#include "gallivm/lp_bld_gather.h"
#include "gallivm/lp_bld_logic.h"
#include "gallivm/lp_bld_const.h"
+#include "gallivm/lp_bld_coro.h"
#include "gallivm/lp_bld_swizzle.h"
#include "gallivm/lp_bld_struct.h"
#include "gallivm/lp_bld_type.h"
return (const struct draw_gs_llvm_iface *)iface;
}
+struct draw_tcs_llvm_iface {
+ struct lp_build_tcs_iface base;
+
+ struct draw_tcs_llvm_variant *variant;
+ LLVMValueRef input;
+ LLVMValueRef output;
+};
+
+static inline const struct draw_tcs_llvm_iface *
+draw_tcs_llvm_iface(const struct lp_build_tcs_iface *iface)
+{
+ return (const struct draw_tcs_llvm_iface *)iface;
+}
+
+struct draw_tes_llvm_iface {
+ struct lp_build_tes_iface base;
+
+ struct draw_tes_llvm_variant *variant;
+ LLVMValueRef input;
+};
+
+static inline const struct draw_tes_llvm_iface *
+draw_tes_llvm_iface(const struct lp_build_tes_iface *iface)
+{
+ return (const struct draw_tes_llvm_iface *)iface;
+}
+
/**
* Create LLVM type for draw_vertex_buffer.
*/
llvm->nr_gs_variants = 0;
make_empty_list(&llvm->gs_variants_list);
+ llvm->nr_tcs_variants = 0;
+ make_empty_list(&llvm->tcs_variants_list);
+
+ llvm->nr_tes_variants = 0;
+ make_empty_list(&llvm->tes_variants_list);
+
return llvm;
fail:
* (though this would be fixable here, but couldn't just broadcast
* the values).
*/
- const boolean bypass_viewport = key->has_gs || key->bypass_viewport ||
+ const boolean bypass_viewport = key->has_gs_or_tes || key->bypass_viewport ||
vs_info->writes_viewport_index;
- const boolean enable_cliptest = !key->has_gs && (key->clip_xy ||
+ const boolean enable_cliptest = !key->has_gs_or_tes && (key->clip_xy ||
key->clip_z ||
key->clip_user ||
key->need_edgeflags);
/* XXX assumes edgeflag output not at 0 */
key->need_edgeflags = (llvm->draw->vs.edgeflag_output ? TRUE : FALSE);
key->ucp_enable = llvm->draw->rasterizer->clip_plane_enable;
- key->has_gs = llvm->draw->gs.geometry_shader != NULL;
+ key->has_gs_or_tes = llvm->draw->gs.geometry_shader != NULL || llvm->draw->tes.tess_eval_shader != NULL;
key->num_outputs = draw_total_vs_outputs(llvm->draw);
/* All variants of this shader will have the same value for
debug_printf("bypass_viewport = %u\n", key->bypass_viewport);
debug_printf("clip_halfz = %u\n", key->clip_halfz);
debug_printf("need_edgeflags = %u\n", key->need_edgeflags);
- debug_printf("has_gs = %u\n", key->has_gs);
+ debug_printf("has_gs_or_tes = %u\n", key->has_gs_or_tes);
debug_printf("ucp_enable = %u\n", key->ucp_enable);
for (i = 0 ; i < key->nr_vertex_elements; i++) {
debug_printf("images[%i].format = %s\n", i, util_format_name(image[i].image_state.format));
}
+
+static void
+create_tcs_jit_types(struct draw_tcs_llvm_variant *var)
+{
+ struct gallivm_state *gallivm = var->gallivm;
+ LLVMTypeRef texture_type, sampler_type, image_type, context_type;
+
+ texture_type = create_jit_texture_type(gallivm, "texture");
+ sampler_type = create_jit_sampler_type(gallivm, "sampler");
+ image_type = create_jit_image_type(gallivm, "image");
+
+ context_type = create_tcs_jit_context_type(gallivm,
+ 0,
+ texture_type, sampler_type,
+ image_type,
+ "draw_tcs_jit_context");
+ var->input_array_type = create_tcs_jit_input_type(gallivm);
+ var->output_array_type = create_tcs_jit_output_type(gallivm);
+ var->context_ptr_type = LLVMPointerType(context_type, 0);
+}
+
+static LLVMTypeRef
+get_tcs_context_ptr_type(struct draw_tcs_llvm_variant *variant)
+{
+ if (!variant->context_ptr_type)
+ create_tcs_jit_types(variant);
+ return variant->context_ptr_type;
+}
+
+static LLVMValueRef
+draw_tcs_llvm_emit_fetch_input(const struct lp_build_tcs_iface *tes_iface,
+ struct lp_build_context *bld,
+ boolean is_vindex_indirect,
+ LLVMValueRef vertex_index,
+ boolean is_aindex_indirect,
+ LLVMValueRef attrib_index,
+ LLVMValueRef swizzle_index)
+{
+ const struct draw_tcs_llvm_iface *tcs = draw_tcs_llvm_iface(tes_iface);
+ struct gallivm_state *gallivm = bld->gallivm;
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMValueRef indices[3];
+ LLVMValueRef res;
+ struct lp_type type = bld->type;
+
+ if (is_vindex_indirect || is_aindex_indirect) {
+ int i;
+
+ res = bld->zero;
+ for (i = 0; i < type.length; ++i) {
+ LLVMValueRef idx = lp_build_const_int32(gallivm, i);
+ LLVMValueRef vert_chan_index = vertex_index;
+ LLVMValueRef attr_chan_index = attrib_index;
+ LLVMValueRef channel_vec;
+
+ if (is_vindex_indirect) {
+ vert_chan_index = LLVMBuildExtractElement(builder,
+ vertex_index, idx, "");
+ }
+ if (is_aindex_indirect) {
+ attr_chan_index = LLVMBuildExtractElement(builder,
+ attrib_index, idx, "");
+ }
+
+ indices[0] = vert_chan_index;
+ indices[1] = attr_chan_index;
+ indices[2] = swizzle_index;
+
+ channel_vec = LLVMBuildGEP(builder, tcs->input, indices, 3, "");
+ channel_vec = LLVMBuildLoad(builder, channel_vec, "");
+
+ res = LLVMBuildInsertElement(builder, res, channel_vec, idx, "");
+ }
+ } else {
+ indices[0] = vertex_index;
+ indices[1] = attrib_index;
+ indices[2] = swizzle_index;
+
+ res = LLVMBuildGEP(builder, tcs->input, indices, 3, "");
+ res = LLVMBuildLoad(builder, res, "");
+ res = lp_build_broadcast_scalar(bld, res);
+ }
+ return res;
+}
+
+static LLVMValueRef
+draw_tcs_llvm_emit_fetch_output(const struct lp_build_tcs_iface *tes_iface,
+ struct lp_build_context *bld,
+ boolean is_vindex_indirect,
+ LLVMValueRef vertex_index,
+ boolean is_aindex_indirect,
+ LLVMValueRef attrib_index,
+ LLVMValueRef swizzle_index,
+ uint32_t name)
+{
+ const struct draw_tcs_llvm_iface *tcs = draw_tcs_llvm_iface(tes_iface);
+ struct gallivm_state *gallivm = bld->gallivm;
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMValueRef indices[3];
+ LLVMValueRef res;
+ struct lp_type type = bld->type;
+
+ if (is_vindex_indirect || is_aindex_indirect) {
+ int i;
+
+ res = bld->zero;
+ for (i = 0; i < type.length; ++i) {
+ LLVMValueRef idx = lp_build_const_int32(gallivm, i);
+ LLVMValueRef vert_chan_index = vertex_index;
+ LLVMValueRef attr_chan_index = attrib_index;
+ LLVMValueRef channel_vec;
+
+ if (is_vindex_indirect) {
+ vert_chan_index = LLVMBuildExtractElement(builder,
+ vertex_index, idx, "");
+ }
+ if (is_aindex_indirect) {
+ attr_chan_index = LLVMBuildExtractElement(builder,
+ attrib_index, idx, "");
+ }
+
+ indices[0] = vert_chan_index;
+ indices[1] = attr_chan_index;
+ indices[2] = swizzle_index;
+
+ channel_vec = LLVMBuildGEP(builder, tcs->output, indices, 3, "");
+ channel_vec = LLVMBuildLoad(builder, channel_vec, "");
+
+ res = LLVMBuildInsertElement(builder, res, channel_vec, idx, "");
+ }
+ } else {
+ indices[0] = vertex_index ? vertex_index : lp_build_const_int32(gallivm, 0);
+ indices[1] = attrib_index;
+ indices[2] = swizzle_index;
+
+ res = LLVMBuildGEP(builder, tcs->output, indices, 3, "");
+ res = LLVMBuildLoad(builder, res, "");
+ res = lp_build_broadcast_scalar(bld, res);
+ }
+ return res;
+}
+
+static void
+draw_tcs_llvm_emit_store_output(const struct lp_build_tcs_iface *tes_iface,
+ struct lp_build_context *bld,
+ unsigned name,
+ boolean is_vindex_indirect,
+ LLVMValueRef vertex_index,
+ boolean is_aindex_indirect,
+ LLVMValueRef attrib_index,
+ LLVMValueRef swizzle_index,
+ LLVMValueRef value,
+ LLVMValueRef mask_vec)
+{
+ const struct draw_tcs_llvm_iface *tcs = draw_tcs_llvm_iface(tes_iface);
+ struct gallivm_state *gallivm = bld->gallivm;
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMValueRef indices[3];
