return &view->base;
}
-struct pipe_sampler_view *
-evergreen_create_sampler_view_custom(struct pipe_context *ctx,
- struct pipe_resource *texture,
- const struct pipe_sampler_view *state,
- unsigned width0, unsigned height0,
- unsigned force_level)
+struct eg_tex_res_params {
+ enum pipe_format pipe_format;
+ int force_level;
+ unsigned width0;
+ unsigned height0;
+ unsigned first_level;
+ unsigned last_level;
+ unsigned first_layer;
+ unsigned last_layer;
+ unsigned target;
+ unsigned char swizzle[4];
+};
+
+static int evergreen_fill_tex_resource_words(struct r600_context *rctx,
+ struct pipe_resource *texture,
+ struct eg_tex_res_params *params,
+ bool *skip_mip_address_reloc,
+ unsigned tex_resource_words[8])
{
- struct r600_context *rctx = (struct r600_context*)ctx;
- struct r600_screen *rscreen = (struct r600_screen*)ctx->screen;
- struct r600_pipe_sampler_view *view = CALLOC_STRUCT(r600_pipe_sampler_view);
+ struct r600_screen *rscreen = (struct r600_screen*)rctx->b.b.screen;
struct r600_texture *tmp = (struct r600_texture*)texture;
unsigned format, endian;
uint32_t word4 = 0, yuv_format = 0, pitch = 0;
- unsigned char swizzle[4], array_mode = 0, non_disp_tiling = 0;
+ unsigned char array_mode = 0, non_disp_tiling = 0;
unsigned height, depth, width;
unsigned macro_aspect, tile_split, bankh, bankw, nbanks, fmask_bankh;
- enum pipe_format pipe_format = state->format;
struct radeon_surf_level *surflevel;
unsigned base_level, first_level, last_level;
unsigned dim, last_layer;
uint64_t va;
bool do_endian_swap = FALSE;
- if (!view)
- return NULL;
-
- /* initialize base object */
- view->base = *state;
- view->base.texture = NULL;
- pipe_reference(NULL, &texture->reference);
- view->base.texture = texture;
- view->base.reference.count = 1;
- view->base.context = ctx;
-
- if (state->target == PIPE_BUFFER)
- return texture_buffer_sampler_view(rctx, view, width0, height0);
-
- swizzle[0] = state->swizzle_r;
- swizzle[1] = state->swizzle_g;
- swizzle[2] = state->swizzle_b;
- swizzle[3] = state->swizzle_a;
-
tile_split = tmp->surface.tile_split;
surflevel = tmp->surface.level;
/* Texturing with separate depth and stencil. */
if (tmp->db_compatible) {
- switch (pipe_format) {
+ switch (params->pipe_format) {
case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
- pipe_format = PIPE_FORMAT_Z32_FLOAT;
+ params->pipe_format = PIPE_FORMAT_Z32_FLOAT;
break;
case PIPE_FORMAT_X8Z24_UNORM:
case PIPE_FORMAT_S8_UINT_Z24_UNORM:
/* Z24 is always stored like this for DB
* compatibility.
*/
- pipe_format = PIPE_FORMAT_Z24X8_UNORM;
+ params->pipe_format = PIPE_FORMAT_Z24X8_UNORM;
break;
case PIPE_FORMAT_X24S8_UINT:
case PIPE_FORMAT_S8X24_UINT:
case PIPE_FORMAT_X32_S8X24_UINT:
- pipe_format = PIPE_FORMAT_S8_UINT;
+ params->pipe_format = PIPE_FORMAT_S8_UINT;
tile_split = tmp->surface.stencil_tile_split;
surflevel = tmp->surface.stencil_level;
break;
if (R600_BIG_ENDIAN)
do_endian_swap = !tmp->db_compatible;
- format = r600_translate_texformat(ctx->screen, pipe_format,
- swizzle,
+ format = r600_translate_texformat(rctx->b.b.screen, params->pipe_format,
+ params->swizzle,
&word4, &yuv_format, do_endian_swap);
assert(format != ~0);
if (format == ~0) {
- FREE(view);
- return NULL;
+ return -1;
}
endian = r600_colorformat_endian_swap(format, do_endian_swap);
base_level = 0;
- first_level = state->u.tex.first_level;
- last_level = state->u.tex.last_level;
- width = width0;
- height = height0;
+ first_level = params->first_level;
+ last_level = params->last_level;
+ width = params->width0;
+ height = params->height0;
depth = texture->depth0;
- if (force_level) {
- base_level = force_level;
+ if (params->force_level) {
+ base_level = params->force_level;
first_level = 0;
last_level = 0;
- width = u_minify(width, force_level);
- height = u_minify(height, force_level);
