
+DESCRIPTION
+ Helper routine to turn a symbol into a relocation value.
+
+.#define HOWTO_PREPARE(relocation, symbol) \
+. { \
+. if (symbol != (asymbol *)NULL) { \
+. if (symbol->flags & BSF_FORT_COMM) { \
+. relocation = 0; \
+. } \
+. else { \
+. relocation = symbol->value; \
+. } \
+. } \
+. if (symbol->section != (asection *)NULL) { \
+. relocation += symbol->section->output_section->vma + \
+. symbol->section->output_offset; \
+. } \
+.}
*/
-/*proto* HOWTO
-The HOWTO define is horrible and will go away.
-*+
-#define HOWTO(C, R,S,B, P, BI, ABS, O, SF, NAME, INPLACE, MASKSRC, MASKDST, PC) \
- {(unsigned)C,R,S,B, P, BI, ABS,O,SF,NAME,INPLACE,MASKSRC,MASKDST,PC}
-*-
-
-And will be replaced with the totally magic way. But for the moment,
-we are compatible, so do it this way..
-
-*+
-#define NEWHOWTO( FUNCTION, NAME,SIZE,REL,IN) HOWTO(0,0,SIZE,0,REL,0,false,false,FUNCTION, NAME,false,0,0,IN)
-*-
-
-Helper routine to turn a symbol into a relocation value.
-
-*+
-
-
-#define HOWTO_PREPARE(relocation, symbol) \
- { \
- if (symbol != (asymbol *)NULL) { \
- if (symbol->flags & BSF_FORT_COMM) { \
- relocation = 0; \
- } \
- else { \
- relocation = symbol->value; \
- } \
- } \
- if (symbol->section != (asection *)NULL) { \
- relocation += symbol->section->output_section->vma + \
- symbol->section->output_offset; \
- } \
-}
-*-
-*/
+/*
+TYPEDEF
+ reloc_chain
-/*proto* reloc_chain
-*+
-typedef unsigned char bfd_byte;
+DESCRIPTION
-typedef struct relent_chain {
- arelent relent;
- struct relent_chain *next;
-} arelent_chain;
+ How relocs are tied together
-*-
+.typedef unsigned char bfd_byte;
+.
+.typedef struct relent_chain {
+. arelent relent;
+. struct relent_chain *next;
+.} arelent_chain;
*/
-/*proto*
-If an output_bfd is supplied to this function the generated image
-will be relocatable, the relocations are copied to the output file
-after they have been changed to reflect the new state of the world.
-There are two ways of reflecting the results of partial linkage in an
-output file; by modifying the output data in place, and by modifying
-the relocation record. Some native formats (eg basic a.out and basic
-coff) have no way of specifying an addend in the relocation type, so
-the addend has to go in the output data. This is no big deal since in
-these formats the output data slot will always be big enough for the
-addend. Complex reloc types with addends were invented to solve just
-this problem.
-*; PROTO(bfd_reloc_status_enum_type,
- bfd_perform_relocation,
+/*
+FUNCTION
+ bfd_perform_relocation
+
+DESCRIPTION
+ If an output_bfd is supplied to this function the generated
+ image will be relocatable, the relocations are copied to the
+ output file after they have been changed to reflect the new
+ state of the world. There are two ways of reflecting the
+ results of partial linkage in an output file; by modifying the
+ output data in place, and by modifying the relocation record.
+ Some native formats (eg basic a.out and basic coff) have no
+ way of specifying an addend in the relocation type, so the
+ addend has to go in the output data. This is no big deal
+ since in these formats the output data slot will always be big
+ enough for the addend. Complex reloc types with addends were
+ invented to solve just this problem.
+
+SYNOPSIS
+ bfd_reloc_status_type
+ bfd_perform_relocation
(bfd * abfd,
arelent *reloc_entry,
PTR data,
asection *input_section,
- bfd *output_bfd));
+ bfd *output_bfd);
*/
-bfd_reloc_status_enum_type
+bfd_reloc_status_type
DEFUN(bfd_perform_relocation,(abfd,
reloc_entry,
data,
bfd *output_bfd)
{
bfd_vma relocation;
- bfd_reloc_status_enum_type flag = bfd_reloc_ok;
+ bfd_reloc_status_type flag = bfd_reloc_ok;
bfd_vma addr = reloc_entry->address ;
bfd_vma output_base = 0;
reloc_howto_type *howto = reloc_entry->howto;
}
if (howto->special_function){
- bfd_reloc_status_enum_type cont;
+ bfd_reloc_status_type cont;
cont = howto->special_function(abfd,
reloc_entry,
symbol,
-/*doc*
+/*
+@node howto manager, , typedef arelent, Relocations
+SECTION
+ The howto manager
-@section The howto manager
+DESCRIPTION
+ When an application wants to create a relocation, but doesn't
+ know what the target machine might call it, it can find out by
+ using this bit of code.
+*/
-When an application wants to create a relocation, but doesn't know
-what the target machine might call it, it can find out by using this
-bit of code.
+/*
+TYPEDEF
+ bfd_reloc_code_type
-*/
+DESCRIPTION
+ The insides of a reloc code
+
+.typedef enum bfd_reloc_code_real {
+
+ 16 bits wide, simple reloc
-/*proto* bfd_reloc_code_enum_type
+. BFD_RELOC_16,
-*+++
+ 8 bits wide, but used to form an address like 0xffnn
-$typedef enum
-${
+. BFD_RELOC_8_FFnn,
-16 bits wide, simple reloc
+ 8 bits wide, simple
-$ BFD_RELOC_16,
+. BFD_RELOC_8,
-8 bits wide, but used to form an address like 0xffnn
+ 8 bits wide, pc relative
-$ BFD_RELOC_8_FFnn,
+. BFD_RELOC_8_PCREL,
-8 bits wide, simple
+ The type of reloc used to build a contructor table - at the
+ moment probably a 32 bit wide abs address, but the cpu can
+ choose.
