r600: refactor texture resource words setup code.
authorDave Airlie <airlied@redhat.com>
Thu, 31 Mar 2016 05:24:47 +0000 (15:24 +1000)
committerDave Airlie <airlied@redhat.com>
Wed, 15 Mar 2017 04:33:06 +0000 (14:33 +1000)
This refactors out the code to setup a texture resource
so we can reuse it later from the images code.

Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
src/gallium/drivers/r600/evergreen_state.c

index 5f7bb77150607a8fc58049102312b2433af3d6c4..5cb95f85c7bf8c3eb2d36beb976c15be089ec89e 100644 (file)
@@ -674,68 +674,58 @@ texture_buffer_sampler_view(struct r600_context *rctx,
        return &view->base;
 }
 
-struct pipe_sampler_view *
-evergreen_create_sampler_view_custom(struct pipe_context *ctx,
-                                    struct pipe_resource *texture,
-                                    const struct pipe_sampler_view *state,
-                                    unsigned width0, unsigned height0,
-                                    unsigned force_level)
+struct eg_tex_res_params {
+       enum pipe_format pipe_format;
+       int force_level;
+       unsigned width0;
+       unsigned height0;
+       unsigned first_level;
+       unsigned last_level;
+       unsigned first_layer;
+       unsigned last_layer;
+       unsigned target;
+       unsigned char swizzle[4];
+};
+
+static int evergreen_fill_tex_resource_words(struct r600_context *rctx,
+                                            struct pipe_resource *texture,
+                                            struct eg_tex_res_params *params,
+                                            bool *skip_mip_address_reloc,
+                                            unsigned tex_resource_words[8])
 {
-       struct r600_context *rctx = (struct r600_context*)ctx;
-       struct r600_screen *rscreen = (struct r600_screen*)ctx->screen;
-       struct r600_pipe_sampler_view *view = CALLOC_STRUCT(r600_pipe_sampler_view);
+       struct r600_screen *rscreen = (struct r600_screen*)rctx->b.b.screen;
        struct r600_texture *tmp = (struct r600_texture*)texture;
        unsigned format, endian;
        uint32_t word4 = 0, yuv_format = 0, pitch = 0;
-       unsigned char swizzle[4], array_mode = 0, non_disp_tiling = 0;
+       unsigned char array_mode = 0, non_disp_tiling = 0;
        unsigned height, depth, width;
        unsigned macro_aspect, tile_split, bankh, bankw, nbanks, fmask_bankh;
-       enum pipe_format pipe_format = state->format;
        struct radeon_surf_level *surflevel;
        unsigned base_level, first_level, last_level;
        unsigned dim, last_layer;
        uint64_t va;
        bool do_endian_swap = FALSE;
 
-       if (!view)
-               return NULL;
-
-       /* initialize base object */
-       view->base = *state;
-       view->base.texture = NULL;
-       pipe_reference(NULL, &texture->reference);
-       view->base.texture = texture;
-       view->base.reference.count = 1;
-       view->base.context = ctx;
-
-       if (state->target == PIPE_BUFFER)
-               return texture_buffer_sampler_view(rctx, view, width0, height0);
-
-       swizzle[0] = state->swizzle_r;
-       swizzle[1] = state->swizzle_g;
-       swizzle[2] = state->swizzle_b;
-       swizzle[3] = state->swizzle_a;
-
        tile_split = tmp->surface.tile_split;
        surflevel = tmp->surface.level;
 