- depth = u_minify(depth, force_level);
+ width = u_minify(width, params->force_level);
+ height = u_minify(height, params->force_level);
+ depth = u_minify(depth, params->force_level);
}
- pitch = surflevel[base_level].nblk_x * util_format_get_blockwidth(pipe_format);
+ pitch = surflevel[base_level].nblk_x * util_format_get_blockwidth(params->pipe_format);
non_disp_tiling = tmp->non_disp_tiling;
switch (surflevel[base_level].mode) {
/* 128 bit formats require tile type = 1 */
if (rscreen->b.chip_class == CAYMAN) {
- if (util_format_get_blocksize(pipe_format) >= 16)
+ if (util_format_get_blocksize(params->pipe_format) >= 16)
non_disp_tiling = 1;
}
nbanks = eg_num_banks(rscreen->b.info.r600_num_banks);
- if (state->target == PIPE_TEXTURE_1D_ARRAY) {
+ if (params->target == PIPE_TEXTURE_1D_ARRAY) {
height = 1;
depth = texture->array_size;
- } else if (state->target == PIPE_TEXTURE_2D_ARRAY) {
+ } else if (params->target == PIPE_TEXTURE_2D_ARRAY) {
depth = texture->array_size;
- } else if (state->target == PIPE_TEXTURE_CUBE_ARRAY)
+ } else if (params->target == PIPE_TEXTURE_CUBE_ARRAY)
depth = texture->array_size / 6;
va = tmp->resource.gpu_address;
- if (state->format == PIPE_FORMAT_X24S8_UINT ||
- state->format == PIPE_FORMAT_S8X24_UINT ||
- state->format == PIPE_FORMAT_X32_S8X24_UINT ||
- state->format == PIPE_FORMAT_S8_UINT)
- view->is_stencil_sampler = true;
-
- view->tex_resource = &tmp->resource;
-
/* array type views and views into array types need to use layer offset */
- dim = state->target;
- if (state->target != PIPE_TEXTURE_CUBE)
- dim = MAX2(state->target, texture->target);
+ dim = params->target;
+ if (params->target != PIPE_TEXTURE_CUBE)
+ dim = MAX2(params->target, texture->target);
- view->tex_resource_words[0] = (S_030000_DIM(r600_tex_dim(dim, texture->nr_samples)) |
+ tex_resource_words[0] = (S_030000_DIM(r600_tex_dim(dim, texture->nr_samples)) |
S_030000_PITCH((pitch / 8) - 1) |
S_030000_TEX_WIDTH(width - 1));
if (rscreen->b.chip_class == CAYMAN)
- view->tex_resource_words[0] |= CM_S_030000_NON_DISP_TILING_ORDER(non_disp_tiling);
+ tex_resource_words[0] |= CM_S_030000_NON_DISP_TILING_ORDER(non_disp_tiling);
else
- view->tex_resource_words[0] |= S_030000_NON_DISP_TILING_ORDER(non_disp_tiling);
- view->tex_resource_words[1] = (S_030004_TEX_HEIGHT(height - 1) |
+ tex_resource_words[0] |= S_030000_NON_DISP_TILING_ORDER(non_disp_tiling);
+ tex_resource_words[1] = (S_030004_TEX_HEIGHT(height - 1) |
S_030004_TEX_DEPTH(depth - 1) |
S_030004_ARRAY_MODE(array_mode));
- view->tex_resource_words[2] = (surflevel[base_level].offset + va) >> 8;
+ tex_resource_words[2] = (surflevel[base_level].offset + va) >> 8;
+ *skip_mip_address_reloc = false;
/* TEX_RESOURCE_WORD3.MIP_ADDRESS */
if (texture->nr_samples > 1 && rscreen->has_compressed_msaa_texturing) {
if (tmp->is_depth) {
/* disable FMASK (0 = disabled) */
- view->tex_resource_words[3] = 0;
- view->skip_mip_address_reloc = true;
+ tex_resource_words[3] = 0;
+ *skip_mip_address_reloc = true;
} else {
/* FMASK should be in MIP_ADDRESS for multisample textures */
- view->tex_resource_words[3] = (tmp->fmask.offset + va) >> 8;
+ tex_resource_words[3] = (tmp->fmask.offset + va) >> 8;
}
} else if (last_level && texture->nr_samples <= 1) {
- view->tex_resource_words[3] = (surflevel[1].offset + va) >> 8;
+ tex_resource_words[3] = (surflevel[1].offset + va) >> 8;
} else {
- view->tex_resource_words[3] = (surflevel[base_level].offset + va) >> 8;
+ tex_resource_words[3] = (surflevel[base_level].offset + va) >> 8;
}
- last_layer = state->u.tex.last_layer;
- if (state->target != texture->target && depth == 1) {
- last_layer = state->u.tex.first_layer;
+ last_layer = params->last_layer;
+ if (params->target != texture->target && depth == 1) {
+ last_layer = params->first_layer;