+ LLVMValueRef res;
+ struct lp_type type = bld->type;
+
+ if (is_vindex_indirect || is_aindex_indirect) {
+ int i;
+
+ for (i = 0; i < type.length; ++i) {
+ LLVMValueRef idx = lp_build_const_int32(gallivm, i);
+ LLVMValueRef vert_chan_index = vertex_index ? vertex_index : lp_build_const_int32(gallivm, 0);
+ LLVMValueRef attr_chan_index = attrib_index;
+ LLVMValueRef channel_vec;
+
+ if (is_vindex_indirect) {
+ vert_chan_index = LLVMBuildExtractElement(builder,
+ vertex_index, idx, "");
+ }
+ if (is_aindex_indirect) {
+ attr_chan_index = LLVMBuildExtractElement(builder,
+ attrib_index, idx, "");
+ }
+
+ indices[0] = vert_chan_index;
+ indices[1] = attr_chan_index;
+ indices[2] = swizzle_index;
+
+ channel_vec = LLVMBuildGEP(builder, tcs->output, indices, 3, "");
+
+ res = LLVMBuildExtractElement(builder, value, idx, "");
+
+ struct lp_build_if_state ifthen;
+ LLVMValueRef cond = LLVMBuildICmp(gallivm->builder, LLVMIntNE, mask_vec, lp_build_const_int_vec(gallivm, bld->type, 0), "");
+ cond = LLVMBuildExtractElement(gallivm->builder, cond, idx, "");
+ lp_build_if(&ifthen, gallivm, cond);
+ LLVMBuildStore(builder, res, channel_vec);
+ lp_build_endif(&ifthen);
+ }
+ } else {
+ indices[0] = vertex_index ? vertex_index : lp_build_const_int32(gallivm, 0);
+ indices[1] = attrib_index;
+ indices[2] = swizzle_index;
+
+ res = LLVMBuildGEP(builder, tcs->output, indices, 3, "");
+ for (unsigned i = 0; i < type.length; ++i) {
+ LLVMValueRef idx = lp_build_const_int32(gallivm, i);
+ LLVMValueRef val = LLVMBuildExtractElement(builder, value, idx, "");
+
+ struct lp_build_if_state ifthen;
+ LLVMValueRef cond = LLVMBuildICmp(gallivm->builder, LLVMIntNE, mask_vec, lp_build_const_int_vec(gallivm, bld->type, 0), "");
+ cond = LLVMBuildExtractElement(gallivm->builder, cond, idx, "");
+ lp_build_if(&ifthen, gallivm, cond);
+ LLVMBuildStore(builder, val, res);
+ lp_build_endif(&ifthen);
+ }
+ }
+}
+
+
+static LLVMValueRef
+generate_tcs_mask_value(struct draw_tcs_llvm_variant *variant,
+ struct lp_type tcs_type, LLVMValueRef limit, LLVMValueRef loop_counter)
+{
+ struct gallivm_state *gallivm = variant->gallivm;
+ LLVMBuilderRef builder = gallivm->builder;
+ struct lp_type mask_type = lp_int_type(tcs_type);
+ LLVMValueRef num_vecs;
+ LLVMValueRef mask_val = lp_build_const_vec(gallivm, mask_type, 0);
+ unsigned i;
+
+ num_vecs = lp_build_broadcast(gallivm, lp_build_vec_type(gallivm, mask_type), limit);
+ for (i = 0; i < tcs_type.length; i++) {
+ LLVMValueRef idx = lp_build_const_int32(gallivm, i);
+ mask_val = LLVMBuildInsertElement(builder, mask_val, LLVMBuildAdd(builder, loop_counter, idx, ""), idx, "");
+ }
+ mask_val = lp_build_compare(gallivm, mask_type,
+ PIPE_FUNC_GREATER, num_vecs, mask_val);
+
+ return mask_val;
+}
+
+static void
+draw_tcs_llvm_generate(struct draw_llvm *llvm,
+ struct draw_tcs_llvm_variant *variant)
+{
+ struct gallivm_state *gallivm = variant->gallivm;
+ LLVMContextRef context = gallivm->context;
+ LLVMTypeRef int32_type = LLVMInt32TypeInContext(context);
+ LLVMTypeRef arg_types[6];
+ LLVMTypeRef func_type, coro_func_type;
+ LLVMValueRef variant_func, variant_coro;
+ LLVMValueRef context_ptr;
+ LLVMValueRef input_array, output_array, prim_id, patch_vertices_in;
+ LLVMValueRef mask_val;
+ LLVMBasicBlockRef block;
+ LLVMBuilderRef builder;
+ struct lp_build_context bld, bldvec;
+ struct lp_build_sampler_soa *sampler = 0;
+ struct lp_build_image_soa *image = NULL;
+ struct lp_bld_tgsi_system_values system_values;
+ char func_name[64], func_name_coro[64];
+ unsigned i;
+ struct draw_tcs_llvm_iface tcs_iface;
+ struct lp_build_mask_context mask;
+ LLVMValueRef consts_ptr, num_consts_ptr;
+ LLVMValueRef ssbos_ptr, num_ssbos_ptr;
+ struct lp_type tcs_type;
+ unsigned vector_length = variant->shader->base.vector_length;
+
+ memset(&system_values, 0, sizeof(system_values));
+
+ snprintf(func_name, sizeof(func_name), "draw_llvm_tcs_variant%u",
+ variant->shader->variants_cached);
+
+ snprintf(func_name_coro, sizeof(func_name_coro), "draw_llvm_tcs_coro_variant%u",
+ variant->shader->variants_cached);
+
+ arg_types[0] = get_tcs_context_ptr_type(variant); /* context */
+ arg_types[1] = variant->input_array_type; /* input */
+ arg_types[2] = variant->output_array_type;
+ arg_types[3] = int32_type;
+ arg_types[4] = int32_type;
+ arg_types[5] = int32_type; /* coroutine only */
+
+ func_type = LLVMFunctionType(int32_type, arg_types, ARRAY_SIZE(arg_types) - 1, 0);
+
+ coro_func_type = LLVMFunctionType(LLVMPointerType(LLVMInt8TypeInContext(gallivm->context), 0), arg_types, ARRAY_SIZE(arg_types), 0);
+
+ variant_func = LLVMAddFunction(gallivm->module, func_name, func_type);
+
+ variant_coro = LLVMAddFunction(gallivm->module, func_name_coro, coro_func_type);
+
+ variant->function = variant_func;
+ LLVMSetFunctionCallConv(variant_func, LLVMCCallConv);
+
+ LLVMSetFunctionCallConv(variant_coro, LLVMCCallConv);
+
+ for (i = 0; i < ARRAY_SIZE(arg_types); ++i) {
+ if (LLVMGetTypeKind(arg_types[i]) == LLVMPointerTypeKind) {
+ lp_add_function_attr(variant_coro, i + 1, LP_FUNC_ATTR_NOALIAS);
+ lp_add_function_attr(variant_func, i + 1, LP_FUNC_ATTR_NOALIAS);
+ }
+ }
+
+ context_ptr = LLVMGetParam(variant_func, 0);
+ input_array = LLVMGetParam(variant_func, 1);
+ output_array = LLVMGetParam(variant_func, 2);
+ prim_id = LLVMGetParam(variant_func, 3);
+ patch_vertices_in = LLVMGetParam(variant_func, 4);
+
+ lp_build_name(context_ptr, "context");
+ lp_build_name(input_array, "input");
+ lp_build_name(output_array, "output");
+ lp_build_name(prim_id, "prim_id");
+ lp_build_name(patch_vertices_in, "patch_vertices_in");
+
+ block = LLVMAppendBasicBlockInContext(gallivm->context, variant_func, "entry");
+ builder = gallivm->builder;
+ LLVMPositionBuilderAtEnd(builder, block);
+
+ lp_build_context_init(&bld, gallivm, lp_type_int(32));
+
+ memset(&tcs_type, 0, sizeof tcs_type);
+ tcs_type.floating = TRUE; /* floating point values */
+ tcs_type.sign = TRUE; /* values are signed */
+ tcs_type.norm = FALSE; /* values are not limited to [0,1] or [-1,1] */
+ tcs_type.width = 32; /* 32-bit float */
+ tcs_type.length = vector_length;
+
+ lp_build_context_init(&bldvec, variant->gallivm, lp_int_type(tcs_type));
+
+ LLVMValueRef count = lp_build_const_int32(gallivm, variant->shader->base.vertices_out);
+ LLVMValueRef step = lp_build_const_int32(gallivm, vector_length);
+
+ struct lp_build_loop_state loop_state[2];
+ LLVMValueRef num_inner_loop;
+ unsigned count_align = util_align_npot(variant->shader->base.vertices_out, tcs_type.length);
+ num_inner_loop = lp_build_const_int32(gallivm, count_align / tcs_type.length);
+ LLVMTypeRef hdl_ptr_type = LLVMPointerType(LLVMInt8TypeInContext(gallivm->context), 0);
+ LLVMValueRef coro_hdls = LLVMBuildArrayAlloca(gallivm->builder, hdl_ptr_type, num_inner_loop, "coro_hdls");
+ unsigned end_coroutine = INT_MAX;
+ lp_build_loop_begin(&loop_state[1], gallivm,
+ lp_build_const_int32(gallivm, 0)); /* coroutine reentry loop */
+ lp_build_loop_begin(&loop_state[0], gallivm,
+ lp_build_const_int32(gallivm, 0)); /* inner loop */
+ {
+ LLVMValueRef args[6];
+ args[0] = context_ptr;
+ args[1] = input_array;
+ args[2] = output_array;
+ args[3] = prim_id;
+ args[4] = patch_vertices_in;
+ args[5] = loop_state[0].counter;
+ LLVMValueRef coro_entry = LLVMBuildGEP(builder, coro_hdls, &loop_state[0].counter, 1, "");
