glsl: Remove unnecessary headers from shader_api.c.
authorVinson Lee <vlee@vmware.com>
Sat, 16 Jan 2010 23:35:56 +0000 (15:35 -0800)
committerVinson Lee <vlee@vmware.com>
Sat, 16 Jan 2010 23:35:56 +0000 (15:35 -0800)
src/mesa/shader/shader_api.c

index 453cd3964afe6919eabfb0509fb02d900894b412..e522d7017a9bc545f88d00ca77edd9df7ad050c0 100644 (file)
 #include "main/glheader.h"
 #include "main/context.h"
 #include "main/hash.h"
-#include "main/macros.h"
 #include "shader/program.h"
 #include "shader/prog_parameter.h"
-#include "shader/prog_print.h"
 #include "shader/prog_statevars.h"
 #include "shader/prog_uniform.h"
 #include "shader/shader_api.h"