-$ BFD_RELOC_8,
+. BFD_RELOC_CTOR
-8 bits wide, pc relative
+. } bfd_reloc_code_real_type;
-$ BFD_RELOC_8_PCREL
-$ } bfd_reloc_code_enum_real_type;
-*---
*/
-/*proto* bfd_reloc_type_lookup
-This routine returns a pointer to a howto struct which when invoked,
-will perform the supplied relocation on data from the architecture
-noted.
+/*
+SECTION
+ bfd_reloc_type_lookup
-[Note] This function will go away.
+DESCRIPTION
+ This routine returns a pointer to a howto struct which when
+ invoked, will perform the supplied relocation on data from the
+ architecture noted.
-*; PROTO(CONST struct reloc_howto_struct *,
- bfd_reloc_type_lookup,
- (CONST bfd_arch_info_struct_type *arch, bfd_reloc_code_enum_type code));
+SYNOPSIS
+ CONST struct reloc_howto_struct *
+ bfd_reloc_type_lookup
+ (CONST bfd_arch_info_type *arch, bfd_reloc_code_type code);
*/
CONST struct reloc_howto_struct *
DEFUN(bfd_reloc_type_lookup,(arch, code),
- CONST bfd_arch_info_struct_type *arch AND
- bfd_reloc_code_enum_type code)
+ CONST bfd_arch_info_type *arch AND
+ bfd_reloc_code_type code)
{
return arch->reloc_type_lookup(arch, code);
}
+static reloc_howto_type bfd_howto_32 =
+ HOWTO(0, 00,2,32,false,0,false,true,0,"VRT32", false,0xffffffff,0xffffffff,true);
+/*
+INTERNAL FUNCTION
+ bfd_default_reloc_type_lookup
+
+DESCRIPTION
+ Provides a default relocation lookuperer for any architectue
+
+SYNOPSIS
+ CONST struct reloc_howto_struct *bfd_default_reloc_type_lookup
+ (CONST struct bfd_arch_info *,
+ bfd_reloc_code_type code);
+
+*/
+CONST struct reloc_howto_struct *
+DEFUN(bfd_default_reloc_type_lookup,(arch, code),
+ CONST struct bfd_arch_info *arch AND
+ bfd_reloc_code_type code)
+{
+ switch (code)
+ {
+ case BFD_RELOC_CTOR:
+ /* The type of reloc used in a ctor, which will be as wide as the
+ address - so either a 64, 32, or 16 bitter.. */
+ switch (arch->bits_per_address) {
+ case 64:
+ BFD_FAIL();
+ case 32:
+ return &bfd_howto_32;
+ case 16:
+ BFD_FAIL();
+ default:
+ BFD_FAIL();
+ }
+ default:
+ BFD_FAIL();
+ }
+return (struct reloc_howto_struct *)NULL;
+}
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
-/*doc*
-@section Symbols
-BFD trys to maintain as much symbol information as it can when it
-moves information from file to file. BFD passes information to
-applications though the @code{asymbol} structure. When the application
-requests the symbol table, BFD reads the table in the native form and
-translates parts of it into the internal format. To maintain more than
-the infomation passed to applications some targets keep
-some information 'behind the sceans', in a structure only the
-particular back end knows about. For example, the coff back end keeps
-the original symbol table structure as well as the canonical structure
-when a BFD is read in. On output, the coff back end can reconstruct
-the output symbol table so that no information is lost, even
-information unique to coff which BFD doesn't know or understand. If a
-coff symbol table was read, but was written through an a.out back end,
-all the coff specific information would be lost. (.. until BFD 2 :).
-
-The symbol table of a BFD is not necessarily read in until a
-canonicalize request is made. Then the BFD back end fills in a table
-provided by the application with pointers to the canonical
-information.
-
-To output symbols, the application provides BFD with a table of
-pointers to pointers to @code{asymbol}s. This allows applications like
-the linker to output a symbol as read, since the 'behind the sceens'
-information will be still available.
-
+/*
+SECTION
+ Symbols
+
+DESCRIPTION
+ BFD trys to maintain as much symbol information as it can when
+ it moves information from file to file. BFD passes information
+ to applications though the <<asymbol>> structure. When the
+ applicationrequests the symbol table, BFD reads the table in
+ the native form and translates parts of it into the internal
+ format. To maintain more than the infomation passed to
+ applications some targets keep some information 'behind the
+ sceans', in a structure only the particular back end knows
+ about. For example, the coff back end keeps the original
+ symbol table structure as well as the canonical structure when
+ a BFD is read in. On output, the coff back end can reconstruct
+ the output symbol table so that no information is lost, even
+ information unique to coff which BFD doesn't know or
+ understand. If a coff symbol table was read, but was written
+ through an a.out back end, all the coff specific information
+ would be lost. (.. until BFD 2 :). The symbol table of a BFD
+ is not necessarily read in until a canonicalize request is
+ made. Then the BFD back end fills in a table provided by the
+ application with pointers to the canonical information. To
+ output symbols, the application provides BFD with a table of
+ pointers to pointers to <<asymbol>>s. This allows applications
+ like the linker to output a symbol as read, since the 'behind
+ the sceens' information will be still available.
@menu
* Reading Symbols::
* Writing Symbols::
@end menu
@node Reading Symbols, Writing Symbols, Symbols, Symbols
-@subsection Reading Symbols
-There are two stages to reading a symbol table from a BFD; allocating
-storage, and the actual reading process. This is an excerpt from an
-appliction which reads the symbol table:
+SUBSECTION
+ Reading Symbols
+
+DESCRIPTION
+ There are two stages to reading a symbol table from a BFD;
+ allocating storage, and the actual reading process. This is an
+ excerpt from an appliction which reads the symbol table:
+
+EXAMPLE
-*+
unsigned int storage_needed;
asymbol **symbol_table;
unsigned int number_of_symbols;
for (i = 0; i < number_of_symbols; i++) {
process_symbol (symbol_table[i]);
}
-*-
-All storage for the symbols themselves is in an obstack connected to
-the BFD, and is freed when the BFD is closed.
