#include "util/set.h"
#include "util/u_memory.h"
#include "util/u_mm.h"
+#include "drm-uapi/i915_drm.h"
#include "v3d_simulator_wrapper.h"
#include "v3d_screen.h"
struct mem_block *gmp;
void *gmp_vaddr;
+
+ /** Actual GEM fd is i915, so we should use their create ioctl. */
+ bool is_i915;
};
/** Wrapper for drm_v3d_bo tracking the simulator-specific state. */
/** Area for this BO within sim_state->mem */
struct mem_block *block;
uint32_t size;
+ uint64_t mmap_offset;
void *sim_vaddr;
void *gem_vaddr;
*(uint32_t *)(sim_bo->sim_vaddr + sim_bo->size) = BO_SENTINEL;
- /* Map the GEM buffer for copy in/out to the simulator. */
- struct drm_mode_map_dumb map = {
- .handle = handle,
- };
- int ret = drmIoctl(fd, DRM_IOCTL_MODE_MAP_DUMB, &map);
+ /* Map the GEM buffer for copy in/out to the simulator. i915 blocks
+ * dumb mmap on render nodes, so use their ioctl directly if we're on
+ * one.
+ */
+ int ret;
+ if (file->is_i915) {
+ struct drm_i915_gem_mmap_gtt map = {
+ .handle = handle,
+ };
+
+ /* We could potentially use non-gtt (cached) for LLC systems,
+ * but the copy-in/out won't be the limiting factor on
+ * simulation anyway.
+ */
+ ret = drmIoctl(fd, DRM_IOCTL_I915_GEM_MMAP_GTT, &map);
+ sim_bo->mmap_offset = map.offset;
+ } else {
+ struct drm_mode_map_dumb map = {
+ .handle = handle,
+ };
+
+ ret = drmIoctl(fd, DRM_IOCTL_MODE_MAP_DUMB, &map);
+ sim_bo->mmap_offset = map.offset;
+ }
if (ret) {
fprintf(stderr, "Failed to get MMAP offset: %d\n", ret);
abort();
}
+
sim_bo->gem_vaddr = mmap(NULL, sim_bo->size,
PROT_READ | PROT_WRITE, MAP_SHARED,
- fd, map.offset);
+ fd, sim_bo->mmap_offset);
if (sim_bo->gem_vaddr == MAP_FAILED) {
fprintf(stderr, "mmap of bo %d (offset 0x%016llx, size %d) failed\n",
- handle, (long long)map.offset, sim_bo->size);
+ handle, (long long)sim_bo->mmap_offset, sim_bo->size);
abort();
}
static int
v3d_simulator_create_bo_ioctl(int fd, struct drm_v3d_create_bo *args)
{
- int ret;
- struct drm_mode_create_dumb create = {
- .width = 128,
- .bpp = 8,
- .height = (args->size + 127) / 128,
- };
-
- ret = drmIoctl(fd, DRM_IOCTL_MODE_CREATE_DUMB, &create);
- assert(create.size >= args->size);
+ struct v3d_simulator_file *file = v3d_get_simulator_file_for_fd(fd);
- args->handle = create.handle;
+ /* i915 bans dumb create on render nodes, so we have to use their
+ * native ioctl in case we're on a render node.
+ */
+ int ret;
+ if (file->is_i915) {
+ struct drm_i915_gem_create create = {
+ .size = args->size,
+ };
+ ret = drmIoctl(fd, DRM_IOCTL_I915_GEM_CREATE, &create);
+
+ args->handle = create.handle;
+ } else {
+ struct drm_mode_create_dumb create = {
+ .width = 128,
+ .bpp = 8,
+ .height = (args->size + 127) / 128,
+ };
+
+ ret = drmIoctl(fd, DRM_IOCTL_MODE_CREATE_DUMB, &create);
+ assert(ret != 0 || create.size >= args->size);
+
+ args->handle = create.handle;
+ }
- struct v3d_simulator_bo *sim_bo =
- v3d_create_simulator_bo(fd, create.handle, args->size);
+ if (ret == 0) {
+ struct v3d_simulator_bo *sim_bo =
+ v3d_create_simulator_bo(fd, args->handle, args->size);
- args->offset = sim_bo->block->ofs;
+ args->offset = sim_bo->block->ofs;
+ }
return ret;
}
/**
* Simulated ioctl(fd, DRM_VC5_MMAP_BO) implementation.
*
- * We just pass this straight through to dumb mmap.
+ * We've already grabbed the mmap offset when we created the sim bo, so just
+ * return it.
*/
static int
v3d_simulator_mmap_bo_ioctl(int fd, struct drm_v3d_mmap_bo *args)
{
- int ret;
- struct drm_mode_map_dumb map = {
- .handle = args->handle,
- };
+ struct v3d_simulator_file *file = v3d_get_simulator_file_for_fd(fd);
+ struct v3d_simulator_bo *sim_bo = v3d_get_simulator_bo(file,
+ args->handle);
- ret = drmIoctl(fd, DRM_IOCTL_MODE_MAP_DUMB, &map);
- args->offset = map.offset;
+ args->offset = sim_bo->mmap_offset;
- return ret;
+ return 0;
}
static int
screen->sim_file = rzalloc(screen, struct v3d_simulator_file);
struct v3d_simulator_file *sim_file = screen->sim_file;
+ drmVersionPtr version = drmGetVersion(screen->fd);
+ if (version && strncmp(version->name, "i915", version->name_len) == 0)
+ sim_file->is_i915 = true;
+ drmFreeVersion(version);
+
screen->sim_file->bo_map =
_mesa_hash_table_create(screen->sim_file,
_mesa_hash_pointer,