opcode != BRW_OPCODE_IF &&
opcode != BRW_OPCODE_WHILE));
}
+
+ bool reads_g0_implicitly() const
+ {
+ switch (opcode) {
+ case SHADER_OPCODE_TEX:
+ case SHADER_OPCODE_TXL:
+ case SHADER_OPCODE_TXD:
+ case SHADER_OPCODE_TXF:
+ case SHADER_OPCODE_TXF_CMS_W:
+ case SHADER_OPCODE_TXF_CMS:
+ case SHADER_OPCODE_TXF_MCS:
+ case SHADER_OPCODE_TXS:
+ case SHADER_OPCODE_TG4:
+ case SHADER_OPCODE_TG4_OFFSET:
+ case SHADER_OPCODE_SAMPLEINFO:
+ case VS_OPCODE_PULL_CONSTANT_LOAD:
+ case GS_OPCODE_SET_PRIMITIVE_ID:
+ case GS_OPCODE_GET_INSTANCE_ID:
+ case SHADER_OPCODE_GEN4_SCRATCH_READ:
+ case SHADER_OPCODE_GEN4_SCRATCH_WRITE:
+ return true;
+ default:
+ return false;
+ }
+ }
};
/**
}
}
+ if (inst->reads_g0_implicitly())
+ add_dep(last_fixed_grf_write, n);
+
if (!inst->is_send_from_grf()) {
for (int i = 0; i < inst->mlen; i++) {
/* It looks like the MRF regs are released in the send