Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=105333
Fixes: https://github.com/iXit/Mesa-3D/issues/314
For this application, NaN is passed to KILL_IF and is expected to
pass.
v2: Explain in the code why UGE is used.
Signed-off-by: Axel Davy <davyaxel0@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
CC: <mesa-stable@lists.freedesktop.org>
for (i = 0; i < TGSI_NUM_CHANNELS; i++) {
LLVMValueRef value = lp_build_emit_fetch(bld_base, inst, 0, i);
- conds[i] = LLVMBuildFCmp(builder, LLVMRealOGE, value,
+ /* UGE because NaN shouldn't get killed */
+ conds[i] = LLVMBuildFCmp(builder, LLVMRealUGE, value,
ctx->ac.f32_0, "");
}