+DESCRIPTION
+
+ All storage for the symbols themselves is in an obstack
+ connected to the BFD, and is freed when the BFD is closed.
+
@node Writing Symbols, typedef asymbol, Reading Symbols, Symbols
-@subsection Writing Symbols
-Writing of a symbol table is automatic when a BFD open for writing
-is closed. The application attaches a vector of pointers to pointers to symbols
-to the BFD being written, and fills in the symbol count. The close and
-cleanup code reads through the table provided and performs all the
-necessary operations. The outputing code must always be provided with
-an 'owned' symbol; one which has come from another BFD, or one which
-has been created using @code{bfd_make_empty_symbol}.
-
-An example showing the creation of a symbol table with only one
-element:
-
-*+
+SUBSECTION
+ Writing Symbols
+
+DESCRIPTION
+ Writing of a symbol table is automatic when a BFD open for
+ writing is closed. The application attaches a vector of
+ pointers to pointers to symbols to the BFD being written, and
+ fills in the symbol count. The close and cleanup code reads
+ through the table provided and performs all the necessary
+ operations. The outputing code must always be provided with an
+ 'owned' symbol; one which has come from another BFD, or one
+ which has been created using <<bfd_make_empty_symbol>>. An
+ example showing the creation of a symbol table with only one element:
+
+EXAMPLE
#include "bfd.h"
main()
{
00012345 A dummy_symbol
-*-
+DESCRIPTION
+ Many formats cannot represent arbitary symbol information; for
+ instance the <<a.out>> object format does not allow an
+ arbitary number of sections. A symbol pointing to a section
+ which is not one of <<.text>>, <<.data>> or <<.bss>> cannot
+ be described.
-Many formats cannot represent arbitary symbol information; for
-instance the @code{a.out} object format does not allow an arbitary
-number of sections. A symbol pointing to a section which is not one of
-@code{.text}, @code{.data} or @code{.bss} cannot be described.
*/
@node typedef asymbol, symbol handling functions, Writing Symbols, Symbols
*/
-/*proto*
-@subsection typedef asymbol
-An @code{asymbol} has the form:
+/*
+TYPEDEF
+ typedef asymbol
-*+++
+DESCRIPTION
+ An <<asymbol>> has the form:
-$typedef struct symbol_cache_entry
-${
-A pointer to the BFD which owns the symbol. This information is
-necessary so that a back end can work out what additional (invisible to
-the application writer) information is carried with the symbol.
+.typedef struct symbol_cache_entry
+.{
+ A pointer to the BFD which owns the symbol. This information
+ is necessary so that a back end can work out what additional
+ (invisible to the application writer) information is carried
+ with the symbol.
-$ struct _bfd *the_bfd;
+. struct _bfd *the_bfd;
The text of the symbol. The name is left alone, and not copied - the
application may not alter it.
-$ CONST char *name;
+. CONST char *name;
The value of the symbol.
-$ symvalue value;
+. symvalue value;
Attributes of a symbol:
-$#define BSF_NO_FLAGS 0x00
+.#define BSF_NO_FLAGS 0x00
-The symbol has local scope; @code{static} in @code{C}. The value is
+The symbol has local scope; <<static>> in <<C>>. The value is
the offset into the section of the data.
-$#define BSF_LOCAL 0x01
+.#define BSF_LOCAL 0x01
-The symbol has global scope; initialized data in @code{C}. The value
+The symbol has global scope; initialized data in <<C>>. The value
is the offset into the section of the data.
-$#define BSF_GLOBAL 0x02
+.#define BSF_GLOBAL 0x02
Obsolete
-$#define BSF_IMPORT 0x04
+.#define BSF_IMPORT 0x04
The symbol has global scope, and is exported. The value is the offset
into the section of the data.
-$#define BSF_EXPORT 0x08
+.#define BSF_EXPORT 0x08
-The symbol is undefined. @code{extern} in @code{C}. The value has no meaning.
+The symbol is undefined. <<extern>> in <<C>>. The value has no meaning.
-$#define BSF_UNDEFINED 0x10
+.#define BSF_UNDEFINED 0x10
-The symbol is common, initialized to zero; default in @code{C}. The
+The symbol is common, initialized to zero; default in <<C>>. The
value is the size of the object in bytes.
-$#define BSF_FORT_COMM 0x20
+.#define BSF_FORT_COMM 0x20
-A normal @code{C} symbol would be one of:
-@code{BSF_LOCAL}, @code{BSF_FORT_COMM}, @code{BSF_UNDEFINED} or @code{BSF_EXPORT|BSD_GLOBAL}
+A normal <<C>> symbol would be one of:
+<<BSF_LOCAL>>, <<BSF_FORT_COMM>>, <<BSF_UNDEFINED>> or <<BSF_EXPORT|BSD_GLOBAL>>
The symbol is a debugging record. The value has an arbitary meaning.
-$#define BSF_DEBUGGING 0x40
+.#define BSF_DEBUGGING 0x40
The symbol has no section attached, any value is the actual value and
is not a relative offset to a section.
-$#define BSF_ABSOLUTE 0x80
+.#define BSF_ABSOLUTE 0x80
Used by the linker
-$#define BSF_KEEP 0x10000
-$#define BSF_KEEP_G 0x80000
+.#define BSF_KEEP 0x10000
+.#define BSF_KEEP_G 0x80000
Unused
-$#define BSF_WEAK 0x100000
-$#define BSF_CTOR 0x200000
-$#define BSF_FAKE 0x400000
+.#define BSF_WEAK 0x100000
+.#define BSF_CTOR 0x200000
+.#define BSF_FAKE 0x400000
The symbol used to be a common symbol, but now it is allocated.
-$#define BSF_OLD_COMMON 0x800000
+.#define BSF_OLD_COMMON 0x800000
The default value for common data.