+ LLVMValueRef coro_hdl = LLVMBuildLoad(builder, coro_entry, "coro_hdl");
+
+ struct lp_build_if_state ifstate;
+ LLVMValueRef cmp = LLVMBuildICmp(builder, LLVMIntEQ, loop_state[1].counter,
+ lp_build_const_int32(gallivm, 0), "");
+ /* first time here - call the coroutine function entry point */
+ lp_build_if(&ifstate, gallivm, cmp);
+ LLVMValueRef coro_ret = LLVMBuildCall(builder, variant_coro, args, 6, "");
+ LLVMBuildStore(builder, coro_ret, coro_entry);
+ lp_build_else(&ifstate);
+ /* subsequent calls for this invocation - check if done. */
+ LLVMValueRef coro_done = lp_build_coro_done(gallivm, coro_hdl);
+ struct lp_build_if_state ifstate2;
+ lp_build_if(&ifstate2, gallivm, coro_done);
+ /* if done destroy and force loop exit */
+ lp_build_coro_destroy(gallivm, coro_hdl);
+ lp_build_loop_force_set_counter(&loop_state[1], lp_build_const_int32(gallivm, end_coroutine - 1));
+ lp_build_else(&ifstate2);
+ /* otherwise resume the coroutine */
+ lp_build_coro_resume(gallivm, coro_hdl);
+ lp_build_endif(&ifstate2);
+ lp_build_endif(&ifstate);
+ lp_build_loop_force_reload_counter(&loop_state[1]);
+ }
+ lp_build_loop_end_cond(&loop_state[0],
+ num_inner_loop,
+ NULL, LLVMIntUGE);
+ lp_build_loop_end_cond(&loop_state[1],
+ lp_build_const_int32(gallivm, end_coroutine),
+ NULL, LLVMIntEQ);
+ LLVMBuildRet(builder, lp_build_zero(gallivm, lp_type_uint(32)));
+
+ block = LLVMAppendBasicBlockInContext(gallivm->context, variant_coro, "entry");
+ LLVMPositionBuilderAtEnd(builder, block);
+
+ context_ptr = LLVMGetParam(variant_coro, 0);
+ input_array = LLVMGetParam(variant_coro, 1);
+ output_array = LLVMGetParam(variant_coro, 2);
+ prim_id = LLVMGetParam(variant_coro, 3);
+ patch_vertices_in = LLVMGetParam(variant_coro, 4);
+
+ consts_ptr = draw_tcs_jit_context_constants(variant->gallivm, context_ptr);
+ num_consts_ptr =
+ draw_tcs_jit_context_num_constants(variant->gallivm, context_ptr);
+
+ ssbos_ptr = draw_tcs_jit_context_ssbos(variant->gallivm, context_ptr);
+ num_ssbos_ptr =
+ draw_tcs_jit_context_num_ssbos(variant->gallivm, context_ptr);
+ sampler = draw_llvm_sampler_soa_create(variant->key.samplers);
+ image = draw_llvm_image_soa_create(draw_tcs_llvm_variant_key_images(&variant->key));
+
+ LLVMValueRef counter = LLVMGetParam(variant_coro, 5);
+ LLVMValueRef invocvec = LLVMGetUndef(LLVMVectorType(int32_type, vector_length));
+ for (i = 0; i < vector_length; i++) {
+ LLVMValueRef idx = LLVMBuildAdd(builder, LLVMBuildMul(builder, counter, step, ""), lp_build_const_int32(gallivm, i), "");
+ invocvec = LLVMBuildInsertElement(builder, invocvec, idx, idx, "");
+ }
+
+ system_values.invocation_id = invocvec;
+ system_values.prim_id = lp_build_broadcast_scalar(&bldvec, prim_id);
+ system_values.vertices_in = lp_build_broadcast_scalar(&bldvec, patch_vertices_in);
+ tcs_iface.input = input_array;
+ tcs_iface.output = output_array;
+ tcs_iface.base.emit_fetch_input = draw_tcs_llvm_emit_fetch_input;
+ tcs_iface.base.emit_fetch_output = draw_tcs_llvm_emit_fetch_output;
+ tcs_iface.base.emit_store_output = draw_tcs_llvm_emit_store_output;
+
+
+ {
+ LLVMValueRef coro_id = lp_build_coro_id(gallivm);
+ LLVMValueRef coro_hdl = lp_build_coro_begin_alloc_mem(gallivm, coro_id);
+
+ mask_val = generate_tcs_mask_value(variant, tcs_type, count, LLVMBuildMul(builder, counter, step, ""));
+ lp_build_mask_begin(&mask, gallivm, tcs_type, mask_val);
+
+ struct lp_build_coro_suspend_info coro_info;
+
+ LLVMBasicBlockRef sus_block = LLVMAppendBasicBlockInContext(gallivm->context, variant_coro, "suspend");
+ LLVMBasicBlockRef clean_block = LLVMAppendBasicBlockInContext(gallivm->context, variant_coro, "cleanup");
+
+ coro_info.suspend = sus_block;
+ coro_info.cleanup = clean_block;
+
+ struct lp_build_tgsi_params params;
+ memset(¶ms, 0, sizeof(params));
+
+ params.type = tcs_type;
+ params.mask = &mask;
+ params.consts_ptr = consts_ptr;
+ params.const_sizes_ptr = num_consts_ptr;
+ params.system_values = &system_values;
+ params.context_ptr = context_ptr;
+ params.sampler = sampler;
+ params.info = &llvm->draw->tcs.tess_ctrl_shader->info;
+ params.ssbo_ptr = ssbos_ptr;
+ params.ssbo_sizes_ptr = num_ssbos_ptr;
+ params.image = image;
+ params.coro = &coro_info;
+ params.tcs_iface = &tcs_iface.base;
+
+ lp_build_nir_soa(variant->gallivm,
+ llvm->draw->tcs.tess_ctrl_shader->state.ir.nir,
+ ¶ms, NULL);
+
+ lp_build_mask_end(&mask);
+
+ lp_build_coro_suspend_switch(gallivm, &coro_info, NULL, true);
+ LLVMPositionBuilderAtEnd(builder, clean_block);
+
+ lp_build_coro_free_mem(gallivm, coro_id, coro_hdl);
+
+ LLVMBuildBr(builder, sus_block);
+ LLVMPositionBuilderAtEnd(builder, sus_block);
+
+ lp_build_coro_end(gallivm, coro_hdl);
+ LLVMBuildRet(builder, coro_hdl);
+ }
+
+ sampler->destroy(sampler);
+ image->destroy(image);
+ gallivm_verify_function(gallivm, variant_func);
+ gallivm_verify_function(gallivm, variant_coro);
+}
+
+struct draw_tcs_llvm_variant *
+draw_tcs_llvm_create_variant(struct draw_llvm *llvm,
+ unsigned num_outputs,
+ const struct draw_tcs_llvm_variant_key *key)
+{
+ struct draw_tcs_llvm_variant *variant;
+ struct llvm_tess_ctrl_shader *shader = llvm_tess_ctrl_shader(llvm->draw->tcs.tess_ctrl_shader);
+ char module_name[64];
+
+ variant = MALLOC(sizeof *variant +
+ shader->variant_key_size - sizeof variant->key);
+ if (!variant)
+ return NULL;
+
+ variant->llvm = llvm;
+ variant->shader = shader;
+
+ snprintf(module_name, sizeof(module_name), "draw_llvm_tcs_variant%u",
+ variant->shader->variants_cached);
+
+ variant->gallivm = gallivm_create(module_name, llvm->context);
+
+ create_tcs_jit_types(variant);
+
+ memcpy(&variant->key, key, shader->variant_key_size);
+
+ if (gallivm_debug & (GALLIVM_DEBUG_TGSI | GALLIVM_DEBUG_IR)) {
+ nir_print_shader(llvm->draw->tcs.tess_ctrl_shader->state.ir.nir, stderr);
+ draw_tcs_llvm_dump_variant_key(&variant->key);
+ }
+
+ draw_tcs_llvm_generate(llvm, variant);
+
+ gallivm_compile_module(variant->gallivm);
+
+ variant->jit_func = (draw_tcs_jit_func)
+ gallivm_jit_function(variant->gallivm, variant->function);
+
+ gallivm_free_ir(variant->gallivm);
+
+ variant->list_item_global.base = variant;
+ variant->list_item_local.base = variant;
+ /*variant->no = */shader->variants_created++;
+ variant->list_item_global.base = variant;
+
+ return variant;
+}
+
+void
+draw_tcs_llvm_destroy_variant(struct draw_tcs_llvm_variant *variant)
+{
+ struct draw_llvm *llvm = variant->llvm;
+
+ if (gallivm_debug & (GALLIVM_DEBUG_TGSI | GALLIVM_DEBUG_IR)) {
+ debug_printf("Deleting TCS variant: %u tcs variants,\t%u total variants\n",
+ variant->shader->variants_cached, llvm->nr_tcs_variants);
+ }
+
+ gallivm_destroy(variant->gallivm);
+
+ remove_from_list(&variant->list_item_local);
+ variant->shader->variants_cached--;
+ remove_from_list(&variant->list_item_global);
+ llvm->nr_tcs_variants--;
+ FREE(variant);
+}
+
+struct draw_tcs_llvm_variant_key *
+draw_tcs_llvm_make_variant_key(struct draw_llvm *llvm, char *store)
+{
+ unsigned i;
+ struct draw_tcs_llvm_variant_key *key;
+ struct draw_sampler_static_state *draw_sampler;
+ struct draw_image_static_state *draw_image;
+
+ key = (struct draw_tcs_llvm_variant_key *)store;
+
+ memset(key, 0, offsetof(struct draw_tcs_llvm_variant_key, samplers[0]));
+
+ /* All variants of this shader will have the same value for
+ * nr_samplers. Not yet trying to compact away holes in the
+ * sampler array.
