*/
+/**
+ * Wrapper for pipe_get_tile_rgba(). Do format/cpp override to make the
+ * tile util function think the surface is 16bit/channel, even if it's not.
+ * See also: st_renderbuffer_alloc_storage()
+ */
+static void
+acc_get_tile_rgba(struct pipe_context *pipe, struct pipe_surface *acc_ps,
+ uint x, uint y, uint w, uint h, float *p)
+{
+ const enum pipe_format f = acc_ps->format;
+ const int cpp = acc_ps->cpp;
+
+ acc_ps->format = DEFAULT_ACCUM_PIPE_FORMAT;
+ acc_ps->cpp = 8;
+
+ pipe_get_tile_rgba(pipe, acc_ps, x, y, w, h, p);
+
+ acc_ps->format = f;
+ acc_ps->cpp = cpp;
+}
+
+
+/**
+ * Wrapper for pipe_put_tile_rgba(). Do format/cpp override to make the
+ * tile util function think the surface is 16bit/channel, even if it's not.
+ * See also: st_renderbuffer_alloc_storage()
+ */
+static void
+acc_put_tile_rgba(struct pipe_context *pipe, struct pipe_surface *acc_ps,
+ uint x, uint y, uint w, uint h, const float *p)
+{
+ enum pipe_format f = acc_ps->format;
+ const int cpp = acc_ps->cpp;
+
+ acc_ps->format = DEFAULT_ACCUM_PIPE_FORMAT;
+ acc_ps->cpp = 8;
+
+ pipe_put_tile_rgba(pipe, acc_ps, x, y, w, h, p);
+
+ acc_ps->format = f;
+ acc_ps->cpp = cpp;
+}
+
+
+
void
st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
{
accBuf[i*4+3] = a;
}
- pipe_put_tile_rgba(pipe, acc_ps, xpos, ypos, width, height, accBuf);
+ acc_put_tile_rgba(pipe, acc_ps, xpos, ypos, width, height, accBuf);
+
+ free(accBuf);
}
accBuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
- pipe_get_tile_rgba(pipe, acc_ps, xpos, ypos, width, height, accBuf);
+ acc_get_tile_rgba(pipe, acc_ps, xpos, ypos, width, height, accBuf);
for (i = 0; i < 4 * width * height; i++) {
accBuf[i] = accBuf[i] * scale + bias;
}
- pipe_put_tile_rgba(pipe, acc_ps, xpos, ypos, width, height, accBuf);
+ acc_put_tile_rgba(pipe, acc_ps, xpos, ypos, width, height, accBuf);
free(accBuf);
}
accBuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
pipe_get_tile_rgba(pipe, color_ps, xpos, ypos, width, height, colorBuf);
- pipe_get_tile_rgba(pipe, acc_ps, xpos, ypos, width, height, accBuf);
+ acc_get_tile_rgba(pipe, acc_ps, xpos, ypos, width, height, accBuf);
for (i = 0; i < 4 * width * height; i++) {
accBuf[i] = accBuf[i] + colorBuf[i] * value;
}
- pipe_put_tile_rgba(pipe, acc_ps, xpos, ypos, width, height, accBuf);
+ acc_put_tile_rgba(pipe, acc_ps, xpos, ypos, width, height, accBuf);
free(colorBuf);
free(accBuf);
buf[i] = buf[i] * value;
}
- pipe_put_tile_rgba(pipe, acc_ps, xpos, ypos, width, height, buf);
+ acc_put_tile_rgba(pipe, acc_ps, xpos, ypos, width, height, buf);
free(buf);
}
abuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
- pipe_get_tile_rgba(pipe, acc_ps, xpos, ypos, width, height, abuf);
+ acc_get_tile_rgba(pipe, acc_ps, xpos, ypos, width, height, abuf);
if (!colormask[0] || !colormask[1] || !colormask[2] || !colormask[3]) {
cbuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
pipeFormat,
flags);
if (ret || !strb->surface->buffer) {
- return GL_FALSE; /* out of memory, try s/w buffer? */
+ if (pipeFormat == DEFAULT_ACCUM_PIPE_FORMAT) {
+ /* Accum buffer. Try a different surface format. Since accum
+ * buffers are s/w only for now, the surface pixel format doesn't
+ * really matter, only that the buffer is large enough.
+ */
+ int sz, mult;
+ enum pipe_format accum_format;
+
+ /* allocate a buffer of (typically) double height to get 64bpp */
+ accum_format = st_choose_renderbuffer_format(pipe, GL_RGBA);
+ sz = pf_get_size(accum_format);
+ mult = pf_get_size(DEFAULT_ACCUM_PIPE_FORMAT) / sz;
+
+ ret = pipe->winsys->surface_alloc_storage(pipe->winsys,
+ strb->surface,
+ width, height * mult,
+ accum_format, flags);
+ if (ret)
+ return GL_FALSE; /* we've _really_ failed */
+
+ }
+ else {
+ return GL_FALSE; /* out of memory, try s/w buffer? */
+ }
}
ASSERT(strb->surface->buffer);
ASSERT(strb->surface->format);
ASSERT(strb->surface->cpp);
ASSERT(strb->surface->width == width);
- ASSERT(strb->surface->height == height);
+ /*ASSERT(strb->surface->height == height);*/
ASSERT(strb->surface->pitch);
strb->Base.Width = width;
strb->Base.InternalFormat = GL_STENCIL_INDEX8_EXT;
strb->Base._BaseFormat = GL_STENCIL_INDEX;
break;
- case PIPE_FORMAT_R16G16B16A16_SNORM:
+ case DEFAULT_ACCUM_PIPE_FORMAT: /*PIPE_FORMAT_R16G16B16A16_SNORM*/
strb->Base.InternalFormat = GL_RGBA16;
strb->Base._BaseFormat = GL_RGBA;
break;