-$#define BFD_FORT_COMM_DEFAULT_VALUE 0
+.#define BFD_FORT_COMM_DEFAULT_VALUE 0
In some files the type of a symbol sometimes alters its location
-in an output file - ie in coff a @code{ISFCN} symbol which is also @code{C_EXT}
+in an output file - ie in coff a <<ISFCN>> symbol which is also <<C_EXT>>
symbol appears where it was declared and not at the end of a section.
This bit is set by the target BFD part to convey this information.
-$#define BSF_NOT_AT_END 0x40000
+.#define BSF_NOT_AT_END 0x40000
Signal that the symbol is the label of constructor section.
-$#define BSF_CONSTRUCTOR 0x1000000
+.#define BSF_CONSTRUCTOR 0x1000000
Signal that the symbol is a warning symbol. If the symbol is a warning
symbol, then the value field (I know this is tacky) will point to the
asymbol which when referenced will cause the warning.
-$#define BSF_WARNING 0x2000000
+.#define BSF_WARNING 0x2000000
Signal that the symbol is indirect. The value of the symbol is a
pointer to an undefined asymbol which contains the name to use
instead.
-$#define BSF_INDIRECT 0x4000000
+.#define BSF_INDIRECT 0x4000000
-$ flagword flags;
+. flagword flags;
A pointer to the section to which this symbol is relative, or 0 if the
symbol is absolute or undefined. Note that it is not sufficient to set
this location to 0 to mark a symbol as absolute - the flag
-@code{BSF_ABSOLUTE} must be set also.
+<<BSF_ABSOLUTE>> must be set also.
-$ struct sec *section;
+. struct sec *section;
Back end special data. This is being phased out in favour of making
this a union.
-$ PTR udata;
-$} asymbol;
-*---
+. PTR udata;
+.} asymbol;
*/
#include "libbfd.h"
#include "stab.gnu.h"
-/*doc*
+/*
@node symbol handling functions, , typedef asymbol, Symbols
-@subsection Symbol Handling Functions
+SUBSECTION
+ Symbol Handling Functions
*/
-/*proto* get_symtab_upper_bound
-Returns the number of bytes required in a vector of pointers to
-@code{asymbols} for all the symbols in the supplied BFD, including a
-terminal NULL pointer. If there are no symbols in the BFD, then 0 is
-returned.
-*+
-#define get_symtab_upper_bound(abfd) \
- BFD_SEND (abfd, _get_symtab_upper_bound, (abfd))
-*-
+/*
+FUNCTION
+ get_symtab_upper_bound
+
+DESCRIPTION
+ Returns the number of bytes required in a vector of pointers
+ to <<asymbols>> for all the symbols in the supplied BFD,
+ including a terminal NULL pointer. If there are no symbols in
+ the BFD, then 0 is returned.
+
+.#define get_symtab_upper_bound(abfd) \
+. BFD_SEND (abfd, _get_symtab_upper_bound, (abfd))
*/
-/*proto* bfd_canonicalize_symtab
-Supplied a BFD and a pointer to an uninitialized vector of pointers.
-This reads in the symbols from the BFD, and fills in the table with
-pointers to the symbols, and a trailing NULL. The routine returns the
-actual number of symbol pointers not including the NULL.
+/*
+FUNCTION
+ bfd_canonicalize_symtab
+
+DESCRIPTION
+ Supplied a BFD and a pointer to an uninitialized vector of
+ pointers. This reads in the symbols from the BFD, and fills in
+ the table with pointers to the symbols, and a trailing NULL.
+ The routine returns the actual number of symbol pointers not
+ including the NULL.
-*+
-#define bfd_canonicalize_symtab(abfd, location) \
- BFD_SEND (abfd, _bfd_canonicalize_symtab,\
- (abfd, location))
-*-
+.#define bfd_canonicalize_symtab(abfd, location) \
+. BFD_SEND (abfd, _bfd_canonicalize_symtab,\
+. (abfd, location))
+
*/
-/*proto* bfd_set_symtab
-Provided a table of pointers to symbols and a count, writes to the
-output BFD the symbols when closed.
+/*
+FUNCTION
+ bfd_set_symtab
+
+DESCRIPTION
+ Provided a table of pointers to symbols and a count, writes to
+ the output BFD the symbols when closed.
-*; PROTO(boolean, bfd_set_symtab, (bfd *, asymbol **, unsigned int ));
+SYNOPSIS
+ boolean bfd_set_symtab (bfd *, asymbol **, unsigned int );
*/
boolean
return true;
}
-/*proto* bfd_print_symbol_vandf
-Prints the value and flags of the symbol supplied to the stream file.
+/*
+FUNCTION
+ bfd_print_symbol_vandf
-*; PROTO(void, bfd_print_symbol_vandf, (PTR file, asymbol *symbol));
+DESCRIPTION
+ Prints the value and flags of the symbol supplied to the stream file.
+
+SYNOPSIS
+ void bfd_print_symbol_vandf(PTR file, asymbol *symbol);
*/
void
DEFUN(bfd_print_symbol_vandf,(file, symbol),
}
-/*proto* bfd_make_empty_symbol
-This function creates a new @code{asymbol} structure for the BFD, and
-returns a pointer to it.
+/*
+FUNCTION
+ bfd_make_empty_symbol
+
+DESCRIPTION
+ This function creates a new <<asymbol>> structure for the BFD,
+ and returns a pointer to it.
-This routine is necessary, since each back end has private information
-surrounding the @code{asymbol}. Building your own @code{asymbol} and
-pointing to it will not create the private information, and will cause
-problems later on.
-*+
-#define bfd_make_empty_symbol(abfd) \
- BFD_SEND (abfd, _bfd_make_empty_symbol, (abfd))
-*-
+ This routine is necessary, since each back end has private
+ information surrounding the <<asymbol>>. Building your own
+ <<asymbol>> and pointing to it will not create the private
+ information, and will cause problems later on.
