}
}
return;
+ case STATE_NUM_SAMPLES:
+ ((int *)value)[0] = ctx->DrawBuffer->Visual.samples;
+ return;
case STATE_DEPTH_RANGE:
value[0] = ctx->Viewport.Near; /* near */
value[1] = ctx->Viewport.Far; /* far */
case STATE_PROGRAM_MATRIX:
return _NEW_TRACK_MATRIX;
+ case STATE_NUM_SAMPLES:
+ return _NEW_BUFFERS;
+
case STATE_DEPTH_RANGE:
return _NEW_VIEWPORT;
case STATE_TEXENV_COLOR:
append(dst, "texenv");
break;
+ case STATE_NUM_SAMPLES:
+ append(dst, "numsamples");
+ break;
case STATE_DEPTH_RANGE:
append(dst, "depth.range");
break;
break;
case STATE_FOG_COLOR:
break;
+ case STATE_NUM_SAMPLES:
+ break;
case STATE_DEPTH_RANGE:
break;
case STATE_FRAGMENT_PROGRAM: