#include "arch-utils.h"
#include "buildsym.h"
#include "gdbcmd.h"
-#include "inferior.h" /* enum CALL_DUMMY_LOCATION et.al. */
+#include "inferior.h" /* enum CALL_DUMMY_LOCATION et al. */
#include "gdb_string.h"
#include "regcache.h"
#include "gdb_assert.h"
return (lhs > rhs);
}
-/* Misc helper functions for targets. */
+/* Misc helper functions for targets. */
CORE_ADDR
core_addr_identity (struct gdbarch *gdbarch, CORE_ADDR addr)
}
/* Legacy version of target_virtual_frame_pointer(). Assumes that
- there is an gdbarch_deprecated_fp_regnum and that it is the same, cooked or
- raw. */
+ there is an gdbarch_deprecated_fp_regnum and that it is the same,
+ cooked or raw. */
void
legacy_virtual_frame_pointer (struct gdbarch *gdbarch,
else
/* Should this be an internal error? I guess so, it is reflecting
an architectural limitation in the current design. */
- internal_error (__FILE__, __LINE__, _("No virtual frame pointer available"));
+ internal_error (__FILE__, __LINE__,
+ _("No virtual frame pointer available"));
*frame_offset = 0;
}
if (compat1 == NULL && compat2 == NULL)
{
- /* BFD considers the architectures incompatible. Check our target
- description whether it accepts SELECTED as compatible anyway. */
+ /* BFD considers the architectures incompatible. Check our
+ target description whether it accepts SELECTED as compatible
+ anyway. */
if (tdesc_compatible_p (target_desc, selected))
return from_target;
if (compat1 == compat2)
return compat1;
- /* If the two didn't match, but one of them was a default architecture,
- assume the more specific one is correct. This handles the case
- where an executable or target description just says "mips", but
- the other knows which MIPS variant. */
+ /* If the two didn't match, but one of them was a default
+ architecture, assume the more specific one is correct. This
+ handles the case where an executable or target description just
+ says "mips", but the other knows which MIPS variant. */
if (compat1->the_default)
return compat2;
if (compat2->the_default)
return selected;
}
-/* Functions to manipulate the architecture of the target */
+/* Functions to manipulate the architecture of the target. */
enum set_arch { set_arch_auto, set_arch_manual };
}
/* Called if the user enters ``show architecture'' without an
- argument. */
+ argument. */
static void
show_architecture (struct ui_file *file, int from_tty,
/* Called if the user enters ``set architecture'' with or without an
- argument. */
+ argument. */
static void
set_architecture (char *ignore_args, int from_tty, struct cmd_list_element *c)
const char **arches = gdbarch_printable_names ();
struct gdbarch_info info;
- /* determine a default architecture and byte order. */
+ /* determine a default architecture and byte order. */
gdbarch_info_init (&info);
- /* Find a default architecture. */
+ /* Find a default architecture. */
if (default_bfd_arch == NULL)
{
/* Choose the architecture by taking the first one
- alphabetically. */
+ alphabetically. */
const char *chosen = arches[0];
const char **arch;
for (arch = arches; *arch != NULL; arch++)
if (default_byte_order == BFD_ENDIAN_UNKNOWN
&& default_bfd_vec != NULL)
{
- /* Extract BFD's default vector's byte order. */
+ /* Extract BFD's default vector's byte order. */
switch (default_bfd_vec->byteorder)
{
case BFD_ENDIAN_BIG:
}
if (default_byte_order == BFD_ENDIAN_UNKNOWN)
{
- /* look for ``*el-*'' in the target name. */
+ /* look for ``*el-*'' in the target name. */
const char *chp;
chp = strchr (target_name, '-');
if (chp != NULL
"initial architecture failed"));
/* Create the ``set architecture'' command appending ``auto'' to the
- list of architectures. */
+ list of architectures. */
{
- /* Append ``auto''. */
+ /* Append ``auto''. */
int nr;
for (nr = 0; arches[nr] != NULL; nr++);
arches = xrealloc (arches, sizeof (char*) * (nr + 2));
gdb_assert (info->bfd_arch_info != NULL);
}
-/* Return "current" architecture. If the target is running, this is the
- architecture of the selected frame. Otherwise, the "current" architecture
- defaults to the target architecture.