+
+.#define bfd_make_empty_symbol(abfd) \
+. BFD_SEND (abfd, _bfd_make_empty_symbol, (abfd))
*/
-/*proto* bfd_decode_symclass
-Return a lower-case character corresponding to the symbol class of symbol.
+/*
+FUNCTION
+ bfd_decode_symclass
+
+DESCRIPTION
+ Return a lower-case character corresponding to the symbol
+ class of symbol.
-*; PROTO(int, bfd_decode_symclass, (asymbol *symbol));
+SYNOPSIS
+ int bfd_decode_symclass(asymbol *symbol);
*/
int
DEFUN(bfd_decode_symclass,(symbol),
#include "sysdep.h"
#include "libbfd.h"
-/*doc*
-@section Targets
-Each port of BFD to a different machine requries the creation of a
-target back end. All the back end provides to the root part of BFD is
-a structure containing pointers to functions which perform certain low
-level operations on files. BFD translates the applications's requests
-through a pointer into calls to the back end routines.
-
-When a file is opened with @code{bfd_openr}, its format and target are
-unknown. BFD uses various mechanisms to determine how to interpret the
-file. The operations performed are:
-@itemize @bullet
-@item
-First a BFD is created by calling the internal routine
-@code{new_bfd}, then @code{bfd_find_target} is called with the target
-string supplied to @code{bfd_openr} and the new BFD pointer.
-@item
-If a null target string was provided to
-@code{bfd_find_target}, it looks up the environment variable
-@code{GNUTARGET} and uses that as the target string.
-@item
-If the target string is still NULL, or the target string
-is @code{default}, then the first item in the target vector is used as
-the target type. @xref{bfd_target}.
-@item
-Otherwise, the elements in the target vector are
-inspected one by one, until a match on target name is found. When
-found, that is used.
-@item
-Otherwise the error @code{invalid_target} is returned to
-@code{bfd_openr}.
-@item
-@code{bfd_openr} attempts to open the file using
-@code{bfd_open_file}, and returns the BFD.
-@end itemize
-Once the BFD has been opened and the target selected, the file format
-may be determined. This is done by calling @code{bfd_check_format} on
-the BFD with a suggested format. The routine returns @code{true} when
-the application guesses right.
-
+/*
+SECTION
+ Targets
+
+DESCRIPTION
+ Each port of BFD to a different machine requries the creation
+ of a target back end. All the back end provides to the root
+ part of BFD is a structure containing pointers to functions
+ which perform certain low level operations on files. BFD
+ translates the applications's requests through a pointer into
+ calls to the back end routines.
+
+ When a file is opened with <<bfd_openr>>, its format and
+ target are unknown. BFD uses various mechanisms to determine
+ how to interpret the file. The operations performed are:
+
+ o First a BFD is created by calling the internal routine
+ <<new_bfd>>, then <<bfd_find_target>> is called with the
+ target string supplied to <<bfd_openr>> and the new BFD pointer.
+
+ o If a null target string was provided to <<bfd_find_target>>,
+ it looks up the environment variable <<GNUTARGET>> and uses
+ that as the target string.
+
+ o If the target string is still NULL, or the target string is
+ <<default>>, then the first item in the target vector is used
+ as the target type. @xref{bfd_target}.
+
+ o Otherwise, the elements in the target vector are inspected
+ one by one, until a match on target name is found. When found,
+ that is used.
+
+ o Otherwise the error <<invalid_target>> is returned to
+ <<bfd_openr>>.
+
+ o <<bfd_openr>> attempts to open the file using
+ <<bfd_open_file>>, and returns the BFD.
+
+ Once the BFD has been opened and the target selected, the file
+ format may be determined. This is done by calling
+ <<bfd_check_format>> on the BFD with a suggested format. The
+ routine returns <<true>> when the application guesses right.
@menu
* bfd_target::
@end menu
*/
-/*proto* bfd_target
+/*
+
@node bfd_target, , Targets, Targets
-@subsection bfd_target
-This structure contains everything that BFD knows about a target.
-It includes things like its byte order, name, what routines to call
-to do various operations, etc.
-Every BFD points to a target structure with its "xvec" member.
+SUBSECTION
+ bfd_target
+
+DESCRIPTION
+ This structure contains everything that BFD knows about a
+ target. It includes things like its byte order, name, what
+ routines to call to do various operations, etc.
+ Every BFD points to a target structure with its <<xvec>>
+ member.
-Shortcut for declaring fields which are prototyped function pointers,
-while avoiding anguish on compilers that don't support protos.
+ Shortcut for declaring fields which are prototyped function
+ pointers, while avoiding anguish on compilers that don't
+ support protos.
-$#define SDEF(ret, name, arglist) \
-$ PROTO(ret,(*name),arglist)
-$#define SDEF_FMT(ret, name, arglist) \
-$ PROTO(ret,(*name[bfd_type_end]),arglist)
+.#define SDEF(ret, name, arglist) \
+. PROTO(ret,(*name),arglist)
+.#define SDEF_FMT(ret, name, arglist) \
+. PROTO(ret,(*name[bfd_type_end]),arglist)
-These macros are used to dispatch to functions through the bfd_target
-vector. They are used in a number of macros further down in @file{bfd.h}, and
-are also used when calling various routines by hand inside the BFD
-implementation. The "arglist" argument must be parenthesized; it
-contains all the arguments to the called function.
+ These macros are used to dispatch to functions through the
+ bfd_target vector. They are used in a number of macros further
+ down in @file{bfd.h}, and are also used when calling various
+ routines by hand inside the BFD implementation. The "arglist"
+ argument must be parenthesized; it contains all the arguments
+ to the called function.
-$#define BFD_SEND(bfd, message, arglist) \
-$ ((*((bfd)->xvec->message)) arglist)
-For operations which index on the BFD format
+.#define BFD_SEND(bfd, message, arglist) \
+. ((*((bfd)->xvec->message)) arglist)
-$#define BFD_SEND_FMT(bfd, message, arglist) \
-$ (((bfd)->xvec->message[(int)((bfd)->format)]) arglist)
+ For operations which index on the BFD format
-This is the struct which defines the type of BFD this is. The
-"xvec" member of the struct @code{bfd} itself points here. Each module
-that implements access to a different target under BFD, defines
-one of these.