+ */
+ key->nr_samplers = llvm->draw->tcs.tess_ctrl_shader->info.file_max[TGSI_FILE_SAMPLER] + 1;
+ if (llvm->draw->tcs.tess_ctrl_shader->info.file_max[TGSI_FILE_SAMPLER_VIEW] != -1) {
+ key->nr_sampler_views =
+ llvm->draw->tcs.tess_ctrl_shader->info.file_max[TGSI_FILE_SAMPLER_VIEW] + 1;
+ }
+ else {
+ key->nr_sampler_views = key->nr_samplers;
+ }
+
+ key->nr_images = llvm->draw->tcs.tess_ctrl_shader->info.file_max[TGSI_FILE_IMAGE] + 1;
+
+ draw_sampler = key->samplers;
+
+ memset(draw_sampler, 0, MAX2(key->nr_samplers, key->nr_sampler_views) * sizeof *draw_sampler);
+
+ for (i = 0 ; i < key->nr_samplers; i++) {
+ lp_sampler_static_sampler_state(&draw_sampler[i].sampler_state,
+ llvm->draw->samplers[PIPE_SHADER_TESS_CTRL][i]);
+ }
+ for (i = 0 ; i < key->nr_sampler_views; i++) {
+ lp_sampler_static_texture_state(&draw_sampler[i].texture_state,
+ llvm->draw->sampler_views[PIPE_SHADER_TESS_CTRL][i]);
+ }
+
+ draw_image = draw_tcs_llvm_variant_key_images(key);
+ memset(draw_image, 0,
+ key->nr_images * sizeof *draw_image);
+ for (i = 0; i < key->nr_images; i++) {
+ lp_sampler_static_texture_state_image(&draw_image[i].image_state,
+ llvm->draw->images[PIPE_SHADER_TESS_CTRL][i]);
+ }
+ return key;
+}
+
+void
+draw_tcs_llvm_dump_variant_key(struct draw_tcs_llvm_variant_key *key)
+{
+ unsigned i;
+ struct draw_sampler_static_state *sampler = key->samplers;
+ struct draw_image_static_state *image = draw_tcs_llvm_variant_key_images(key);
+ for (i = 0 ; i < key->nr_sampler_views; i++) {
+ debug_printf("sampler[%i].src_format = %s\n", i,
+ util_format_name(sampler[i].texture_state.format));
+ }
+
+ for (i = 0 ; i < key->nr_images; i++)
+ debug_printf("images[%i].format = %s\n", i, util_format_name(image[i].image_state.format));
+
+}
+
+static void
+create_tes_jit_types(struct draw_tes_llvm_variant *var)
+{
+ struct gallivm_state *gallivm = var->gallivm;
+ LLVMTypeRef texture_type, sampler_type, image_type, context_type;
+
+ texture_type = create_jit_texture_type(gallivm, "texture");
+ sampler_type = create_jit_sampler_type(gallivm, "sampler");
+ image_type = create_jit_image_type(gallivm, "image");
+
+ context_type = create_tes_jit_context_type(gallivm,
+ 0,
+ texture_type, sampler_type,
+ image_type,
+ "draw_tes_jit_context");
+ var->context_ptr_type = LLVMPointerType(context_type, 0);
+
+ var->input_array_type = create_tes_jit_input_type(gallivm);
+}
+
+static LLVMTypeRef
+get_tes_context_ptr_type(struct draw_tes_llvm_variant *variant)
+{
+ if (!variant->context_ptr_type)
+ create_tes_jit_types(variant);
+ return variant->context_ptr_type;
+}
+
+static LLVMValueRef
+generate_tes_mask_value(struct draw_tes_llvm_variant *variant,
+ struct lp_type tes_type, LLVMValueRef limit, LLVMValueRef loop_counter)
+{
+ struct gallivm_state *gallivm = variant->gallivm;
+ LLVMBuilderRef builder = gallivm->builder;
+ struct lp_type mask_type = lp_int_type(tes_type);
+ LLVMValueRef num_prims;
+ LLVMValueRef mask_val = lp_build_const_vec(gallivm, mask_type, 0);
+ unsigned i;
+
+ num_prims = lp_build_broadcast(gallivm, lp_build_vec_type(gallivm, mask_type), limit);
+ for (i = 0; i < tes_type.length; i++) {
+ LLVMValueRef idx = lp_build_const_int32(gallivm, i);
+ mask_val = LLVMBuildInsertElement(builder, mask_val, LLVMBuildAdd(builder, loop_counter, idx, ""), idx, "");
+ }
+ mask_val = lp_build_compare(gallivm, mask_type,
+ PIPE_FUNC_GREATER, num_prims, mask_val);
+
+ return mask_val;
+}
+
+static LLVMValueRef
+draw_tes_llvm_fetch_vertex_input(const struct lp_build_tes_iface *tes_iface,
+ struct lp_build_context *bld,
+ boolean is_vindex_indirect,
+ LLVMValueRef vertex_index,
+ boolean is_aindex_indirect,
+ LLVMValueRef attrib_index,
+ LLVMValueRef swizzle_index)
+{
+ const struct draw_tes_llvm_iface *tes = draw_tes_llvm_iface(tes_iface);
+ struct gallivm_state *gallivm = bld->gallivm;
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMValueRef indices[3];
+ LLVMValueRef res;
+ struct lp_type type = bld->type;
+
+ if (is_vindex_indirect || is_aindex_indirect) {
+ int i;
+
+ res = bld->zero;
+
+ for (i = 0; i < type.length; ++i) {
+ LLVMValueRef idx = lp_build_const_int32(gallivm, i);
+ LLVMValueRef vert_chan_index = vertex_index;
+ LLVMValueRef attr_chan_index = attrib_index;
+ LLVMValueRef channel_vec;
+
+ if (is_vindex_indirect) {
+ vert_chan_index = LLVMBuildExtractElement(builder,
+ vertex_index, idx, "");
+ }
+ if (is_aindex_indirect) {
+ attr_chan_index = LLVMBuildExtractElement(builder,
+ attrib_index, idx, "");
+ }
+
+ indices[0] = vert_chan_index;
+ indices[1] = attr_chan_index;
+ indices[2] = swizzle_index;
+
+ channel_vec = LLVMBuildGEP(builder, tes->input, indices, 3, "");
+ channel_vec = LLVMBuildLoad(builder, channel_vec, "");
+
+ res = LLVMBuildInsertElement(builder, res, channel_vec, idx, "");
+ }
+ } else {
+ indices[0] = vertex_index;
+ indices[1] = attrib_index;
+ indices[2] = swizzle_index;
+
+ res = LLVMBuildGEP(builder, tes->input, indices, 3, "");
+ res = LLVMBuildLoad(builder, res, "");
+ res = lp_build_broadcast_scalar(bld, res);
+ }
+ return res;
+}
+
+static LLVMValueRef
+draw_tes_llvm_fetch_patch_input(const struct lp_build_tes_iface *tes_iface,
+ struct lp_build_context *bld,
+ boolean is_aindex_indirect,
+ LLVMValueRef attrib_index,
+ LLVMValueRef swizzle_index)
+{
+ const struct draw_tes_llvm_iface *tes = draw_tes_llvm_iface(tes_iface);
+ struct gallivm_state *gallivm = bld->gallivm;
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMValueRef indices[3];
+ LLVMValueRef res;
+ struct lp_type type = bld->type;
+
+ if (is_aindex_indirect) {
+ int i;
+
+ res = bld->zero;
+
+ for (i = 0; i < type.length; ++i) {
+ LLVMValueRef idx = lp_build_const_int32(gallivm, i);
+ LLVMValueRef attr_chan_index = attrib_index;
+ LLVMValueRef channel_vec;
+
+ if (is_aindex_indirect) {
+ attr_chan_index = LLVMBuildExtractElement(builder,
+ attrib_index, idx, "");
+ }
+
+ indices[0] = lp_build_const_int32(gallivm, 0);
+ indices[1] = attr_chan_index;
+ indices[2] = swizzle_index;
+
+ channel_vec = LLVMBuildGEP(builder, tes->input, indices, 3, "");
+ channel_vec = LLVMBuildLoad(builder, channel_vec, "");
+
+ res = LLVMBuildInsertElement(builder, res, channel_vec, idx, "");
+ }
+ } else {
+ indices[0] = lp_build_const_int32(gallivm, 0);
+ indices[1] = attrib_index;
+ indices[2] = swizzle_index;
+
+ res = LLVMBuildGEP(builder, tes->input, indices, 3, "");
+ res = LLVMBuildLoad(builder, res, "");
+ res = lp_build_broadcast_scalar(bld, res);
+ }
+ return res;
+}
+
+static void
+draw_tes_llvm_generate(struct draw_llvm *llvm,
+ struct draw_tes_llvm_variant *variant)
+{
+ struct gallivm_state *gallivm = variant->gallivm;
+ LLVMContextRef context = gallivm->context;
+ LLVMTypeRef int32_type = LLVMInt32TypeInContext(context);
+ LLVMTypeRef flt_type = LLVMFloatTypeInContext(context);
+ LLVMTypeRef arg_types[9];
+ LLVMTypeRef func_type;
+ LLVMValueRef variant_func;
+ LLVMValueRef context_ptr;
+ LLVMValueRef tess_coord[2], io_ptr, input_array, num_tess_coord;
+ LLVMValueRef tess_inner, tess_outer, prim_id;
+ LLVMBasicBlockRef block;
+ LLVMBuilderRef builder;
+ LLVMValueRef mask_val;
+ struct lp_build_context bld, bldvec;
+ struct lp_build_sampler_soa *sampler = 0;
+ struct lp_build_image_soa *image = NULL;
+ struct lp_bld_tgsi_system_values system_values;
+ char func_name[64];
+ unsigned i;
+ struct draw_tes_llvm_iface tes_iface;
+ LLVMValueRef outputs[PIPE_MAX_SHADER_OUTPUTS][TGSI_NUM_CHANNELS];
+ struct lp_build_mask_context mask;
+ LLVMValueRef consts_ptr, num_consts_ptr;
+ LLVMValueRef ssbos_ptr, num_ssbos_ptr;
+ LLVMValueRef step;
+ struct lp_type tes_type;
+ unsigned vector_length = variant->shader->base.vector_length;
+
+ memset(&system_values, 0, sizeof(system_values));
+ memset(&outputs, 0, sizeof(outputs));
+
+ snprintf(func_name, sizeof(func_name), "draw_llvm_tes_variant%u",
+ variant->shader->variants_cached);
+
+ arg_types[0] = get_tes_context_ptr_type(variant); /* context */
+ arg_types[1] = variant->input_array_type; /* input */
+ arg_types[2] = variant->vertex_header_ptr_type;
+ arg_types[3] = int32_type;
+ arg_types[4] = int32_type;
+ arg_types[5] = LLVMPointerType(flt_type, 0);