+/* Return "current" architecture. If the target is running, this is
+ the architecture of the selected frame. Otherwise, the "current"
+ architecture defaults to the target architecture.
- This function should normally be called solely by the command interpreter
- routines to determine the architecture to execute a command in. */
+ This function should normally be called solely by the command
+ interpreter routines to determine the architecture to execute a
+ command in. */
struct gdbarch *
get_current_arch (void)
{
#include <fcntl.h>
-/* This function handles access via /proc/PID/auxv, which is a common method
- for native targets. */
+/* This function handles access via /proc/PID/auxv, which is a common
+ method for native targets. */
static LONGEST
procfs_xfer_auxv (gdb_byte *readbuf,
if (MSYMBOL_SIZE (msym) != ptr_size)
return -1;
- /* POINTER_ADDRESS is a location where the `_dl_auxv' variable resides.
- DATA_ADDRESS is the inferior value present in `_dl_auxv', therefore the
- real inferior AUXV address. */
+ /* POINTER_ADDRESS is a location where the `_dl_auxv' variable
+ resides. DATA_ADDRESS is the inferior value present in
+ `_dl_auxv', therefore the real inferior AUXV address. */
pointer_address = SYMBOL_VALUE_ADDRESS (msym);
/* The location of the _dl_auxv symbol may no longer be correct if
- ld.so runs at a different address than the one present in the file.
- This is very common case - for unprelinked ld.so or with a PIE executable.
- PIE executable forces random address even for libraries already being
- prelinked to some address. PIE executables themselves are never prelinked
- even on prelinked systems. Prelinking of a PIE executable would block
- their purpose of randomizing load of everything including the executable.
-
- If the memory read fails, return -1 to fallback on another mechanism for
- retrieving the AUXV.
-
- In most cases of a PIE running under valgrind there is no way to find
- out the base addresses of any of ld.so, executable or AUXV as everything
- is randomized and /proc information is not relevant for the virtual
- executable running under valgrind. We think that we might need a valgrind
- extension to make it work. This is PR 11440. */
+ ld.so runs at a different address than the one present in the
+ file. This is very common case - for unprelinked ld.so or with a
+ PIE executable. PIE executable forces random address even for
+ libraries already being prelinked to some address. PIE
+ executables themselves are never prelinked even on prelinked
+ systems. Prelinking of a PIE executable would block their
+ purpose of randomizing load of everything including the
+ executable.
+
+ If the memory read fails, return -1 to fallback on another
+ mechanism for retrieving the AUXV.
+
+ In most cases of a PIE running under valgrind there is no way to
+ find out the base addresses of any of ld.so, executable or AUXV
+ as everything is randomized and /proc information is not relevant
+ for the virtual executable running under valgrind. We think that
+ we might need a valgrind extension to make it work. This is PR
+ 11440. */
if (target_read_memory (pointer_address, ptr_buf, ptr_size) != 0)
return -1;
data_address = extract_typed_address (ptr_buf, ptr_type);
- /* Possibly still not initialized such as during an inferior startup. */
+ /* Possibly still not initialized such as during an inferior
+ startup. */
if (data_address == 0)
return -1;
return -1;
}
- /* Stop if trying to read past the existing AUXV block. The final AT_NULL
- was already returned before. */
+ /* Stop if trying to read past the existing AUXV block. The final
+ AT_NULL was already returned before. */
if (offset >= auxv_pair_size)
{
if (block > len)
block = len;
- /* Reading sizes smaller than AUXV_PAIR_SIZE is not supported. Tails
- unaligned to AUXV_PAIR_SIZE will not be read during a call (they
- should be completed during next read with new/extended buffer). */
+ /* Reading sizes smaller than AUXV_PAIR_SIZE is not supported.