+.#define BFD_SEND_FMT(bfd, message, arglist) \
+. (((bfd)->xvec->message[(int)((bfd)->format)]) arglist)
-FIXME, these names should be rationalised with the names of the
-entry points which call them. Too bad we can't have one macro to
-define them both!
+ This is the struct which defines the type of BFD this is. The
+ <<xvec>> member of the struct <<bfd>> itself points here. Each
+ module that implements access to a different target under BFD,
+ defines one of these.
-*+++
-$typedef struct bfd_target
-${
+ FIXME, these names should be rationalised with the names of
+ the entry points which call them. Too bad we can't have one
+ macro to define them both!
+
+.typedef struct bfd_target
+.{
identifies the kind of target, eg SunOS4, Ultrix, etc
-$ char *name;
+. char *name;
The "flavour" of a back end is a general indication about the contents
of a file.
-$ enum target_flavour {
-$ bfd_target_unknown_flavour,
-$ bfd_target_aout_flavour,
-$ bfd_target_coff_flavour,
-$ bfd_target_elf_flavour,
-$ bfd_target_ieee_flavour,
-$ bfd_target_oasys_flavour,
-$ bfd_target_srec_flavour} flavour;
+. enum target_flavour {
+. bfd_target_unknown_flavour,
+. bfd_target_aout_flavour,
+. bfd_target_coff_flavour,
+. bfd_target_elf_flavour,
+. bfd_target_ieee_flavour,
+. bfd_target_oasys_flavour,
+. bfd_target_srec_flavour} flavour;
The order of bytes within the data area of a file.
-$ boolean byteorder_big_p;
+. boolean byteorder_big_p;
The order of bytes within the header parts of a file.
-$ boolean header_byteorder_big_p;
+. boolean header_byteorder_big_p;
This is a mask of all the flags which an executable may have set -
-from the set @code{NO_FLAGS}, @code{HAS_RELOC}, ...@code{D_PAGED}.
+from the set <<NO_FLAGS>>, <<HAS_RELOC>>, ...<<D_PAGED>>.
-$ flagword object_flags;
+. flagword object_flags;
This is a mask of all the flags which a section may have set - from
-the set @code{SEC_NO_FLAGS}, @code{SEC_ALLOC}, ...@code{SET_NEVER_LOAD}.
+the set <<SEC_NO_FLAGS>>, <<SEC_ALLOC>>, ...<<SET_NEVER_LOAD>>.
-$ flagword section_flags;
+. flagword section_flags;
The pad character for filenames within an archive header.
-$ char ar_pad_char;
+. char ar_pad_char;
The maximum number of characters in an archive header.
-$ unsigned short ar_max_namelen;
+. unsigned short ar_max_namelen;
The minimum alignment restriction for any section.
-$ unsigned int align_power_min;
+. unsigned int align_power_min;
Entries for byte swapping for data. These are different to the other
entry points, since they don't take BFD as first arg. Certain other handlers
could do the same.
-$ SDEF (bfd_vma, bfd_getx64, (bfd_byte *));
-$ SDEF (void, bfd_putx64, (bfd_vma, bfd_byte *));
-$ SDEF (bfd_vma, bfd_getx32, (bfd_byte *));
-$ SDEF (void, bfd_putx32, (bfd_vma, bfd_byte *));
-$ SDEF (bfd_vma, bfd_getx16, (bfd_byte *));
-$ SDEF (void, bfd_putx16, (bfd_vma, bfd_byte *));
+. SDEF (bfd_vma, bfd_getx64, (bfd_byte *));
+. SDEF (void, bfd_putx64, (bfd_vma, bfd_byte *));
+. SDEF (bfd_vma, bfd_getx32, (bfd_byte *));
+. SDEF (void, bfd_putx32, (bfd_vma, bfd_byte *));
+. SDEF (bfd_vma, bfd_getx16, (bfd_byte *));
+. SDEF (void, bfd_putx16, (bfd_vma, bfd_byte *));
Byte swapping for the headers
-$ SDEF (bfd_vma, bfd_h_getx64, (bfd_byte *));
-$ SDEF (void, bfd_h_putx64, (bfd_vma, bfd_byte *));
-$ SDEF (bfd_vma, bfd_h_getx32, (bfd_byte *));
-$ SDEF (void, bfd_h_putx32, (bfd_vma, bfd_byte *));
-$ SDEF (bfd_vma, bfd_h_getx16, (bfd_byte *));
-$ SDEF (void, bfd_h_putx16, (bfd_vma, bfd_byte *));
+. SDEF (bfd_vma, bfd_h_getx64, (bfd_byte *));
+. SDEF (void, bfd_h_putx64, (bfd_vma, bfd_byte *));
+. SDEF (bfd_vma, bfd_h_getx32, (bfd_byte *));
+. SDEF (void, bfd_h_putx32, (bfd_vma, bfd_byte *));
+. SDEF (bfd_vma, bfd_h_getx16, (bfd_byte *));
+. SDEF (void, bfd_h_putx16, (bfd_vma, bfd_byte *));
Format dependent routines, these turn into vectors of entry points
within the target vector structure; one for each format to check.
Check the format of a file being read. Return bfd_target * or zero.
-$ SDEF_FMT (struct bfd_target *, _bfd_check_format, (bfd *));
+. SDEF_FMT (struct bfd_target *, _bfd_check_format, (bfd *));
Set the format of a file being written.
-$ SDEF_FMT (boolean, _bfd_set_format, (bfd *));
+. SDEF_FMT (boolean, _bfd_set_format, (bfd *));
Write cached information into a file being written, at bfd_close.
