I forgot to do this when pushing the interface changes.
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
if (decl->Declaration.File == TGSI_FILE_INPUT &&
(iter->processor.Processor == TGSI_PROCESSOR_GEOMETRY ||
(!patch &&
- (iter->processor.Processor == TGSI_PROCESSOR_TESSCTRL ||
- iter->processor.Processor == TGSI_PROCESSOR_TESSEVAL)))) {
+ (iter->processor.Processor == TGSI_PROCESSOR_TESS_CTRL ||
+ iter->processor.Processor == TGSI_PROCESSOR_TESS_EVAL)))) {
TXT("[]");
}
/* all non-patch tess ctrl shader outputs are two dimensional */
if (decl->Declaration.File == TGSI_FILE_OUTPUT &&
!patch &&
- iter->processor.Processor == TGSI_PROCESSOR_TESSCTRL) {
+ iter->processor.Processor == TGSI_PROCESSOR_TESS_CTRL) {
TXT("[]");
}
return "fragment shader";
case TGSI_PROCESSOR_GEOMETRY:
return "geometry shader";
- case TGSI_PROCESSOR_TESSCTRL:
+ case TGSI_PROCESSOR_TESS_CTRL:
return "tessellation control shader";
- case TGSI_PROCESSOR_TESSEVAL:
+ case TGSI_PROCESSOR_TESS_EVAL:
return "tessellation evaluation shader";
default:
return "unknown shader type!";
decl->Semantic.Name == TGSI_SEMANTIC_TESSINNER;
if (file == TGSI_FILE_INPUT && !patch && (
processor == TGSI_PROCESSOR_GEOMETRY ||
- processor == TGSI_PROCESSOR_TESSCTRL ||
- processor == TGSI_PROCESSOR_TESSEVAL)) {
+ processor == TGSI_PROCESSOR_TESS_CTRL ||
+ processor == TGSI_PROCESSOR_TESS_EVAL)) {
uint vert;
for (vert = 0; vert < ctx->implied_array_size; ++vert) {
scan_register *reg = MALLOC(sizeof(scan_register));
check_and_declare(ctx, reg);
}
} else if (file == TGSI_FILE_OUTPUT && !patch &&
- processor == TGSI_PROCESSOR_TESSCTRL) {
+ processor == TGSI_PROCESSOR_TESS_CTRL) {
uint vert;
for (vert = 0; vert < ctx->implied_out_array_size; ++vert) {
scan_register *reg = MALLOC(sizeof(scan_register));
prop->Property.PropertyName == TGSI_PROPERTY_GS_INPUT_PRIM) {
ctx->implied_array_size = u_vertices_per_prim(prop->u[0].Data);
}
- if (iter->processor.Processor == TGSI_PROCESSOR_TESSCTRL &&
+ if (iter->processor.Processor == TGSI_PROCESSOR_TESS_CTRL &&
prop->Property.PropertyName == TGSI_PROPERTY_TCS_VERTICES_OUT)
ctx->implied_out_array_size = prop->u[0].Data;
return TRUE;
prolog(struct tgsi_iterate_context *iter)
{
struct sanity_check_ctx *ctx = (struct sanity_check_ctx *) iter;
- if (iter->processor.Processor == TGSI_PROCESSOR_TESSCTRL ||
- iter->processor.Processor == TGSI_PROCESSOR_TESSEVAL)
+ if (iter->processor.Processor == TGSI_PROCESSOR_TESS_CTRL ||
+ iter->processor.Processor == TGSI_PROCESSOR_TESS_EVAL)
ctx->implied_array_size = 32;
return TRUE;
}
assert(procType == TGSI_PROCESSOR_FRAGMENT ||
procType == TGSI_PROCESSOR_VERTEX ||
procType == TGSI_PROCESSOR_GEOMETRY ||
- procType == TGSI_PROCESSOR_TESSCTRL ||
- procType == TGSI_PROCESSOR_TESSEVAL ||
+ procType == TGSI_PROCESSOR_TESS_CTRL ||
+ procType == TGSI_PROCESSOR_TESS_EVAL ||
procType == TGSI_PROCESSOR_COMPUTE);
info->processor = procType;
if (procType == TGSI_PROCESSOR_VERTEX ||
procType == TGSI_PROCESSOR_GEOMETRY ||
- procType == TGSI_PROCESSOR_TESSCTRL ||
- procType == TGSI_PROCESSOR_TESSEVAL) {
+ procType == TGSI_PROCESSOR_TESS_CTRL ||
+ procType == TGSI_PROCESSOR_TESS_EVAL) {
if (semName == TGSI_SEMANTIC_CLIPDIST) {
info->num_written_clipdistance +=
util_bitcount(fulldecl->Declaration.UsageMask);
#define TGSI_PROCESSOR_FRAGMENT 0
#define TGSI_PROCESSOR_VERTEX 1
#define TGSI_PROCESSOR_GEOMETRY 2
-#define TGSI_PROCESSOR_TESSCTRL 3
-#define TGSI_PROCESSOR_TESSEVAL 4
+#define TGSI_PROCESSOR_TESS_CTRL 3
+#define TGSI_PROCESSOR_TESS_EVAL 4
#define TGSI_PROCESSOR_COMPUTE 5
struct tgsi_processor