+ Tails unaligned to AUXV_PAIR_SIZE will not be read during a
+ call (they should be completed during next read with
+ new/extended buffer). */
block &= -auxv_pair_size;
if (block == 0)
data_address += block;
len -= block;
- /* Check terminal AT_NULL. This function is being called indefinitely
- being extended its READBUF until it returns EOF (0). */
+ /* Check terminal AT_NULL. This function is being called
+ indefinitely being extended its READBUF until it returns EOF
+ (0). */
while (block >= auxv_pair_size)
{
gdb_assert (object == TARGET_OBJECT_AUXV);
gdb_assert (readbuf || writebuf);
- /* ld_so_xfer_auxv is the only function safe for virtual executables being
- executed by valgrind's memcheck. Using ld_so_xfer_auxv during inferior
- startup is problematic, because ld.so symbol tables have not yet been
- relocated. So GDB uses this function only when attaching to a process.
+ /* ld_so_xfer_auxv is the only function safe for virtual
+ executables being executed by valgrind's memcheck. Using
+ ld_so_xfer_auxv during inferior startup is problematic, because
+ ld.so symbol tables have not yet been relocated. So GDB uses
+ this function only when attaching to a process.
*/
if (current_inferior ()->attach_flag != 0)
}
-/* Print the contents of the target's AUXV on the specified file. */
+/* Print the contents of the target's AUXV on the specified file. */
int
fprint_target_auxv (struct ui_file *file, struct target_ops *ops)
{
struct block;
struct breakpoint_object;
-/* This is the maximum number of bytes a breakpoint instruction can take.
- Feel free to increase it. It's just used in a few places to size
- arrays that should be independent of the target architecture. */
+/* This is the maximum number of bytes a breakpoint instruction can
+ take. Feel free to increase it. It's just used in a few places to
+ size arrays that should be independent of the target
+ architecture. */
#define BREAKPOINT_MAX 16
\f
/* Type of breakpoint. */
-/* FIXME In the future, we should fold all other breakpoint-like things into
- here. This includes:
+/* FIXME In the future, we should fold all other breakpoint-like
+ things into here. This includes:
- * single-step (for machines where we have to simulate single stepping)
- (probably, though perhaps it is better for it to look as much as
- possible like a single-step to wait_for_inferior). */
+ * single-step (for machines where we have to simulate single
+ stepping) (probably, though perhaps it is better for it to look as
+ much as possible like a single-step to wait_for_inferior). */
enum bptype
{
- bp_none = 0, /* Eventpoint has been deleted. */
+ bp_none = 0, /* Eventpoint has been deleted */
bp_breakpoint, /* Normal breakpoint */
bp_hardware_breakpoint, /* Hardware assisted breakpoint */
bp_until, /* used by until command */
exception will land. */
bp_exception_resume,
- /* Used by wait_for_inferior for stepping over subroutine calls, for
- stepping over signal handlers, and for skipping prologues. */
+ /* Used by wait_for_inferior for stepping over subroutine calls,
+ for stepping over signal handlers, and for skipping
+ prologues. */
bp_step_resume,
/* Used to detect when a watchpoint expression has gone out of
bp_watchpoint_scope,
/* The breakpoint at the end of a call dummy. */
- /* FIXME: What if the function we are calling longjmp()s out of the
- call, or the user gets out with the "return" command? We currently
- have no way of cleaning up the breakpoint in these (obscure) situations.
- (Probably can solve this by noticing longjmp, "return", etc., it's
- similar to noticing when a watchpoint on a local variable goes out
- of scope (with hardware support for watchpoints)). */
+ /* FIXME: What if the function we are calling longjmp()s out of
+ the call, or the user gets out with the "return" command? We
+ currently have no way of cleaning up the breakpoint in these
+ (obscure) situations. (Probably can solve this by noticing
+ longjmp, "return", etc., it's similar to noticing when a
+ watchpoint on a local variable goes out of scope (with hardware
+ support for watchpoints)). */
bp_call_dummy,
/* A breakpoint set on std::terminate, that is used to catch
bp_jit_event,
};
-/* States of enablement of breakpoint. */
+/* States of enablement of breakpoint. */
enum enable_state
{
- bp_disabled, /* The eventpoint is inactive, and cannot trigger. */
- bp_enabled, /* The eventpoint is active, and can trigger. */
- bp_call_disabled, /* The eventpoint has been disabled while a call
- into the inferior is "in flight", because some
- eventpoints interfere with the implementation of
- a call on some targets. The eventpoint will be
- automatically enabled and reset when the call
- "lands" (either completes, or stops at another
- eventpoint). */
- bp_startup_disabled,/* The eventpoint has been disabled during inferior
- startup. This is necessary on some targets where
- the main executable will get relocated during
- startup, making breakpoint addresses invalid.