        /* Texturing with separate depth and stencil. */
        if (tmp->db_compatible) {
-               switch (pipe_format) {
+               switch (params->pipe_format) {
                case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
-                       pipe_format = PIPE_FORMAT_Z32_FLOAT;
+                       params->pipe_format = PIPE_FORMAT_Z32_FLOAT;
                        break;
                case PIPE_FORMAT_X8Z24_UNORM:
                case PIPE_FORMAT_S8_UINT_Z24_UNORM:
                        /* Z24 is always stored like this for DB
                         * compatibility.
                         */
-                       pipe_format = PIPE_FORMAT_Z24X8_UNORM;
+                       params->pipe_format = PIPE_FORMAT_Z24X8_UNORM;
                        break;
                case PIPE_FORMAT_X24S8_UINT:
                case PIPE_FORMAT_S8X24_UINT:
                case PIPE_FORMAT_X32_S8X24_UINT:
-                       pipe_format = PIPE_FORMAT_S8_UINT;
+                       params->pipe_format = PIPE_FORMAT_S8_UINT;
                        tile_split = tmp->surface.stencil_tile_split;
                        surflevel = tmp->surface.stencil_level;
                        break;
@@ -746,34 +736,33 @@ evergreen_create_sampler_view_custom(struct pipe_context *ctx,
        if (R600_BIG_ENDIAN)
                do_endian_swap = !tmp->db_compatible;
 
-       format = r600_translate_texformat(ctx->screen, pipe_format,
-                                         swizzle,
+       format = r600_translate_texformat(rctx->b.b.screen, params->pipe_format,
+                                         params->swizzle,
                                          &word4, &yuv_format, do_endian_swap);
        assert(format != ~0);
        if (format == ~0) {
-               FREE(view);
-               return NULL;
+               return -1;
        }
 
        endian = r600_colorformat_endian_swap(format, do_endian_swap);
 
        base_level = 0;
-       first_level = state->u.tex.first_level;
-       last_level = state->u.tex.last_level;
-       width = width0;
-       height = height0;
+       first_level = params->first_level;
+       last_level = params->last_level;
+       width = params->width0;
+       height = params->height0;
        depth = texture->depth0;
 
-       if (force_level) {
-               base_level = force_level;
+       if (params->force_level) {
+               base_level = params->force_level;
                first_level = 0;
                last_level = 0;
-               width = u_minify(width, force_level);
-               height = u_minify(height, force_level);
-               depth = u_minify(depth, force_level);
+               width = u_minify(width, params->force_level);
+               height = u_minify(height, params->force_level);
+               depth = u_minify(depth, params->force_level);
        }
 
-       pitch = surflevel[base_level].nblk_x * util_format_get_blockwidth(pipe_format);
+       pitch = surflevel[base_level].nblk_x * util_format_get_blockwidth(params->pipe_format);
        non_disp_tiling = tmp->non_disp_tiling;
 
        switch (surflevel[base_level].mode) {
@@ -799,96 +788,150 @@ evergreen_create_sampler_view_custom(struct pipe_context *ctx,
 
        /* 128 bit formats require tile type = 1 */
        if (rscreen->b.chip_class == CAYMAN) {
-               if (util_format_get_blocksize(pipe_format) >= 16)
+               if (util_format_get_blocksize(params->pipe_format) >= 16)
                        non_disp_tiling = 1;
        }
        nbanks = eg_num_banks(rscreen->b.info.r600_num_banks);
 
-       if (state->target == PIPE_TEXTURE_1D_ARRAY) {
+       if (params->target == PIPE_TEXTURE_1D_ARRAY) {
                height = 1;
                depth = texture->array_size;
-       } else if (state->target == PIPE_TEXTURE_2D_ARRAY) {
+       } else if (params->target == PIPE_TEXTURE_2D_ARRAY) {
                depth = texture->array_size;
-       } else if (state->target == PIPE_TEXTURE_CUBE_ARRAY)
+       } else if (params->target == PIPE_TEXTURE_CUBE_ARRAY)
                depth = texture->array_size / 6;
 
        va = tmp->resource.gpu_address;
 
-       if (state->format == PIPE_FORMAT_X24S8_UINT ||
-           state->format == PIPE_FORMAT_S8X24_UINT ||
-           state->format == PIPE_FORMAT_X32_S8X24_UINT ||
-           state->format == PIPE_FORMAT_S8_UINT)
-               view->is_stencil_sampler = true;
-
-       view->tex_resource = &tmp->resource;
-
        /* array type views and views into array types need to use layer offset */
-       dim = state->target;
-       if (state->target != PIPE_TEXTURE_CUBE)
-               dim = MAX2(state->target, texture->target);
+       dim = params->target;
+       if (params->target != PIPE_TEXTURE_CUBE)
+               dim = MAX2(params->target, texture->target);
 