-$ SDEF_FMT (boolean, _bfd_write_contents, (bfd *));
+. SDEF_FMT (boolean, _bfd_write_contents, (bfd *));
-The following functions are defined in @code{JUMP_TABLE}. The idea is
-that the back end writer of @code{foo} names all the routines
-@code{foo_}@var{entry_point}, @code{JUMP_TABLE} will built the entries
+The following functions are defined in <<JUMP_TABLE>>. The idea is
+that the back end writer of <<foo>> names all the routines
+<<foo_>>@var{entry_point}, <<JUMP_TABLE>> will built the entries
in this structure in the right order.
Core file entry points
-$ SDEF (char *, _core_file_failing_command, (bfd *));
-$ SDEF (int, _core_file_failing_signal, (bfd *));
-$ SDEF (boolean, _core_file_matches_executable_p, (bfd *, bfd *));
+. SDEF (char *, _core_file_failing_command, (bfd *));
+. SDEF (int, _core_file_failing_signal, (bfd *));
+. SDEF (boolean, _core_file_matches_executable_p, (bfd *, bfd *));
Archive entry points
-$ SDEF (boolean, _bfd_slurp_armap, (bfd *));
-$ SDEF (boolean, _bfd_slurp_extended_name_table, (bfd *));
-$ SDEF (void, _bfd_truncate_arname, (bfd *, CONST char *, char *));
-$ SDEF (boolean, write_armap, (bfd *arch,
-$ unsigned int elength,
-$ struct orl *map,
-$ unsigned int orl_count,
-$ int stridx));
+. SDEF (boolean, _bfd_slurp_armap, (bfd *));
+. SDEF (boolean, _bfd_slurp_extended_name_table, (bfd *));
+. SDEF (void, _bfd_truncate_arname, (bfd *, CONST char *, char *));
+. SDEF (boolean, write_armap, (bfd *arch,
+. unsigned int elength,
+. struct orl *map,
+. unsigned int orl_count,
+. int stridx));
Standard stuff.
-$ SDEF (boolean, _close_and_cleanup, (bfd *));
-$ SDEF (boolean, _bfd_set_section_contents, (bfd *, sec_ptr, PTR,
-$ file_ptr, bfd_size_type));
-$ SDEF (boolean, _bfd_get_section_contents, (bfd *, sec_ptr, PTR,
-$ file_ptr, bfd_size_type));
-$ SDEF (boolean, _new_section_hook, (bfd *, sec_ptr));
+. SDEF (boolean, _close_and_cleanup, (bfd *));
+. SDEF (boolean, _bfd_set_section_contents, (bfd *, sec_ptr, PTR,
+. file_ptr, bfd_size_type));
+. SDEF (boolean, _bfd_get_section_contents, (bfd *, sec_ptr, PTR,
+. file_ptr, bfd_size_type));
+. SDEF (boolean, _new_section_hook, (bfd *, sec_ptr));
Symbols and reloctions
-$ SDEF (unsigned int, _get_symtab_upper_bound, (bfd *));
-$ SDEF (unsigned int, _bfd_canonicalize_symtab,
-$ (bfd *, struct symbol_cache_entry **));
-$ SDEF (unsigned int, _get_reloc_upper_bound, (bfd *, sec_ptr));
-$ SDEF (unsigned int, _bfd_canonicalize_reloc, (bfd *, sec_ptr, arelent **,
-$ struct symbol_cache_entry**));
-$ SDEF (struct symbol_cache_entry *, _bfd_make_empty_symbol, (bfd *));
-$ SDEF (void, _bfd_print_symbol, (bfd *, PTR, struct symbol_cache_entry *,
-$ bfd_print_symbol_type));
-$#define bfd_print_symbol(b,p,s,e) BFD_SEND(b, _bfd_print_symbol, (b,p,s,e))
-$ SDEF (alent *, _get_lineno, (bfd *, struct symbol_cache_entry *));
-$
-$ SDEF (boolean, _bfd_set_arch_mach, (bfd *, enum bfd_architecture,
-$ unsigned long));
-$
-$ SDEF (bfd *, openr_next_archived_file, (bfd *arch, bfd *prev));
-$ SDEF (boolean, _bfd_find_nearest_line,
-$ (bfd *abfd, struct sec *section,
-$ struct symbol_cache_entry **symbols,bfd_vma offset,
-$ CONST char **file, CONST char **func, unsigned int *line));
-$ SDEF (int, _bfd_stat_arch_elt, (bfd *, struct stat *));
-$
-$ SDEF (int, _bfd_sizeof_headers, (bfd *, boolean));
-$
-$ SDEF (void, _bfd_debug_info_start, (bfd *));
-$ SDEF (void, _bfd_debug_info_end, (bfd *));
-$ SDEF (void, _bfd_debug_info_accumulate, (bfd *, struct sec *));
+. SDEF (unsigned int, _get_symtab_upper_bound, (bfd *));
+. SDEF (unsigned int, _bfd_canonicalize_symtab,
+. (bfd *, struct symbol_cache_entry **));
+. SDEF (unsigned int, _get_reloc_upper_bound, (bfd *, sec_ptr));
+. SDEF (unsigned int, _bfd_canonicalize_reloc, (bfd *, sec_ptr, arelent **,
+. struct symbol_cache_entry**));
+. SDEF (struct symbol_cache_entry *, _bfd_make_empty_symbol, (bfd *));
+. SDEF (void, _bfd_print_symbol, (bfd *, PTR, struct symbol_cache_entry *,
+. bfd_print_symbol_type));
+.#define bfd_print_symbol(b,p,s,e) BFD_SEND(b, _bfd_print_symbol, (b,p,s,e))
+. SDEF (alent *, _get_lineno, (bfd *, struct symbol_cache_entry *));
+.
+. SDEF (boolean, _bfd_set_arch_mach, (bfd *, enum bfd_architecture,
+. unsigned long));
+.
+. SDEF (bfd *, openr_next_archived_file, (bfd *arch, bfd *prev));
+. SDEF (boolean, _bfd_find_nearest_line,
+. (bfd *abfd, struct sec *section,
+. struct symbol_cache_entry **symbols,bfd_vma offset,
+. CONST char **file, CONST char **func, unsigned int *line));
+. SDEF (int, _bfd_stat_arch_elt, (bfd *, struct stat *));
+.