- The eventpoint will be automatically enabled and
- reset once inferior startup is complete. */
- bp_permanent /* There is a breakpoint instruction hard-wired into
- the target's code. Don't try to write another
- breakpoint instruction on top of it, or restore
- its value. Step over it using the architecture's
- SKIP_INSN macro. */
+ bp_disabled, /* The eventpoint is inactive, and cannot
+ trigger. */
+ bp_enabled, /* The eventpoint is active, and can
+ trigger. */
+ bp_call_disabled, /* The eventpoint has been disabled while a
+ call into the inferior is "in flight",
+ because some eventpoints interfere with
+ the implementation of a call on some
+ targets. The eventpoint will be
+ automatically enabled and reset when the
+ call "lands" (either completes, or stops
+ at another eventpoint). */
+ bp_startup_disabled, /* The eventpoint has been disabled during
+ inferior startup. This is necessary on
+ some targets where the main executable
+ will get relocated during startup, making
+ breakpoint addresses invalid. The
+ eventpoint will be automatically enabled
+ and reset once inferior startup is
+ complete. */
+ bp_permanent /* There is a breakpoint instruction
+ hard-wired into the target's code. Don't
+ try to write another breakpoint
+ instruction on top of it, or restore its
+ value. Step over it using the
+ architecture's SKIP_INSN macro. */
};
-/* Disposition of breakpoint. Ie: what to do after hitting it. */
+/* Disposition of breakpoint. Ie: what to do after hitting it. */
enum bpdisp
{
disp_del, /* Delete it */
- disp_del_at_next_stop, /* Delete at next stop, whether hit or not */
+ disp_del_at_next_stop, /* Delete at next stop,
+ whether hit or not */
disp_disable, /* Disable it */
disp_donttouch /* Leave it alone */
};
int shadow_len;
/* The size of the placed breakpoint, according to
- gdbarch_breakpoint_from_pc, when the breakpoint was inserted. This is
- generally the same as SHADOW_LEN, unless we did not need
+ gdbarch_breakpoint_from_pc, when the breakpoint was inserted.
+ This is generally the same as SHADOW_LEN, unless we did not need
to read from the target to implement the memory breakpoint
- (e.g. if a remote stub handled the details). We may still
- need the size to remove the breakpoint safely. */
+ (e.g. if a remote stub handled the details). We may still need
+ the size to remove the breakpoint safely. */
int placed_size;
};
bp_loc_other. */
CORE_ADDR address;
- /* For hardware watchpoints, the size of data ad ADDRESS being watches. */
+ /* For hardware watchpoints, the size of data ad ADDRESS being
+ watches. */
int length;
- /* Type of hardware watchpoint. */
+ /* Type of hardware watchpoint. */
enum target_hw_bp_type watchpoint_type;
/* For any breakpoint type with an address, this is the section
- associated with the address. Used primarily for overlay debugging. */
+ associated with the address. Used primarily for overlay
+ debugging. */
struct obj_section *section;
/* Address at which breakpoint was requested, either by the user or
hit it. */
enum print_stop_action (*print_it) (struct breakpoint *);
- /* Display information about this breakpoint, for "info breakpoints". */
+ /* Display information about this breakpoint, for "info
+ breakpoints". */
void (*print_one) (struct breakpoint *, struct bp_location **);