+ arg_types[6] = LLVMPointerType(flt_type, 0);
+ arg_types[7] = LLVMPointerType(LLVMArrayType(flt_type, 4), 0);
+ arg_types[8] = LLVMPointerType(LLVMArrayType(flt_type, 2), 0);
+
+ func_type = LLVMFunctionType(int32_type, arg_types, ARRAY_SIZE(arg_types), 0);
+ variant_func = LLVMAddFunction(gallivm->module, func_name, func_type);
+
+ variant->function = variant_func;
+ LLVMSetFunctionCallConv(variant_func, LLVMCCallConv);
+
+ for (i = 0; i < ARRAY_SIZE(arg_types); ++i)
+ if (LLVMGetTypeKind(arg_types[i]) == LLVMPointerTypeKind)
+ lp_add_function_attr(variant_func, i + 1, LP_FUNC_ATTR_NOALIAS);
+
+ context_ptr = LLVMGetParam(variant_func, 0);
+ input_array = LLVMGetParam(variant_func, 1);
+ io_ptr = LLVMGetParam(variant_func, 2);
+ prim_id = LLVMGetParam(variant_func, 3);
+ num_tess_coord = LLVMGetParam(variant_func, 4);
+ tess_coord[0] = LLVMGetParam(variant_func, 5);
+ tess_coord[1] = LLVMGetParam(variant_func, 6);
+ tess_outer = LLVMGetParam(variant_func, 7);
+ tess_inner = LLVMGetParam(variant_func, 8);
+
+ lp_build_name(context_ptr, "context");
+ lp_build_name(input_array, "input");
+ lp_build_name(io_ptr, "io");
+ lp_build_name(prim_id, "prim_id");
+ lp_build_name(num_tess_coord, "num_tess_coord");
+ lp_build_name(tess_coord[0], "tess_coord[0]");
+ lp_build_name(tess_coord[1], "tess_coord[1]");
+ lp_build_name(tess_outer, "tess_outer");
+ lp_build_name(tess_inner, "tess_inner");
+
+ tes_iface.base.fetch_vertex_input = draw_tes_llvm_fetch_vertex_input;
+ tes_iface.base.fetch_patch_input = draw_tes_llvm_fetch_patch_input;
+ tes_iface.input = input_array;
+ tes_iface.variant = variant;
+
+ block = LLVMAppendBasicBlockInContext(gallivm->context, variant_func, "entry");
+ builder = gallivm->builder;
+ LLVMPositionBuilderAtEnd(builder, block);
+
+ lp_build_context_init(&bld, gallivm, lp_type_int(32));
+
+ memset(&tes_type, 0, sizeof tes_type);
+ tes_type.floating = TRUE; /* floating point values */
+ tes_type.sign = TRUE; /* values are signed */
+ tes_type.norm = FALSE; /* values are not limited to [0,1] or [-1,1] */
+ tes_type.width = 32; /* 32-bit float */
+ tes_type.length = vector_length;
+
+ lp_build_context_init(&bldvec, variant->gallivm, lp_int_type(tes_type));
+ consts_ptr = draw_tes_jit_context_constants(variant->gallivm, context_ptr);
+ num_consts_ptr =
+ draw_tes_jit_context_num_constants(variant->gallivm, context_ptr);
+
+ ssbos_ptr = draw_tes_jit_context_ssbos(variant->gallivm, context_ptr);
+ num_ssbos_ptr =
+ draw_tes_jit_context_num_ssbos(variant->gallivm, context_ptr);
+ sampler = draw_llvm_sampler_soa_create(variant->key.samplers);
+ image = draw_llvm_image_soa_create(draw_tes_llvm_variant_key_images(&variant->key));
+ step = lp_build_const_int32(gallivm, vector_length);
+
+ system_values.tess_outer = LLVMBuildLoad(builder, tess_outer, "");
+ system_values.tess_inner = LLVMBuildLoad(builder, tess_inner, "");
+
+ system_values.prim_id = lp_build_broadcast_scalar(&bldvec, prim_id);
+ struct lp_build_loop_state lp_loop;
+ lp_build_loop_begin(&lp_loop, gallivm, bld.zero);
+ {
+ LLVMValueRef io;
+
+ io = LLVMBuildGEP(builder, io_ptr, &lp_loop.counter, 1, "");
+ mask_val = generate_tes_mask_value(variant, tes_type, num_tess_coord, lp_loop.counter);
+ lp_build_mask_begin(&mask, gallivm, tes_type, mask_val);
+
+ system_values.tess_coord = LLVMGetUndef(LLVMArrayType(LLVMVectorType(flt_type, vector_length), 3));
+ for (i = 0; i < 3; i++) {
+ LLVMValueRef tess_coord_chan = LLVMGetUndef(LLVMVectorType(flt_type, vector_length));
+ for (unsigned j = 0; j < vector_length; j++) {
+ LLVMValueRef idx = LLVMBuildAdd(builder, lp_loop.counter, lp_build_const_int32(gallivm, j), "");
+ LLVMValueRef tc_val;
+ if (i == 2) {
+ if (variant->shader->base.prim_mode == PIPE_PRIM_TRIANGLES) {
+ tc_val = lp_build_const_float(gallivm, 1.0);
+ tc_val = LLVMBuildFSub(builder, tc_val, lp_build_pointer_get(builder, tess_coord[0], idx), "");
+ tc_val = LLVMBuildFSub(builder, tc_val, lp_build_pointer_get(builder, tess_coord[1], idx), "");
+ } else
+ tc_val = lp_build_const_float(gallivm, 0.0);
+ } else
+ tc_val = lp_build_pointer_get(builder, tess_coord[i], idx);
+
+ tess_coord_chan = LLVMBuildInsertElement(builder, tess_coord_chan, tc_val, lp_build_const_int32(gallivm, j), "");
+ }
+ system_values.tess_coord = LLVMBuildInsertValue(builder, system_values.tess_coord, tess_coord_chan, i, "");
+ }
+
+ struct lp_build_tgsi_params params;
+ memset(¶ms, 0, sizeof(params));
+
+ params.type = tes_type;
+ params.mask = &mask;
+ params.consts_ptr = consts_ptr;
+ params.const_sizes_ptr = num_consts_ptr;
+ params.system_values = &system_values;
+ params.context_ptr = context_ptr;
+ params.sampler = sampler;
+ params.info = &llvm->draw->tes.tess_eval_shader->info;
+ params.ssbo_ptr = ssbos_ptr;
+ params.ssbo_sizes_ptr = num_ssbos_ptr;
+ params.image = image;
+ params.tes_iface = &tes_iface.base;
+
+ lp_build_nir_soa(variant->gallivm,
+ llvm->draw->tes.tess_eval_shader->state.ir.nir,
+ ¶ms,
+ outputs);
+
+ lp_build_mask_end(&mask);
+ LLVMValueRef clipmask = lp_build_const_int_vec(gallivm,
+ lp_int_type(tes_type), 0);
+
+ convert_to_aos(gallivm, io, NULL, outputs, clipmask,
+ params.info->num_outputs, tes_type, FALSE);
+ }
+ lp_build_loop_end_cond(&lp_loop, num_tess_coord, step, LLVMIntUGE);
+ sampler->destroy(sampler);
+ image->destroy(image);
+
+ LLVMBuildRet(builder, lp_build_zero(gallivm, lp_type_uint(32)));
+ gallivm_verify_function(gallivm, variant_func);
+}
+
+struct draw_tes_llvm_variant *
+draw_tes_llvm_create_variant(struct draw_llvm *llvm,
+ unsigned num_outputs,
+ const struct draw_tes_llvm_variant_key *key)
+{
+ struct draw_tes_llvm_variant *variant;
+ struct llvm_tess_eval_shader *shader = llvm_tess_eval_shader(llvm->draw->tes.tess_eval_shader);
+ LLVMTypeRef vertex_header;
+ char module_name[64];
+
+ variant = MALLOC(sizeof *variant +
+ shader->variant_key_size - sizeof variant->key);
+ if (!variant)
+ return NULL;
+
+ variant->llvm = llvm;
+ variant->shader = shader;
+
+ snprintf(module_name, sizeof(module_name), "draw_llvm_tes_variant%u",
+ variant->shader->variants_cached);
+
+ variant->gallivm = gallivm_create(module_name, llvm->context);
+
+ create_tes_jit_types(variant);
+
+ memcpy(&variant->key, key, shader->variant_key_size);
+
+ vertex_header = create_jit_vertex_header(variant->gallivm, num_outputs);
+
+ variant->vertex_header_ptr_type = LLVMPointerType(vertex_header, 0);
+
+ if (gallivm_debug & (GALLIVM_DEBUG_TGSI | GALLIVM_DEBUG_IR)) {
+ nir_print_shader(llvm->draw->tes.tess_eval_shader->state.ir.nir, stderr);
+ draw_tes_llvm_dump_variant_key(&variant->key);
+ }
+
+ draw_tes_llvm_generate(llvm, variant);
+
+ gallivm_compile_module(variant->gallivm);
+
+ variant->jit_func = (draw_tes_jit_func)
+ gallivm_jit_function(variant->gallivm, variant->function);
+
+ gallivm_free_ir(variant->gallivm);
+
+ variant->list_item_global.base = variant;
+ variant->list_item_local.base = variant;
+ /*variant->no = */shader->variants_created++;
+ variant->list_item_global.base = variant;
+
+ return variant;
+}
+
+void
+draw_tes_llvm_destroy_variant(struct draw_tes_llvm_variant *variant)
+{
+ struct draw_llvm *llvm = variant->llvm;
+
+ if (gallivm_debug & (GALLIVM_DEBUG_TGSI | GALLIVM_DEBUG_IR)) {
+ debug_printf("Deleting TES variant: %u tes variants,\t%u total variants\n",
+ variant->shader->variants_cached, llvm->nr_tes_variants);
+ }
+
+ gallivm_destroy(variant->gallivm);
+
+ remove_from_list(&variant->list_item_local);
+ variant->shader->variants_cached--;
+ remove_from_list(&variant->list_item_global);
+ llvm->nr_tes_variants--;
+ FREE(variant);
+}
+
+struct draw_tes_llvm_variant_key *
+draw_tes_llvm_make_variant_key(struct draw_llvm *llvm, char *store)
+{
+ unsigned i;
+ struct draw_tes_llvm_variant_key *key;
+ struct draw_sampler_static_state *draw_sampler;
+ struct draw_image_static_state *draw_image;
+
+ key = (struct draw_tes_llvm_variant_key *)store;
+
+ memset(key, 0, offsetof(struct draw_tes_llvm_variant_key, samplers[0]));
+
+ /* All variants of this shader will have the same value for
+ * nr_samplers. Not yet trying to compact away holes in the
+ * sampler array.