}
- view->tex_resource_words[4] = (word4 |
- S_030010_ENDIAN_SWAP(endian));
- view->tex_resource_words[5] = S_030014_BASE_ARRAY(state->u.tex.first_layer) |
- S_030014_LAST_ARRAY(last_layer);
- view->tex_resource_words[6] = S_030018_TILE_SPLIT(tile_split);
+ tex_resource_words[4] = (word4 |
+ S_030010_ENDIAN_SWAP(endian));
+ tex_resource_words[5] = S_030014_BASE_ARRAY(params->first_layer) |
+ S_030014_LAST_ARRAY(last_layer);
+ tex_resource_words[6] = S_030018_TILE_SPLIT(tile_split);
if (texture->nr_samples > 1) {
unsigned log_samples = util_logbase2(texture->nr_samples);
if (rscreen->b.chip_class == CAYMAN) {
- view->tex_resource_words[4] |= S_030010_LOG2_NUM_FRAGMENTS(log_samples);
+ tex_resource_words[4] |= S_030010_LOG2_NUM_FRAGMENTS(log_samples);
}
/* LAST_LEVEL holds log2(nr_samples) for multisample textures */
- view->tex_resource_words[5] |= S_030014_LAST_LEVEL(log_samples);
- view->tex_resource_words[6] |= S_030018_FMASK_BANK_HEIGHT(fmask_bankh);
+ tex_resource_words[5] |= S_030014_LAST_LEVEL(log_samples);
+ tex_resource_words[6] |= S_030018_FMASK_BANK_HEIGHT(fmask_bankh);
} else {
bool no_mip = first_level == last_level;
- view->tex_resource_words[4] |= S_030010_BASE_LEVEL(first_level);
- view->tex_resource_words[5] |= S_030014_LAST_LEVEL(last_level);
+ tex_resource_words[4] |= S_030010_BASE_LEVEL(first_level);
+ tex_resource_words[5] |= S_030014_LAST_LEVEL(last_level);
/* aniso max 16 samples */
- view->tex_resource_words[6] |= S_030018_MAX_ANISO_RATIO(no_mip ? 0 : 4);
+ tex_resource_words[6] |= S_030018_MAX_ANISO_RATIO(no_mip ? 0 : 4);
}
- view->tex_resource_words[7] = S_03001C_DATA_FORMAT(format) |
+ tex_resource_words[7] = S_03001C_DATA_FORMAT(format) |
S_03001C_TYPE(V_03001C_SQ_TEX_VTX_VALID_TEXTURE) |
S_03001C_BANK_WIDTH(bankw) |
S_03001C_BANK_HEIGHT(bankh) |
S_03001C_MACRO_TILE_ASPECT(macro_aspect) |
S_03001C_NUM_BANKS(nbanks) |
S_03001C_DEPTH_SAMPLE_ORDER(tmp->db_compatible);
+ return 0;
+}
+
+struct pipe_sampler_view *
+evergreen_create_sampler_view_custom(struct pipe_context *ctx,
+ struct pipe_resource *texture,
+ const struct pipe_sampler_view *state,
+ unsigned width0, unsigned height0,
+ unsigned force_level)
+{
+ struct r600_context *rctx = (struct r600_context*)ctx;
+ struct r600_pipe_sampler_view *view = CALLOC_STRUCT(r600_pipe_sampler_view);
+ struct r600_texture *tmp = (struct r600_texture*)texture;
+ struct eg_tex_res_params params;
+ int ret;
+
+ if (!view)
+ return NULL;
+
+ /* initialize base object */
+ view->base = *state;
+ view->base.texture = NULL;
+ pipe_reference(NULL, &texture->reference);
+ view->base.texture = texture;
+ view->base.reference.count = 1;
+ view->base.context = ctx;
+
+ if (state->target == PIPE_BUFFER)
+ return texture_buffer_sampler_view(rctx, view, width0, height0);
+
+ memset(¶ms, 0, sizeof(params));
+ params.pipe_format = state->format;
+ params.force_level = force_level;
+ params.width0 = width0;
+ params.height0 = height0;
+ params.first_level = state->u.tex.first_level;
+ params.last_level = state->u.tex.last_level;
+ params.first_layer = state->u.tex.first_layer;
+ params.last_layer = state->u.tex.last_layer;
+ params.target = state->target;
+ params.swizzle[0] = state->swizzle_r;
+ params.swizzle[1] = state->swizzle_g;
+ params.swizzle[2] = state->swizzle_b;
+ params.swizzle[3] = state->swizzle_a;
+
+ ret = evergreen_fill_tex_resource_words(rctx, texture, ¶ms,
+ &view->skip_mip_address_reloc,
+ view->tex_resource_words);
+ if (ret != 0) {
+ FREE(view);
+ return NULL;
+ }
+
+ if (state->format == PIPE_FORMAT_X24S8_UINT ||
+ state->format == PIPE_FORMAT_S8X24_UINT ||
+ state->format == PIPE_FORMAT_X32_S8X24_UINT ||
+ state->format == PIPE_FORMAT_S8_UINT)
+ view->is_stencil_sampler = true;
+
+ view->tex_resource = &tmp->resource;
+
return &view->base;
}