- /* Display information about this breakpoint after setting it (roughly
- speaking; this is called from "mention"). */
+ /* Display information about this breakpoint after setting it
+ (roughly speaking; this is called from "mention"). */
void (*print_mention) (struct breakpoint *);
/* Print to FP the CLI command that recreates this breakpoint. */
struct breakpoint
{
struct breakpoint *next;
- /* Type of breakpoint. */
+ /* Type of breakpoint. */
enum bptype type;
/* Zero means disabled; remember the info but don't break here. */
enum enable_state enable_state;
- /* What to do with this breakpoint after we hit it. */
+ /* What to do with this breakpoint after we hit it. */
enum bpdisp disposition;
/* Number assigned to distinguish breakpoints. */
int number;
char *source_file;
/* Non-zero means a silent breakpoint (don't print frame info
- if we stop here). */
+ if we stop here). */
unsigned char silent;
/* Number of stops at this breakpoint that should
be continued automatically before really stopping. */
int ignore_count;
- /* Chain of command lines to execute when this breakpoint is hit. */
+ /* Chain of command lines to execute when this breakpoint is
+ hit. */
struct counted_command_line *commands;
/* Stack depth (address of frame). If nonzero, break only if fp
equals this. */
enum language language;
/* Input radix we used to set the breakpoint. */
int input_radix;
- /* String form of the breakpoint condition (malloc'd), or NULL if there
- is no condition. */
+ /* String form of the breakpoint condition (malloc'd), or NULL if
+ there is no condition. */
char *cond_string;
- /* String form of exp to use for displaying to the user (malloc'd), or
- NULL if none. */
+ /* String form of exp to use for displaying to the user
+ (malloc'd), or NULL if none. */
char *exp_string;
/* String form to use for reparsing of EXP (malloc'd) or NULL. */
char *exp_string_reparse;
int val_valid;
/* Holds the address of the related watchpoint_scope breakpoint
- when using watchpoints on local variables (might the concept
- of a related breakpoint be useful elsewhere, if not just call
- it the watchpoint_scope breakpoint or something like that. FIXME). */
+ when using watchpoints on local variables (might the concept of
+ a related breakpoint be useful elsewhere, if not just call it
+ the watchpoint_scope breakpoint or something like that.
+ FIXME). */
struct breakpoint *related_breakpoint;
/* Holds the frame address which identifies the frame this
hardware. */
enum watchpoint_triggered watchpoint_triggered;
- /* Thread number for thread-specific breakpoint, or -1 if don't care. */
+ /* Thread number for thread-specific breakpoint,
+ or -1 if don't care. */
int thread;
- /* Ada task number for task-specific breakpoint, or 0 if don't care. */
+ /* Ada task number for task-specific breakpoint,
+ or 0 if don't care. */
int task;
/* Count of the number of times this breakpoint was taken, dumped
triggered. */
char *exec_pathname;
- /* Syscall numbers used for the 'catch syscall' feature.
- If no syscall has been specified for filtering, its value is NULL.
- Otherwise, it holds a list of all syscalls to be caught.
- The list elements are allocated with xmalloc. */
+ /* Syscall numbers used for the 'catch syscall' feature. If no
+ syscall has been specified for filtering, its value is NULL.