-       view->tex_resource_words[0] = (S_030000_DIM(r600_tex_dim(dim, texture->nr_samples)) |
+       tex_resource_words[0] = (S_030000_DIM(r600_tex_dim(dim, texture->nr_samples)) |
                                       S_030000_PITCH((pitch / 8) - 1) |
                                       S_030000_TEX_WIDTH(width - 1));
        if (rscreen->b.chip_class == CAYMAN)
-               view->tex_resource_words[0] |= CM_S_030000_NON_DISP_TILING_ORDER(non_disp_tiling);
+               tex_resource_words[0] |= CM_S_030000_NON_DISP_TILING_ORDER(non_disp_tiling);
        else
-               view->tex_resource_words[0] |= S_030000_NON_DISP_TILING_ORDER(non_disp_tiling);
-       view->tex_resource_words[1] = (S_030004_TEX_HEIGHT(height - 1) |
+               tex_resource_words[0] |= S_030000_NON_DISP_TILING_ORDER(non_disp_tiling);
+       tex_resource_words[1] = (S_030004_TEX_HEIGHT(height - 1) |
                                       S_030004_TEX_DEPTH(depth - 1) |
                                       S_030004_ARRAY_MODE(array_mode));
-       view->tex_resource_words[2] = (surflevel[base_level].offset + va) >> 8;
+       tex_resource_words[2] = (surflevel[base_level].offset + va) >> 8;
 
+       *skip_mip_address_reloc = false;
        /* TEX_RESOURCE_WORD3.MIP_ADDRESS */
        if (texture->nr_samples > 1 && rscreen->has_compressed_msaa_texturing) {
                if (tmp->is_depth) {
                        /* disable FMASK (0 = disabled) */
-                       view->tex_resource_words[3] = 0;
-                       view->skip_mip_address_reloc = true;
+                       tex_resource_words[3] = 0;
+                       *skip_mip_address_reloc = true;
                } else {
                        /* FMASK should be in MIP_ADDRESS for multisample textures */
-                       view->tex_resource_words[3] = (tmp->fmask.offset + va) >> 8;
+                       tex_resource_words[3] = (tmp->fmask.offset + va) >> 8;
                }
        } else if (last_level && texture->nr_samples <= 1) {
-               view->tex_resource_words[3] = (surflevel[1].offset + va) >> 8;
+               tex_resource_words[3] = (surflevel[1].offset + va) >> 8;
        } else {
-               view->tex_resource_words[3] = (surflevel[base_level].offset + va) >> 8;
+               tex_resource_words[3] = (surflevel[base_level].offset + va) >> 8;
        }
 
-       last_layer = state->u.tex.last_layer;
-       if (state->target != texture->target && depth == 1) {
-               last_layer = state->u.tex.first_layer;
+       last_layer = params->last_layer;
+       if (params->target != texture->target && depth == 1) {
+               last_layer = params->first_layer;
        }
-       view->tex_resource_words[4] = (word4 |
-                                      S_030010_ENDIAN_SWAP(endian));
-       view->tex_resource_words[5] = S_030014_BASE_ARRAY(state->u.tex.first_layer) |
-                                     S_030014_LAST_ARRAY(last_layer);
-       view->tex_resource_words[6] = S_030018_TILE_SPLIT(tile_split);
+       tex_resource_words[4] = (word4 |
+                                S_030010_ENDIAN_SWAP(endian));
+       tex_resource_words[5] = S_030014_BASE_ARRAY(params->first_layer) |
+                               S_030014_LAST_ARRAY(last_layer);
+       tex_resource_words[6] = S_030018_TILE_SPLIT(tile_split);
 
        if (texture->nr_samples > 1) {
                unsigned log_samples = util_logbase2(texture->nr_samples);
                if (rscreen->b.chip_class == CAYMAN) {
-                       view->tex_resource_words[4] |= S_030010_LOG2_NUM_FRAGMENTS(log_samples);
+                       tex_resource_words[4] |= S_030010_LOG2_NUM_FRAGMENTS(log_samples);
                }
                /* LAST_LEVEL holds log2(nr_samples) for multisample textures */
-               view->tex_resource_words[5] |= S_030014_LAST_LEVEL(log_samples);
-               view->tex_resource_words[6] |= S_030018_FMASK_BANK_HEIGHT(fmask_bankh);
+               tex_resource_words[5] |= S_030014_LAST_LEVEL(log_samples);
+               tex_resource_words[6] |= S_030018_FMASK_BANK_HEIGHT(fmask_bankh);
        } else {
                bool no_mip = first_level == last_level;
 