+ */
+ key->nr_samplers = llvm->draw->tes.tess_eval_shader->info.file_max[TGSI_FILE_SAMPLER] + 1;
+ if (llvm->draw->tes.tess_eval_shader->info.file_max[TGSI_FILE_SAMPLER_VIEW] != -1) {
+ key->nr_sampler_views =
+ llvm->draw->tes.tess_eval_shader->info.file_max[TGSI_FILE_SAMPLER_VIEW] + 1;
+ }
+ else {
+ key->nr_sampler_views = key->nr_samplers;
+ }
+
+ key->nr_images = llvm->draw->tes.tess_eval_shader->info.file_max[TGSI_FILE_IMAGE] + 1;
+
+ draw_sampler = key->samplers;
+
+ memset(draw_sampler, 0, MAX2(key->nr_samplers, key->nr_sampler_views) * sizeof *draw_sampler);
+
+ for (i = 0 ; i < key->nr_samplers; i++) {
+ lp_sampler_static_sampler_state(&draw_sampler[i].sampler_state,
+ llvm->draw->samplers[PIPE_SHADER_TESS_EVAL][i]);
+ }
+ for (i = 0 ; i < key->nr_sampler_views; i++) {
+ lp_sampler_static_texture_state(&draw_sampler[i].texture_state,
+ llvm->draw->sampler_views[PIPE_SHADER_TESS_EVAL][i]);
+ }
+
+ draw_image = draw_tes_llvm_variant_key_images(key);
+ memset(draw_image, 0,
+ key->nr_images * sizeof *draw_image);
+ for (i = 0; i < key->nr_images; i++) {
+ lp_sampler_static_texture_state_image(&draw_image[i].image_state,
+ llvm->draw->images[PIPE_SHADER_TESS_EVAL][i]);
+ }
+ return key;
+}
+
+void
+draw_tes_llvm_dump_variant_key(struct draw_tes_llvm_variant_key *key)
+{
+ unsigned i;
+ struct draw_sampler_static_state *sampler = key->samplers;
+ struct draw_image_static_state *image = draw_tes_llvm_variant_key_images(key);
+ for (i = 0 ; i < key->nr_sampler_views; i++) {
+ debug_printf("sampler[%i].src_format = %s\n", i,
+ util_format_name(sampler[i].texture_state.format));
+ }
+
+ for (i = 0 ; i < key->nr_images; i++)
+ debug_printf("images[%i].format = %s\n", i, util_format_name(image[i].image_state.format));
+
+}
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2020 Red Hat.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **************************************************************************/
+#include "draw_tess.h"
+#ifdef LLVM_AVAILABLE
+#include "draw_llvm.h"
+#endif
+
+#include "tessellator/p_tessellator.h"
+#include "nir/nir_to_tgsi_info.h"
+#include "util/u_prim.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+
+static inline int
+draw_tes_get_input_index(int semantic, int index,
+ const struct tgsi_shader_info *input_info)
+{
+ int i;
+ const ubyte *input_semantic_names = input_info->output_semantic_name;
+ const ubyte *input_semantic_indices = input_info->output_semantic_index;
+ for (i = 0; i < PIPE_MAX_SHADER_OUTPUTS; i++) {
+ if (input_semantic_names[i] == semantic &&
+ input_semantic_indices[i] == index)
+ return i;
+ }
+ return -1;
+}
+
+#ifdef LLVM_AVAILABLE
+#define DEBUG_INPUTS 0
+static void
+llvm_fetch_tcs_input(struct draw_tess_ctrl_shader *shader,
+ const struct draw_prim_info *input_prim_info,
+ unsigned prim_id,
+ unsigned num_vertices)
+{
+ const float (*input_ptr)[4];
+ float (*input_data)[32][NUM_TCS_INPUTS][TGSI_NUM_CHANNELS] = &shader->tcs_input->data;
+ unsigned slot, i;
+ int vs_slot;
+ unsigned input_vertex_stride = shader->input_vertex_stride;
+
+ input_ptr = shader->input;
+ for (i = 0; i < num_vertices; i++) {
+ const float (*input)[4];
+ int vertex_idx = prim_id * num_vertices + i;
+ if (input_prim_info->linear == FALSE)
+ vertex_idx = input_prim_info->elts[vertex_idx];
+#if DEBUG_INPUTS
+ debug_printf("%d) tcs vertex index = %d (prim idx = %d)\n",
+ i, prim_id, 0);
+#endif
+ input = (const float (*)[4])((const char *)input_ptr + (vertex_idx * input_vertex_stride));
+ for (slot = 0, vs_slot = 0; slot < shader->info.num_inputs; ++slot) {
+ vs_slot = draw_tes_get_input_index(
+ shader->info.input_semantic_name[slot],
+ shader->info.input_semantic_index[slot],
+ shader->input_info);
+ if (vs_slot < 0) {
+ debug_printf("VS/TCS signature mismatch!\n");
+ (*input_data)[i][slot][0] = 0;
+ (*input_data)[i][slot][1] = 0;
+ (*input_data)[i][slot][2] = 0;
+ (*input_data)[i][slot][3] = 0;
+ } else {
+ (*input_data)[i][slot][0] = input[vs_slot][0];
+ (*input_data)[i][slot][1] = input[vs_slot][1];
+ (*input_data)[i][slot][2] = input[vs_slot][2];
+ (*input_data)[i][slot][3] = input[vs_slot][3];
+#if DEBUG_INPUTS
+ debug_printf("\t\t%p = %f %f %f %f\n", &(*input_data)[i][slot][0],
+ (*input_data)[i][slot][0],
+ (*input_data)[i][slot][1],
+ (*input_data)[i][slot][2],
+ (*input_data)[i][slot][3]);
+#endif
+ ++vs_slot;
+ }
+ }
+ }
+}
+
+#define DEBUG_OUTPUTS 0
+static void
+llvm_store_tcs_output(struct draw_tess_ctrl_shader *shader,
+ unsigned prim_id,
+ struct draw_vertex_info *output_verts,
+ unsigned vert_start)
+{
+ float (*output_ptr)[4];
+ float (*output_data)[32][PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS] = &shader->tcs_output->data;
+ unsigned slot, i;
+ unsigned num_vertices = shader->vertices_out;
+
+ char *output = (char *)output_verts->verts->data;
+ output += vert_start * output_verts->stride;
+
+ for (i = 0; i < num_vertices; i++) {
+
+#if DEBUG_OUTPUTS
+ debug_printf("%d) tcs store vertex index = %d (prim idx = %d)\n",
+ i, prim_id, 0);
+#endif
+ output_ptr = (float(*)[4])(output + (i * output_verts->stride));
+
+ for (slot = 0; slot < shader->info.num_outputs; ++slot) {
+ output_ptr[slot][0] = (*output_data)[i][slot][0];
+ output_ptr[slot][1] = (*output_data)[i][slot][1];
+ output_ptr[slot][2] = (*output_data)[i][slot][2];
+ output_ptr[slot][3] = (*output_data)[i][slot][3];
+#if DEBUG_OUTPUTS
+ debug_printf("\t\t%p = %f %f %f %f\n",
+ &output_ptr[slot][0],
+ output_ptr[slot][0],
+ output_ptr[slot][1],
+ output_ptr[slot][2],
+ output_ptr[slot][3]);
+#endif
+ }
+ }
+}
+
+static void
+llvm_tcs_run(struct draw_tess_ctrl_shader *shader, uint32_t prim_id)
+{
+ shader->current_variant->jit_func(shader->jit_context, shader->tcs_input->data, shader->tcs_output->data, prim_id,
+ shader->draw->pt.vertices_per_patch);
+}
+#endif
+
+/**
+ * Execute tess ctrl shader.
