void *ptr;
if (pres->target == PIPE_BUFFER) {
+ if (usage & PIPE_TRANSFER_READ) {
+ /* need to wait for rendering to finish
+ * TODO: optimize/fix this to be much less obtrusive
+ * mesa/mesa#2966
+ */
+ struct pipe_fence_handle *fence = NULL;
+ pctx->flush(pctx, &fence, PIPE_FLUSH_HINT_FINISH);
+ if (fence) {
+ pctx->screen->fence_finish(pctx->screen, NULL, fence,
+ PIPE_TIMEOUT_INFINITE);
+ pctx->screen->fence_reference(pctx->screen, &fence, NULL);
+ }
+ }
+
+
VkResult result = vkMapMemory(screen->dev, res->mem, res->offset, res->size, 0, &ptr);
if (result != VK_SUCCESS)
return NULL;