-/* $Id: s_stencil.c,v 1.6 2001/02/23 20:08:29 brianp Exp $ */
+/* $Id: s_stencil.c,v 1.7 2001/02/23 23:14:11 brianp Exp $ */
/*
* Mesa 3-D graphics library
ASSERT(ctx->Driver.ReadStencilPixels);
(*ctx->Driver.ReadStencilPixels)(ctx, n, x, y, stencil);
- if (do_stencil_test(ctx, n, stencil, mask) == GL_FALSE) {
- /* all fragments failed the stencil test, we're done. */
- return GL_FALSE;
- }
-
MEMCPY(origMask, mask, n * sizeof(GLubyte));
+ (void) do_stencil_test(ctx, n, stencil, mask);
+
if (ctx->Depth.Test == GL_FALSE) {
apply_stencil_op(ctx, ctx->Stencil.ZPassFunc, n, stencil, mask);
}