+ */
+int draw_tess_ctrl_shader_run(struct draw_tess_ctrl_shader *shader,
+ const void *constants[PIPE_MAX_CONSTANT_BUFFERS],
+ const unsigned constants_size[PIPE_MAX_CONSTANT_BUFFERS],
+ const struct draw_vertex_info *input_verts,
+ const struct draw_prim_info *input_prim,
+ const struct tgsi_shader_info *input_info,
+ struct draw_vertex_info *output_verts,
+ struct draw_prim_info *output_prims )
+{
+ const float (*input)[4] = (const float (*)[4])input_verts->verts->data;
+ unsigned num_outputs = draw_total_tcs_outputs(shader->draw);
+ unsigned input_stride = input_verts->vertex_size;
+ unsigned vertex_size = sizeof(struct vertex_header) + num_outputs * 4 * sizeof(float);
+ unsigned num_patches = input_prim->count / shader->draw->pt.vertices_per_patch;
+
+ output_verts->vertex_size = vertex_size;
+ output_verts->stride = output_verts->vertex_size;
+ output_verts->verts = NULL;
+ output_verts->count = 0;
+ shader->input = input;
+ shader->input_vertex_stride = input_stride;
+ shader->input_info = input_info;
+
+ output_prims->linear = TRUE;
+ output_prims->start = 0;
+ output_prims->elts = NULL;
+ output_prims->count = 0;
+ output_prims->prim = PIPE_PRIM_PATCHES;
+ output_prims->flags = 0;
+ output_prims->primitive_lengths = NULL;
+ output_prims->primitive_count = 0;
+
+#ifdef LLVM_AVAILABLE
+ for (unsigned i = 0; i < num_patches; i++) {
+ uint32_t vert_start = output_verts->count;
+
+ output_verts->count += shader->vertices_out;
+
+ llvm_fetch_tcs_input(shader, input_prim, i, shader->draw->pt.vertices_per_patch);
+
+ llvm_tcs_run(shader, i);
+
+ uint32_t old_verts = util_align_npot(vert_start, 16);
+ uint32_t new_verts = util_align_npot(output_verts->count, 16);
+ uint32_t old_size = output_verts->vertex_size * old_verts;
+ uint32_t new_size = output_verts->vertex_size * new_verts;
+ output_verts->verts = REALLOC(output_verts->verts, old_size, new_size);
+
+ llvm_store_tcs_output(shader, i, output_verts, vert_start);
+ }
+#endif
+
+ output_prims->primitive_count = num_patches;
+ return 0;
+}
+
+#ifdef LLVM_AVAILABLE
+#define DEBUG_INPUTS 0
+static void
+llvm_fetch_tes_input(struct draw_tess_eval_shader *shader,
+ const struct draw_prim_info *input_prim_info,
+ unsigned prim_id,
+ unsigned num_vertices)
+{
+ const float (*input_ptr)[4];
+ float (*input_data)[32][PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS] = &shader->tes_input->data;
+ unsigned slot, i;
+ int vs_slot;
+ unsigned input_vertex_stride = shader->input_vertex_stride;
+
+ input_ptr = shader->input;
+ for (i = 0; i < num_vertices; i++) {
+ const float (*input)[4];
+ int vertex_idx = prim_id * num_vertices + i;
+
+ if (input_prim_info->linear == FALSE)
+ vertex_idx = input_prim_info->elts[vertex_idx];
+#if DEBUG_INPUTS
+ debug_printf("%d) tes vertex index = %d (prim idx = %d)\n",
+ i, prim_id, 0);
+#endif
+ input = (const float (*)[4])((const char *)input_ptr + (vertex_idx * input_vertex_stride));
+ for (slot = 0, vs_slot = 0; slot < shader->info.num_inputs; ++slot) {
+ vs_slot = draw_tes_get_input_index(
+ shader->info.input_semantic_name[slot],
+ shader->info.input_semantic_index[slot],
+ shader->input_info);
+ if (vs_slot < 0) {
+ debug_printf("TCS/TES signature mismatch!\n");
+ (*input_data)[i][slot][0] = 0;
+ (*input_data)[i][slot][1] = 0;
+ (*input_data)[i][slot][2] = 0;
+ (*input_data)[i][slot][3] = 0;
+ } else {
+ (*input_data)[i][slot][0] = input[vs_slot][0];
+ (*input_data)[i][slot][1] = input[vs_slot][1];
+ (*input_data)[i][slot][2] = input[vs_slot][2];
+ (*input_data)[i][slot][3] = input[vs_slot][3];
+#if DEBUG_INPUTS
+ debug_printf("\t\t%p = %f %f %f %f\n",
+ &input[vs_slot][0],
+ (*input_data)[i][slot][0],
+ (*input_data)[i][slot][1],
+ (*input_data)[i][slot][2],
+ (*input_data)[i][slot][3]);
+#endif
+ ++vs_slot;
+ }
+ }
+ }
+}
+
+static void
+llvm_fetch_tess_factors(struct draw_tess_eval_shader *shader,
+ unsigned patch_id,
+ unsigned num_vertices,
+ struct pipe_tessellation_factors *factors)
+{
+ int outer_slot = draw_tes_get_input_index(
+ TGSI_SEMANTIC_TESSOUTER, 0, shader->input_info);
+ int inner_slot = draw_tes_get_input_index(
+ TGSI_SEMANTIC_TESSINNER, 0, shader->input_info);
+ const float (*input_ptr)[4];
+ const float (*input)[4];
+ input_ptr = shader->input;
+ input = (const float (*)[4])((const char *)input_ptr + ((patch_id * num_vertices) * shader->input_vertex_stride));
+
+ if (outer_slot != -1) {
+ for (unsigned i = 0; i < 4; i++)
+ factors->outer_tf[i] = input[outer_slot][i];
+ } else {
+ for (unsigned i = 0; i < 4; i++)
+ factors->outer_tf[i] = shader->draw->default_outer_tess_level[i];
+ }
+ if (inner_slot != -1) {
+ for (unsigned i = 0; i < 2; i++)
+ factors->inner_tf[i] = input[inner_slot][i];
+ } else {
+ for (unsigned i = 0; i < 2; i++)
+ factors->inner_tf[i] = shader->draw->default_inner_tess_level[i];
+ }
+}
+
+static void
+llvm_tes_run(struct draw_tess_eval_shader *shader,
+ uint32_t prim_id,
+ struct pipe_tessellator_data *tess_data,
+ struct pipe_tessellation_factors *tess_factors,
+ struct vertex_header *output)
+{
+ shader->current_variant->jit_func(shader->jit_context, shader->tes_input->data, output, prim_id,
+ tess_data->num_domain_points, tess_data->domain_points_u, tess_data->domain_points_v,
+ tess_factors->outer_tf, tess_factors->inner_tf);
+}
+#endif
+
+/**
+ * Execute tess eval shader.