+ Otherwise, it holds a list of all syscalls to be caught. The
+ list elements are allocated with xmalloc. */
VEC(int) *syscalls_to_be_caught;
/* Methods associated with this breakpoint. */
BPSTAT_WHAT_KEEP_CHECKING,
/* Remove breakpoints, single step once, then put them back in and
- go back to what we were doing. It's possible that this should be
- removed from the main_action and put into a separate field, to more
- cleanly handle BPSTAT_WHAT_CLEAR_LONGJMP_RESUME_SINGLE. */
+ go back to what we were doing. It's possible that this should
+ be removed from the main_action and put into a separate field,
+ to more cleanly handle
+ BPSTAT_WHAT_CLEAR_LONGJMP_RESUME_SINGLE. */
BPSTAT_WHAT_SINGLE,
/* Set longjmp_resume breakpoint, remove all other breakpoints,
- and continue. The "remove all other breakpoints" part is required
- if we are also stepping over another breakpoint as well as doing
- the longjmp handling. */
+ and continue. The "remove all other breakpoints" part is
+ required if we are also stepping over another breakpoint as
+ well as doing the longjmp handling. */
BPSTAT_WHAT_SET_LONGJMP_RESUME,
/* Clear longjmp_resume breakpoint, then handle as
/* Rather than distinguish between noisy and silent stops here, it
might be cleaner to have bpstat_print make that decision (also
taking into account stop_print_frame and source_only). But the
- implications are a bit scary (interaction with auto-displays, etc.),
- so I won't try it. */
+ implications are a bit scary (interaction with auto-displays,
+ etc.), so I won't try it. */
/* Stop silently. */
BPSTAT_WHAT_STOP_SILENT,
{
enum bpstat_what_main_action main_action;
- /* Did we hit a call dummy breakpoint? This only goes with a main_action
- of BPSTAT_WHAT_STOP_SILENT or BPSTAT_WHAT_STOP_NOISY (the concept of
- continuing from a call dummy without popping the frame is not a
- useful one). */
+ /* Did we hit a call dummy breakpoint? This only goes with a
+ main_action of BPSTAT_WHAT_STOP_SILENT or
+ BPSTAT_WHAT_STOP_NOISY (the concept of continuing from a call
+ dummy without popping the frame is not a useful one). */
enum stop_stack_kind call_dummy;
/* Used for BPSTAT_WHAT_SET_LONGJMP_RESUME and
};
/* The possible return values for print_bpstat, print_it_normal,
- print_it_done, print_it_noop. */
+ print_it_done, print_it_noop. */
enum print_stop_action
{
PRINT_UNKNOWN = -1,
/* Tell what to do about this bpstat. */
struct bpstat_what bpstat_what (bpstat);
\f
-/* Find the bpstat associated with a breakpoint. NULL otherwise. */
+/* Find the bpstat associated with a breakpoint. NULL otherwise. */
bpstat bpstat_find_breakpoint (bpstat, struct breakpoint *);
/* Nonzero if a signal that we got in wait() was due to circumstances
return means print the frame as well as the source line). */
extern enum print_stop_action bpstat_print (bpstat);
-/* Put in *NUM the breakpoint number of the first breakpoint we are stopped
- at. *BSP upon return is a bpstat which points to the remaining
- breakpoints stopped at (but which is not guaranteed to be good for
- anything but further calls to bpstat_num).
+/* Put in *NUM the breakpoint number of the first breakpoint we are
+ stopped at. *BSP upon return is a bpstat which points to the
+ remaining breakpoints stopped at (but which is not guaranteed to be
+ good for anything but further calls to bpstat_num).
+
Return 0 if passed a bpstat which does not indicate any breakpoints.
Return -1 if stopped at a breakpoint that has been deleted since
we set it.
/* Implementation: */
-/* Values used to tell the printing routine how to behave for this bpstat. */
+/* Values used to tell the printing routine how to behave for this
+ bpstat. */
enum bp_print_how
{
/* This is used when we want to do a normal printing of the reason
- for stopping. The output will depend on the type of eventpoint
- we are dealing with. This is the default value, most commonly
- used. */
+ for stopping. The output will depend on the type of eventpoint
+ we are dealing with. This is the default value, most commonly
+ used. */
print_it_normal,
- /* This is used when nothing should be printed for this bpstat entry. */
+ /* This is used when nothing should be printed for this bpstat
+ entry. */
print_it_noop,
/* This is used when everything which needs to be printed has
already been printed. But we still want to print the frame. */
/* Prototypes for breakpoint-related functions. */
-extern enum breakpoint_here breakpoint_here_p (struct address_space *, CORE_ADDR);
