struct gen_group *inst, const uint32_t *p,
const char *struct_type, int count)
{
- struct gen_group *state = gen_spec_find_struct(ctx->spec, struct_type);
-
uint32_t state_offset = 0;
struct gen_field_iterator iter;
return;
}
+ struct gen_group *state = gen_spec_find_struct(ctx->spec, struct_type);
+ if (strcmp(struct_type, "BLEND_STATE") == 0) {
+ /* Blend states are different from the others because they have a header
+ * struct called BLEND_STATE which is followed by a variable number of
+ * BLEND_STATE_ENTRY structs.
+ */
+ ImGui::Text("%s", struct_type);
+ aub_viewer_print_group(ctx, state, state_addr, state_map);
+
+ state_addr += state->dw_length * 4;
+ state_map += state->dw_length * 4;
+
+ struct_type = "BLEND_STATE_ENTRY";
+ state = gen_spec_find_struct(ctx->spec, struct_type);
+ }
+
for (int i = 0; i < count; i++) {
ImGui::Text("%s %d", struct_type, i);
aub_viewer_print_group(ctx, state, state_addr, state_map);