+ */
+int draw_tess_eval_shader_run(struct draw_tess_eval_shader *shader,
+ const void *constants[PIPE_MAX_CONSTANT_BUFFERS],
+ const unsigned constants_size[PIPE_MAX_CONSTANT_BUFFERS],
+ unsigned num_input_vertices_per_patch,
+ const struct draw_vertex_info *input_verts,
+ const struct draw_prim_info *input_prim,
+ const struct tgsi_shader_info *input_info,
+ struct draw_vertex_info *output_verts,
+ struct draw_prim_info *output_prims,
+ ushort **elts_out)
+{
+ const float (*input)[4] = (const float (*)[4])input_verts->verts->data;
+ unsigned num_outputs = draw_total_tes_outputs(shader->draw);
+ unsigned input_stride = input_verts->vertex_size;
+ unsigned vertex_size = sizeof(struct vertex_header) + num_outputs * 4 * sizeof(float);
+ ushort *elts = NULL;
+ output_verts->vertex_size = vertex_size;
+ output_verts->stride = output_verts->vertex_size;
+ output_verts->count = 0;
+ output_verts->verts = NULL;
+
+ output_prims->linear = FALSE;
+ output_prims->start = 0;
+ output_prims->elts = NULL;
+ output_prims->count = 0;
+ output_prims->prim = get_tes_output_prim(shader);
+ output_prims->flags = 0;
+ output_prims->primitive_lengths = NULL;
+ output_prims->primitive_count = 0;
+
+ shader->input = input;
+ shader->input_vertex_stride = input_stride;
+ shader->input_info = input_info;
+
+#ifdef LLVM_AVAILABLE
+ struct pipe_tessellation_factors factors;
+ struct pipe_tessellator_data data = { 0 };
+ struct pipe_tessellator *ptess = p_tess_init(shader->prim_mode,
+ shader->spacing,
+ !shader->vertex_order_cw,
+ shader->point_mode);
+ for (unsigned i = 0; i < input_prim->primitive_count; i++) {
+ uint32_t vert_start = output_verts->count;
+ uint32_t prim_start = output_prims->primitive_count;
+ uint32_t elt_start = output_prims->count;
+
+ llvm_fetch_tess_factors(shader, i, num_input_vertices_per_patch, &factors);
+
+ /* tessellate with the factors for this primitive */
+ p_tessellate(ptess, &factors, &data);
+
+ if (data.num_domain_points == 0)
+ continue;
+
+ uint32_t old_verts = vert_start;
+ uint32_t new_verts = vert_start + util_align_npot(data.num_domain_points, 4);
+ uint32_t old_size = output_verts->vertex_size * old_verts;
+ uint32_t new_size = output_verts->vertex_size * new_verts;
+ output_verts->verts = REALLOC(output_verts->verts, old_size, new_size);
+
+ output_verts->count += data.num_domain_points;
+
+ output_prims->count += data.num_indices;
+ elts = REALLOC(elts, elt_start * sizeof(uint16_t),
+ output_prims->count * sizeof(uint16_t));
+
+ for (unsigned i = 0; i < data.num_indices; i++)
+ elts[elt_start + i] = vert_start + data.indices[i];
+
+ llvm_fetch_tes_input(shader, input_prim, i, num_input_vertices_per_patch);
+ /* run once per primitive? */
+ char *output = (char *)output_verts->verts;
+ output += vert_start * vertex_size;
+ llvm_tes_run(shader, i, &data, &factors, (struct vertex_header *)output);
+
+ uint32_t prim_len = u_prim_vertex_count(output_prims->prim)->min;
+ output_prims->primitive_count += data.num_indices / prim_len;
+ output_prims->primitive_lengths = REALLOC(output_prims->primitive_lengths, prim_start * sizeof(uint32_t),
+ output_prims->primitive_count * sizeof(uint32_t));
+ for (unsigned i = prim_start; i < output_prims->primitive_count; i++) {
+ output_prims->primitive_lengths[i] = prim_len;
+ }
+ }
+ p_tess_destroy(ptess);
+#endif
+
+ *elts_out = elts;
+ output_prims->elts = elts;
+ return 0;
+}
+
+struct draw_tess_ctrl_shader *
+draw_create_tess_ctrl_shader(struct draw_context *draw,
+ const struct pipe_shader_state *state)
+{
+#ifdef LLVM_AVAILABLE
+ boolean use_llvm = draw->llvm != NULL;
+ struct llvm_tess_ctrl_shader *llvm_tcs = NULL;
+#endif
+ struct draw_tess_ctrl_shader *tcs;
+
+#ifdef LLVM_AVAILABLE
+ if (use_llvm) {
+ llvm_tcs = CALLOC_STRUCT(llvm_tess_ctrl_shader);
+
+ if (!llvm_tcs)
+ return NULL;
+
+ tcs = &llvm_tcs->base;
+
+ make_empty_list(&llvm_tcs->variants);
+ } else
+#endif
+ {
+ tcs = CALLOC_STRUCT(draw_tess_ctrl_shader);
+ }
+
+ if (!tcs)
+ return NULL;
+
+ tcs->draw = draw;
+ tcs->state = *state;
+
+ nir_tgsi_scan_shader(state->ir.nir, &tcs->info, true);
+
+ tcs->vector_length = 4;
+ tcs->vertices_out = tcs->info.properties[TGSI_PROPERTY_TCS_VERTICES_OUT];
+#ifdef LLVM_AVAILABLE
+ if (use_llvm) {
+
+ tcs->tcs_input = align_malloc(sizeof(struct draw_tcs_inputs), 16);
+ memset(tcs->tcs_input, 0, sizeof(struct draw_tcs_inputs));
+
+ tcs->tcs_output = align_malloc(sizeof(struct draw_tcs_outputs), 16);
+ memset(tcs->tcs_output, 0, sizeof(struct draw_tcs_outputs));
+
+ tcs->jit_context = &draw->llvm->tcs_jit_context;
+ llvm_tcs->variant_key_size =
+ draw_tcs_llvm_variant_key_size(
+ MAX2(tcs->info.file_max[TGSI_FILE_SAMPLER]+1,
+ tcs->info.file_max[TGSI_FILE_SAMPLER_VIEW]+1),
+ tcs->info.file_max[TGSI_FILE_IMAGE]+1);
+ }
+#endif
+ return tcs;
+}
+
+void draw_bind_tess_ctrl_shader(struct draw_context *draw,
+ struct draw_tess_ctrl_shader *dtcs)
+{
+ draw_do_flush(draw, DRAW_FLUSH_STATE_CHANGE);
+ if (dtcs) {
+ draw->tcs.tess_ctrl_shader = dtcs;
+ } else {
+ draw->tcs.tess_ctrl_shader = NULL;
+ }
+}
+
+void draw_delete_tess_ctrl_shader(struct draw_context *draw,
+ struct draw_tess_ctrl_shader *dtcs)
+{
+ if (!dtcs)
+ return;
+
+#ifdef LLVM_AVAILABLE
+ if (draw->llvm) {
+ struct llvm_tess_ctrl_shader *shader = llvm_tess_ctrl_shader(dtcs);
+
+ struct draw_tcs_llvm_variant_list_item *li;
+
+ li = first_elem(&shader->variants);
+ while(!at_end(&shader->variants, li)) {
+ struct draw_tcs_llvm_variant_list_item *next = next_elem(li);
+ draw_tcs_llvm_destroy_variant(li->base);
+ li = next;
+ }
+
+ assert(shader->variants_cached == 0);
+ }
+#endif
+ FREE(dtcs);
+}
+
+#ifdef LLVM_AVAILABLE
+void draw_tcs_set_current_variant(struct draw_tess_ctrl_shader *shader,
+ struct draw_tcs_llvm_variant *variant)
+{
+ shader->current_variant = variant;
+}
+#endif
+
+struct draw_tess_eval_shader *
+draw_create_tess_eval_shader(struct draw_context *draw,
+ const struct pipe_shader_state *state)
+{
+#ifdef LLVM_AVAILABLE
+ boolean use_llvm = draw->llvm != NULL;
+ struct llvm_tess_eval_shader *llvm_tes = NULL;
+#endif
+ struct draw_tess_eval_shader *tes;
+
+#ifdef LLVM_AVAILABLE
+ if (use_llvm) {
+ llvm_tes = CALLOC_STRUCT(llvm_tess_eval_shader);
+
+ if (!llvm_tes)
+ return NULL;
+
+ tes = &llvm_tes->base;
+ make_empty_list(&llvm_tes->variants);
+ } else
+#endif
+ {
+ tes = CALLOC_STRUCT(draw_tess_eval_shader);
+ }
+
+ if (!tes)
+ return NULL;
+
+ tes->draw = draw;
+ tes->state = *state;
+
+ nir_tgsi_scan_shader(state->ir.nir, &tes->info, true);
+
+ tes->prim_mode = tes->info.properties[TGSI_PROPERTY_TES_PRIM_MODE];
+ tes->spacing = tes->info.properties[TGSI_PROPERTY_TES_SPACING];
+ tes->vertex_order_cw = tes->info.properties[TGSI_PROPERTY_TES_VERTEX_ORDER_CW];
+ tes->point_mode = tes->info.properties[TGSI_PROPERTY_TES_POINT_MODE];
+
+ tes->vector_length = 4;
+
+ tes->position_output = -1;
+ for (unsigned i = 0; i < tes->info.num_outputs; i++) {
+ if (tes->info.output_semantic_name[i] == TGSI_SEMANTIC_POSITION &&
+ tes->info.output_semantic_index[i] == 0)
+ tes->position_output = i;
+ if (tes->info.output_semantic_name[i] == TGSI_SEMANTIC_VIEWPORT_INDEX)
+ tes->viewport_index_output = i;
+ if (tes->info.output_semantic_name[i] == TGSI_SEMANTIC_CLIPDIST) {
+ debug_assert(tes->info.output_semantic_index[i] <
+ PIPE_MAX_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT);
+ tes->ccdistance_output[tes->info.output_semantic_index[i]] = i;
+ }
+ }
+
+#ifdef LLVM_AVAILABLE
+ if (use_llvm) {
+
+ tes->tes_input = align_malloc(sizeof(struct draw_tes_inputs), 16);
+ memset(tes->tes_input, 0, sizeof(struct draw_tes_inputs));
+
+ tes->jit_context = &draw->llvm->tes_jit_context;
+ llvm_tes->variant_key_size =
+ draw_tes_llvm_variant_key_size(
+ MAX2(tes->info.file_max[TGSI_FILE_SAMPLER]+1,
+ tes->info.file_max[TGSI_FILE_SAMPLER_VIEW]+1),
+ tes->info.file_max[TGSI_FILE_IMAGE]+1);
+ }
+#endif
+ return tes;
+}
+
+void draw_bind_tess_eval_shader(struct draw_context *draw,
+ struct draw_tess_eval_shader *dtes)
+{
+ draw_do_flush(draw, DRAW_FLUSH_STATE_CHANGE);
+ if (dtes) {
+ draw->tes.tess_eval_shader = dtes;
+ draw->tes.position_output = dtes->position_output;
+ } else {
+ draw->tes.tess_eval_shader = NULL;
+ }
+}
+
+void draw_delete_tess_eval_shader(struct draw_context *draw,
+ struct draw_tess_eval_shader *dtes)
+{
+ if (!dtes)
+ return;
+
+#ifdef LLVM_AVAILABLE
+ if (draw->llvm) {
+ struct llvm_tess_eval_shader *shader = llvm_tess_eval_shader(dtes);
+ struct draw_tes_llvm_variant_list_item *li;
+
+ li = first_elem(&shader->variants);
+ while(!at_end(&shader->variants, li)) {
+ struct draw_tes_llvm_variant_list_item *next = next_elem(li);
+ draw_tes_llvm_destroy_variant(li->base);
+ li = next;
+ }
+
+ assert(shader->variants_cached == 0);
+ align_free(dtes->tes_input);
+ }
+#endif
+ FREE(dtes);
+}
+
+#ifdef LLVM_AVAILABLE
+void draw_tes_set_current_variant(struct draw_tess_eval_shader *shader,
+ struct draw_tes_llvm_variant *variant)
+{
+ shader->current_variant = variant;
+}
+#endif
+
+enum pipe_prim_type get_tes_output_prim(struct draw_tess_eval_shader *shader)
+{
+ if (shader->point_mode)
+ return PIPE_PRIM_POINTS;
+ else if (shader->prim_mode == PIPE_PRIM_LINES)
+ return PIPE_PRIM_LINES;
+ else
+ return PIPE_PRIM_TRIANGLES;
+}