+extern enum breakpoint_here breakpoint_here_p (struct address_space *,
+ CORE_ADDR);
extern int moribund_breakpoint_here_p (struct address_space *, CORE_ADDR);
extern int breakpoint_inserted_here_p (struct address_space *, CORE_ADDR);
-extern int regular_breakpoint_inserted_here_p (struct address_space *, CORE_ADDR);
+extern int regular_breakpoint_inserted_here_p (struct address_space *,
+ CORE_ADDR);
-extern int software_breakpoint_inserted_here_p (struct address_space *, CORE_ADDR);
+extern int software_breakpoint_inserted_here_p (struct address_space *,
+ CORE_ADDR);
/* Returns true if there's a hardware watchpoint or access watchpoint
inserted in the range defined by ADDR and LEN. */
CORE_ADDR addr,
ULONGEST len);
-extern int breakpoint_thread_match (struct address_space *, CORE_ADDR, ptid_t);
+extern int breakpoint_thread_match (struct address_space *,
+ CORE_ADDR, ptid_t);
extern void until_break_command (char *, int, int);
/* This function can be used to physically insert eventpoints from the
specified traced inferior process, without modifying the breakpoint
- package's state. This can be useful for those targets which support
- following the processes of a fork() or vfork() system call, when both
- of the resulting two processes are to be followed. */
+ package's state. This can be useful for those targets which
+ support following the processes of a fork() or vfork() system call,
+ when both of the resulting two processes are to be followed. */
extern int reattach_breakpoints (int);
/* This function can be used to update the breakpoint package's state
- A step-resume breakpoint, if any, is explicitly removed from the
breakpoint list.
- All eventpoints without a symbolic address are removed from the
- breakpoint list. */
+ breakpoint list. */
extern void update_breakpoints_after_exec (void);
/* This function can be used to physically remove hardware breakpoints
extern void enable_breakpoints_after_startup (void);
/* For script interpreters that need to define breakpoint commands
- after they've already read the commands into a struct command_line. */
+ after they've already read the commands into a struct
+ command_line. */
extern enum command_control_type commands_from_control_command
(char *arg, struct command_line *cmd);
extern struct breakpoint *get_breakpoint (int num);
-/* The following are for displays, which aren't really breakpoints, but
- here is as good a place as any for them. */
+/* The following are for displays, which aren't really breakpoints,
+ but here is as good a place as any for them. */
extern void disable_current_display (void);
extern void disable_breakpoints_in_shlibs (void);
-/* This function returns TRUE if ep is a catchpoint. */
+/* This function returns TRUE if ep is a catchpoint. */
extern int ep_is_catchpoint (struct breakpoint *);
/* Enable breakpoints and delete when hit. Called with ARG == NULL
- deletes all breakpoints. */
+ deletes all breakpoints. */
extern void delete_command (char *arg, int from_tty);
-/* Pull all H/W watchpoints from the target. Return non-zero if the
- remove fails. */
+/* Pull all H/W watchpoints from the target. Return non-zero if the
+ remove fails. */
extern int remove_hw_watchpoints (void);
-/* Manage a software single step breakpoint (or two). Insert may be called
- twice before remove is called. */
+/* Manage a software single step breakpoint (or two). Insert may be
+ called twice before remove is called. */
extern void insert_single_step_breakpoint (struct gdbarch *,
- struct address_space *, CORE_ADDR);
+ struct address_space *,
+ CORE_ADDR);
extern int single_step_breakpoints_inserted (void);
extern void remove_single_step_breakpoints (void);
extern void cancel_single_step_breakpoints (void);
breakpoints. These functions are used in murky target-specific
ways. Please do not add more uses! */
extern void *deprecated_insert_raw_breakpoint (struct gdbarch *,
- struct address_space *, CORE_ADDR);
+ struct address_space *,
+ CORE_ADDR);
extern int deprecated_remove_raw_breakpoint (struct gdbarch *, void *);
/* Check if any hardware watchpoints have triggered, according to the
extern struct breakpoint *get_tracepoint_by_number_on_target (int num);
/* Find a tracepoint by parsing a number in the supplied string. */
-extern struct breakpoint *get_tracepoint_by_number (char **arg, int multi_p,
+extern struct breakpoint *get_tracepoint_by_number (char **arg,
+ int multi_p,
int optional_p);
/* Return a vector of all tracepoints currently defined. The vector