+. SDEF (int, _bfd_sizeof_headers, (bfd *, boolean));
+.
+. SDEF (void, _bfd_debug_info_start, (bfd *));
+. SDEF (void, _bfd_debug_info_end, (bfd *));
+. SDEF (void, _bfd_debug_info_accumulate, (bfd *, struct sec *));
Special entry points for gdb to swap in coff symbol table parts
-$ SDEF(void, _bfd_coff_swap_aux_in,(
-$ bfd *abfd ,
-$ PTR ext,
-$ int type,
-$ int class ,
-$ PTR in));
-$
-$ SDEF(void, _bfd_coff_swap_sym_in,(
-$ bfd *abfd ,
-$ PTR ext,
-$ PTR in));
-$
-$ SDEF(void, _bfd_coff_swap_lineno_in, (
-$ bfd *abfd,
-$ PTR ext,
-$ PTR in));
-$
+. SDEF(void, _bfd_coff_swap_aux_in,(
+. bfd *abfd ,
+. PTR ext,
+. int type,
+. int class ,
+. PTR in));
+.
+. SDEF(void, _bfd_coff_swap_sym_in,(
+. bfd *abfd ,
+. PTR ext,
+. PTR in));
+.
+. SDEF(void, _bfd_coff_swap_lineno_in, (
+. bfd *abfd,
+. PTR ext,
+. PTR in));
+.
Special entry points for gas to swap coff parts
-$ SDEF(unsigned int, _bfd_coff_swap_aux_out,(
-$ bfd *abfd,
-$ PTR in,
-$ int type,
-$ int class,
-$ PTR ext));
-$
-$ SDEF(unsigned int, _bfd_coff_swap_sym_out,(
-$ bfd *abfd,
-$ PTR in,
-$ PTR ext));
-$
-$ SDEF(unsigned int, _bfd_coff_swap_lineno_out,(
-$ bfd *abfd,
-$ PTR in,
-$ PTR ext));
-$
-$ SDEF(unsigned int, _bfd_coff_swap_reloc_out,(
-$ bfd *abfd,
-$ PTR src,
-$ PTR dst));
-$
-$ SDEF(unsigned int, _bfd_coff_swap_filehdr_out,(
-$ bfd *abfd,
-$ PTR in,
-$ PTR out));
-$
-$ SDEF(unsigned int, _bfd_coff_swap_aouthdr_out,(
-$ bfd *abfd,
-$ PTR in,
-$ PTR out));
-$
-$ SDEF(unsigned int, _bfd_coff_swap_scnhdr_out,(
-$ bfd *abfd,
-$ PTR in,
-$ PTR out));
-$
-$} bfd_target;
-
-*---
+. SDEF(unsigned int, _bfd_coff_swap_aux_out,(
+. bfd *abfd,
+. PTR in,
+. int type,
+. int class,
+. PTR ext));
+.
+. SDEF(unsigned int, _bfd_coff_swap_sym_out,(
+. bfd *abfd,
+. PTR in,
+. PTR ext));
+.
+. SDEF(unsigned int, _bfd_coff_swap_lineno_out,(
+. bfd *abfd,
+. PTR in,
+. PTR ext));
+.
+. SDEF(unsigned int, _bfd_coff_swap_reloc_out,(
+. bfd *abfd,
+. PTR src,
+. PTR dst));
+.
+. SDEF(unsigned int, _bfd_coff_swap_filehdr_out,(
+. bfd *abfd,
+. PTR in,
+. PTR out));
+.
+. SDEF(unsigned int, _bfd_coff_swap_aouthdr_out,(
+. bfd *abfd,
+. PTR in,
+. PTR out));
+.
+. SDEF(unsigned int, _bfd_coff_swap_scnhdr_out,(
+. bfd *abfd,
+. PTR in,
+. PTR out));
+.
+.} bfd_target;
*/
-/*proto*
-*i bfd_find_target
-Returns a pointer to the transfer vector for the object target
-named target_name. If target_name is NULL, chooses the one in the
-environment variable GNUTARGET; if that is null or not defined then
-the first entry in the target list is chosen. Passing in the
-string "default" or setting the environment variable to "default"
-will cause the first entry in the target list to be returned,
-and "target_defaulted" will be set in the BFD. This causes
-@code{bfd_check_format} to loop over all the targets to find the one
-that matches the file being read.
-*; PROTO(bfd_target *, bfd_find_target,(CONST char *, bfd *));
-*-*/
+/*
+FUNCTION
+ bfd_find_target
+
+DESCRIPTION
+ Returns a pointer to the transfer vector for the object target
+ named target_name. If target_name is NULL, chooses the one in
+ the environment variable GNUTARGET; if that is null or not
+ defined thenthe first entry in the target list is chosen.
+ Passing in the string "default" or setting the environment
+ variable to "default" will cause the first entry in the target
+ list to be returned, and "target_defaulted" will be set in the
+ BFD. This causes <<bfd_check_format>> to loop over all the
+ targets to find the one that matches the file being read.
+
+SYNOPSIS
+ bfd_target *bfd_find_target(CONST char *, bfd *);
+*/
bfd_target *
DEFUN(bfd_find_target,(target_name, abfd),
}
-/*proto*
-*i bfd_target_list
-This function returns a freshly malloced NULL-terminated vector of the
-names of all the valid BFD targets. Do not modify the names
-*; PROTO(CONST char **,bfd_target_list,());
+/*
+FUNCTION
+ bfd_target_list
+
+DESCRIPTION
+ This function returns a freshly malloced NULL-terminated
+ vector of the names of all the valid BFD targets. Do not
+ modify the names
-*-*/
+SYNOPSIS
+ CONST char **bfd_target_list();
+
+*/
CONST char **
DEFUN_VOID(bfd_target_list)