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mesa: print number of samples in renderbuffer_storage error msg
author
Brian Paul
<brianp@vmware.com>
Wed, 6 Jul 2016 23:10:52 +0000
(17:10 -0600)
committer
Brian Paul
<brianp@vmware.com>
Fri, 8 Jul 2016 18:53:21 +0000
(12:53 -0600)
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
src/mesa/main/fbobject.c
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diff --git
a/src/mesa/main/fbobject.c
b/src/mesa/main/fbobject.c
index bf47c1cf3653d235cf9d80f9c2d2eb06f28cc06d..2c01526d16791c36104cde26d375b7765d037bca 100644
(file)
--- a/
src/mesa/main/fbobject.c
+++ b/
src/mesa/main/fbobject.c
@@
-2128,7
+2128,7
@@
renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
}
if (sample_count_error != GL_NO_ERROR) {
- _mesa_error(ctx, sample_count_error, "%s(samples
)", func
);
+ _mesa_error(ctx, sample_count_error, "%s(samples
=%d)", func, samples
);
return;
}
}