-               view->tex_resource_words[4] |= S_030010_BASE_LEVEL(first_level);
-               view->tex_resource_words[5] |= S_030014_LAST_LEVEL(last_level);
+               tex_resource_words[4] |= S_030010_BASE_LEVEL(first_level);
+               tex_resource_words[5] |= S_030014_LAST_LEVEL(last_level);
                /* aniso max 16 samples */
-               view->tex_resource_words[6] |= S_030018_MAX_ANISO_RATIO(no_mip ? 0 : 4);
+               tex_resource_words[6] |= S_030018_MAX_ANISO_RATIO(no_mip ? 0 : 4);
        }
 
-       view->tex_resource_words[7] = S_03001C_DATA_FORMAT(format) |
+       tex_resource_words[7] = S_03001C_DATA_FORMAT(format) |
                                      S_03001C_TYPE(V_03001C_SQ_TEX_VTX_VALID_TEXTURE) |
                                      S_03001C_BANK_WIDTH(bankw) |
                                      S_03001C_BANK_HEIGHT(bankh) |
                                      S_03001C_MACRO_TILE_ASPECT(macro_aspect) |
                                      S_03001C_NUM_BANKS(nbanks) |
                                      S_03001C_DEPTH_SAMPLE_ORDER(tmp->db_compatible);
+       return 0;
+}
+
+struct pipe_sampler_view *
+evergreen_create_sampler_view_custom(struct pipe_context *ctx,
+                                    struct pipe_resource *texture,
+                                    const struct pipe_sampler_view *state,
+                                    unsigned width0, unsigned height0,
+                                    unsigned force_level)
+{
+       struct r600_context *rctx = (struct r600_context*)ctx;
+       struct r600_pipe_sampler_view *view = CALLOC_STRUCT(r600_pipe_sampler_view);
+       struct r600_texture *tmp = (struct r600_texture*)texture;
+       struct eg_tex_res_params params;
+       int ret;
+
+       if (!view)
+               return NULL;
+
+       /* initialize base object */
+       view->base = *state;
+       view->base.texture = NULL;
+       pipe_reference(NULL, &texture->reference);
+       view->base.texture = texture;
+       view->base.reference.count = 1;
+       view->base.context = ctx;
+
+       if (state->target == PIPE_BUFFER)
+               return texture_buffer_sampler_view(rctx, view, width0, height0);
+
+       memset(&params, 0, sizeof(params));
+       params.pipe_format = state->format;
+       params.force_level = force_level;
+       params.width0 = width0;
+       params.height0 = height0;
+       params.first_level = state->u.tex.first_level;
+       params.last_level = state->u.tex.last_level;
+       params.first_layer = state->u.tex.first_layer;
+       params.last_layer = state->u.tex.last_layer;
+       params.target = state->target;
+       params.swizzle[0] = state->swizzle_r;
+       params.swizzle[1] = state->swizzle_g;
+       params.swizzle[2] = state->swizzle_b;
+       params.swizzle[3] = state->swizzle_a;
+
+       ret = evergreen_fill_tex_resource_words(rctx, texture, &params,
+                                               &view->skip_mip_address_reloc,
+                                               view->tex_resource_words);
+       if (ret != 0) {
+               FREE(view);
+               return NULL;
+       }
+
+       if (state->format == PIPE_FORMAT_X24S8_UINT ||
+           state->format == PIPE_FORMAT_S8X24_UINT ||
+           state->format == PIPE_FORMAT_X32_S8X24_UINT ||
+           state->format == PIPE_FORMAT_S8_UINT)
+               view->is_stencil_sampler = true;
+
+       view->tex_resource = &tmp->resource;
+
        return &view->base;
 }